Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Amaterasu
Amaterasu
 
Amaterasu
Level 77
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Da Ji
Da Ji
GODspamn3ggs
Da Ji
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 8L
1,477 Elo+
Party 1
Scylla
Scylla
Unmatchedforce
Scylla
Level 154
God Stats
3W - 8L
1,494 SR
Queue Stats
132W - 151L
1,511 Elo+
Party 1
Bastet
Bastet
zx Khaleesi
Bastet
Level 128
God Stats
7W - 4L
1,700 SR
Queue Stats
174W - 148L
1,571 Elo+
Party 1
Team Averages
Level 107
1,539 SR
1,512 Elo+

VS

Team Averages
Level 38
1,517 SR
1,420 Elo+
Skadi
Skadi
 
Skadi
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Bacchus
Bacchus
Ayhsarose
Bacchus
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 49L
1,373 Elo+
Party 3
Ao Kuang
Ao Kuang
Yourdirtydreams
Ao Kuang
Level 64
God Stats
1W - 5L
1,632 SR
Queue Stats
83W - 121L
1,401 Elo+
Party 3
Thor
Thor
killerman2020
Thor
Level 18
God Stats
0W - 2L
1,455 SR
Queue Stats
3W - 9L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
15
5 / 1 / 22
9,143
914
10,172
9,336
10,026
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Amaterasu
 
Amaterasu
13
4 / 4 / 12
8,402
840
3,351
14,474
8,750
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

14
6 / 5 / 15
8,939
894
7,310
8,166
3,214
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

16
6 / 2 / 20
10,061
1,006
13,497
5,509
1,737
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bastet
16
12 / 2 / 16
10,122
1,012
14,119
8,104
3,109
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
14
3 / 7 / 8
8,640
864
8,036
11,068
3,786
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morgan Le Fay
 
Morgan Le Fay
13
3 / 8 / 4
7,442
744
5,790
10,823
3,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
Ayhsarose
Bacchus
11
1 / 6 / 6
7,162
716
4,180
13,747
15,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Ao Kuang
13
2 / 5 / 5
7,192
719
5,335
8,991
3,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 8 / 5
7,758
776
5,112
10,705
3,660
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

118
Kill Participation
41
33
Kills
13
14
Deaths
34
85
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
5
1
22
16
W
Amaterasu
 
Amaterasu
4
4
12
2.5
L
Skadi
 
Skadi
3
7
8
1
L
Morgan Le Fay
 
Morgan Le Fay
3
8
4
0.63
L
Bacchus
Ayhsarose
Bacchus
1
6
6
0.67
W
6
5
15
2.7
W
6
2
20
8
L
Ao Kuang
2
5
5
0.9
L
4
8
5
0.81
W
Bastet
12
2
16
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,449
Damage
28,453
45,589
Taken
55,334
26,836
Mitigated
30,178
16,891
Healing
4,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
10,172
1,293
349
3,227
9,336
10,026
330
3,635
5,701
14,911
0
W
Amaterasu
 
Amaterasu
3,351
1,029
1,004
4,891
14,474
8,750
819
4,912
9,562
773
7,316
L
Skadi
 
Skadi
8,036
3,639
390
1,017
11,068
3,786
24
5,002
5,810
0
18,083
L
Morgan Le Fay
 
Morgan Le Fay
5,790
949
85
520
10,823
3,668
36
5,429
5,163
12,120
0
L
Bacchus
Ayhsarose
Bacchus
4,180
888
111
462
13,747
15,962
27
5,015
7,886
7,634
0
W
7,310
1,244
273
306
8,166
3,214
725
2,425
5,741
0
12,508
W
13,497
533
1,553
1,062
5,509
1,737
1,408
1,649
3,860
27,490
0
L
Ao Kuang
5,335
2,084
403
1,075
8,991
3,102
140
3,477
5,418
7,714
0
L
5,112
1,336
0
0
10,705
3,660
51
3,976
6,382
0
8,140
W
Bastet
14,119
2,519
1,838
2,388
8,104
3,109
1,487
2,684
5,420
0
24,891

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,667
Gold Earned
38,194
76
Minions Killed
56
0
Camps Cleared
0
874,228
Distance Traveled
674,637
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,143
914
5
1
0
193,112
1
W
Amaterasu
8,402
840
4
0
0
153,530
0
L
Skadi
8,640
864
28
3
0
123,299
0
L
Morgan Le Fay
7,442
744
12
1
0
116,374
0
L
Bacchus
7,162
716
3
0
0
124,687
0
W
Da Ji
8,939
894
13
1
0
147,975
1
W
Scylla
10,061
1,006
32
3
0
181,709
0
L
Ao Kuang
7,192
719
6
1
0
174,220
0
L
Thor
7,758
776
7
1
0
136,057
0
W
Bastet
10,122
1,012
22
2
0
197,902
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role