Player Matchup

Khepri
Khepri
Bronze II
 
Khepri
Bronze II
Level 78
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Izanami
Izanami
Silver V
 
Izanami
Silver V
Level 135
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ra
Ra
Gold IV
PhuryIsHere
Ra
Gold IV
Level 130
God Stats
8W - 8L
1,743 SR
Queue Stats
74W - 78L
1,315 MMR
Solo
Achilles
Achilles
Gold V
Skaymisher
Achilles
Gold V
Level 157
God Stats
5W - 10L
1,610 SR
Queue Stats
126W - 148L
1,207 MMR
Solo
Thor
Thor
Silver I
Æstrøm
Thor
Silver I
Level 158
God Stats
13W - 10L
1,560 SR
Queue Stats
64W - 66L
1,225 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 132
1,583 SR
1,349 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 132
1,550 SR
1,318 MMR
Morgan Le Fay
Morgan Le Fay
Bronze III
 
Morgan Le Fay
Bronze III
Level 132
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 2
Bellona
Bellona
Silver I
ItsTyrone
Bellona
Silver I
Level 125
God Stats
2W - 0L
1,795 SR
Queue Stats
22W - 18L
1,483 MMR
Solo
Fenrir
Fenrir
Gold IV
jjookkyy
Fenrir
Gold IV
Level 145
God Stats
33W - 19L
1,642 SR
Queue Stats
299W - 295L
1,461 MMR
Party 2
Cernunnos
Cernunnos
Bronze II
oldschoolLC
Cernunnos
Bronze II
Level 99
God Stats
3W - 4L
1,314 SR
Queue Stats
28W - 54L
649 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
5
0 / 1 / 1
3,262
652
570
2,113
615
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Izanami
 
Izanami
5
0 / 1 / 0
3,155
631
2,335
2,075
457
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

5
3 / 1 / 0
3,557
711
1,818
1,967
486
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Achilles
Skaymisher
Achilles
1
0 / 0 / 0
2,418
484
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
5
1 / 2 / 1
3,531
706
1,138
3,680
828
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
LokiApolloAthenaThoth

VS

Bans
GilgameshTiamatCliodhnaArtio
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
5
0 / 1 / 1
3,330
666
863
2,103
612
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
 
Ganesha
5
0 / 1 / 2
3,213
643
729
3,235
1,000
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bellona
ItsTyrone
Bellona
6
1 / 1 / 0
3,802
760
885
2,327
1,077
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Fenrir
jjookkyy
Fenrir
6
3 / 1 / 0
3,966
793
2,879
2,912
810
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cernunnos
oldschoolLC
Cernunnos
4
1 / 0 / 0
2,906
581
1,333
1,634
282
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
8
4
Kills
5
5
Deaths
4
2
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
0
1
1
0.5
L
Izanami
 
Izanami
0
1
0
0
W
Morgan Le Fay
 
Morgan Le Fay
0
1
1
0.5
W
Ganesha
 
Ganesha
0
1
2
1
W
Bellona
ItsTyrone
Bellona
1
1
0
1
L
3
1
0
3
L
Achilles
Skaymisher
Achilles
0
0
0
0
W
Fenrir
jjookkyy
Fenrir
3
1
0
3
W
Cernunnos
oldschoolLC
Cernunnos
1
0
0
1
L
Thor
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,861
Damage
6,689
9,835
Taken
12,211
2,386
Mitigated
3,781
2,998
Healing
4,065
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
570
0
359
381
2,113
615
0
303
1,810
5,164
0
L
Izanami
 
Izanami
2,335
1,837
0
500
2,075
457
254
426
1,649
0
18,126
W
Morgan Le Fay
 
Morgan Le Fay
863
48
0
545
2,103
612
0
952
1,151
10,587
0
W
Ganesha
 
Ganesha
729
125
0
1,475
3,235
1,000
0
219
3,016
5,258
0
W
Bellona
ItsTyrone
Bellona
885
326
0
871
2,327
1,077
0
230
2,097
0
16,137
L
1,818
343
201
815
1,967
486
0
595
1,252
11,122
0
L
Achilles
Skaymisher
Achilles
0
0
0
0
0
0
0
0
0
0
0
W
Fenrir
jjookkyy
Fenrir
2,879
1,243
0
576
2,912
810
0
636
2,276
0
14,164
W
Cernunnos
oldschoolLC
Cernunnos
1,333
651
0
598
1,634
282
0
351
1,283
0
8,367
L
Thor
1,138
391
0
742
3,680
828
0
122
3,532
0
10,399

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

15,923
Gold Earned
17,217
101
Minions Killed
129
0
Camps Cleared
0
357,191
Distance Traveled
482,039
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
3,262
652
11
2
0
85,623
1
L
Izanami
3,155
631
41
8
0
74,205
0
W
Morgan Le Fay
3,330
666
24
5
0
100,375
3
W
Ganesha
3,213
643
0
0
0
89,347
0
W
Bellona
3,802
760
57
11
0
105,939
1
L
Ra
3,557
711
16
3
0
92,484
2
L
Achilles
2,418
484
0
0
0
12,173
0
W
Fenrir
3,966
793
33
7
0
99,177
0
W
Cernunnos
2,906
581
15
3
0
87,201
0
L
Thor
3,531
706
33
7
0
92,706
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role