Player Matchup

Mercury
Mercury
GoodGameGoNext
Mercury
Level 16
God Stats
6W - 1L
1,500 SR
Queue Stats
98W - 58L
1,689 Elo+
Solo
Freya
Freya
OminnisHegri
Freya
Level 13
God Stats
1W - 3L
1,393 SR
Queue Stats
3W - 6L
1,685 Elo+
Solo
Danzaburou
Danzaburou
Pablopepito
Danzaburou
Level 16
God Stats
4W - 3L
1,500 SR
Queue Stats
33W - 27L
1,668 Elo+
Solo
Geb
Geb
PoseidenMain
Geb
Level 23
God Stats
3W - 1L
1,500 SR
Queue Stats
59W - 49L
1,497 Elo+
Solo
Bellona
Bellona
SwilPhifty
Bellona
Level 25
God Stats
1W - 1L
1,287 SR
Queue Stats
16W - 8L
1,487 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,605 Elo+

VS

Team Averages
Level 12
1,525 SR
1,487 Elo+
Jormungandr
Jormungandr
DjRalex
Jormungandr
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,606 Elo+
Party 1
Medusa
Medusa
JCnaz
Medusa
Level 17
God Stats
3W - 3L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Zeus
Zeus
JointMaker
Zeus
Level 19
God Stats
0W - 3L
1,500 SR
Queue Stats
7W - 14L
1,379 Elo+
Solo
Nemesis
Nemesis
Rick_Sanchez-07
Nemesis
Level 16
God Stats
7W - 5L
1,624 SR
Queue Stats
17W - 20L
1,347 Elo+
Solo
Izanami
Izanami
yuimii
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,606 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
17 / 0 / 2
13,640
758
13,988
14,937
6,452
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

13
1 / 9 / 3
9,116
506
3,351
14,222
5,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Danzaburou
Pablopepito
Danzaburou
13
1 / 2 / 3
8,714
484
6,284
9,684
2,914
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
1 / 1 / 8
9,220
512
6,489
10,194
8,161
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
SwilPhifty
Bellona
16
6 / 1 / 0
10,930
607
7,760
9,467
8,863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
DjRalex
Jormungandr
12
0 / 4 / 6
7,174
399
5,345
14,009
9,230
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
JCnaz
Medusa
13
3 / 6 / 0
8,101
450
5,937
7,856
2,593
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
8 / 9 / 0
9,570
532
14,092
11,600
4,260
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 5 / 2
7,569
421
1,503
12,342
4,372
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Izanami
yuimii
Izanami
13
2 / 5 / 2
7,967
443
6,282
11,219
3,875
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
26
Kills
13
13
Deaths
29
16
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
DjRalex
Jormungandr
0
4
6
0.75
W
17
0
2
18
L
Medusa
JCnaz
Medusa
3
6
0
0.5
L
8
9
0
0.89
W
1
9
3
0.28
W
Danzaburou
Pablopepito
Danzaburou
1
2
3
1.25
W
1
1
8
5
L
0
5
2
0.2
W
Bellona
SwilPhifty
Bellona
6
1
0
6
L
Izanami
yuimii
Izanami
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,872
Damage
33,159
58,504
Taken
57,026
31,564
Mitigated
24,330
24,318
Healing
7,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
DjRalex
Jormungandr
5,345
2,175
60
2,260
14,009
9,230
96
4,392
9,617
18,505
0
W
13,988
6,689
0
10,402
14,937
6,452
0
1,750
13,151
0
131,631
L
Medusa
JCnaz
Medusa
5,937
1,862
0
426
7,856
2,593
708
692
7,164
0
50,614
L
14,092
2,255
0
1,242
11,600
4,260
969
2,959
8,641
49,258
0
W
3,351
844
0
3,242
14,222
5,174
1,756
7,712
5,997
31,382
0
W
Danzaburou
Pablopepito
Danzaburou
6,284
3,860
0
3,401
9,684
2,914
937
2,941
6,723
0
38,561
W
6,489
553
380
4,280
10,194
8,161
58
2,981
7,151
35,602
0
L
1,503
294
0
788
12,342
4,372
0
1,506
10,836
0
59,904
W
Bellona
SwilPhifty
Bellona
7,760
1,737
0
2,613
9,467
8,863
973
3,443
5,884
6,541
55,655
L
Izanami
yuimii
Izanami
6,282
5,808
0
2,894
11,219
3,875
192
2,481
8,658
0
44,064

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,620
Gold Earned
40,381
540
Minions Killed
390
0
Camps Cleared
0
1,841,536
Distance Traveled
1,577,010
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
7,174
399
32
2
0
382,494
2
W
Mercury
13,640
758
213
12
0
490,835
6
L
Medusa
8,101
450
99
6
0
320,565
0
L
Zeus
9,570
532
82
5
0
276,180
6
W
Freya
9,116
506
72
4
0
312,179
2
W
Danzaburou
8,714
484
68
4
0
322,476
1
W
Geb
9,220
512
41
2
0
414,128
1
L
Nemesis
7,569
421
81
5
0
302,441
3
W
Bellona
10,930
607
146
8
0
301,918
1
L
Izanami
7,967
443
96
5
0
295,330
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role