Player Matchup

Thor
Thor
AliAverNUS
Thor
Level 5
God Stats
0W - 4L
1,100 SR
Queue Stats
0W - 5L
1,062 Elo+
Solo
Aphrodite
Aphrodite
Evelynviolet
Aphrodite
Level 18
God Stats
14W - 13L
1,498 SR
Queue Stats
75W - 105L
1,345 Elo+
Party 3
Fenrir
Fenrir
Naaaaill
Fenrir
Level 24
God Stats
3W - 5L
1,844 SR
Queue Stats
69W - 105L
1,363 Elo+
Party 3
Ra
Ra
NinaMedina
Ra
Level 7
God Stats
0W - 3L
1,272 SR
Queue Stats
11W - 24L
1,202 Elo+
Solo
Neith
Neith
YunCristo
Neith
Level 6
God Stats
5W - 5L
1,538 SR
Queue Stats
10W - 17L
1,311 Elo+
Solo
Team Averages
Level 12
1,450 SR
1,257 Elo+

VS

Team Averages
Level 16
1,628 SR
1,340 Elo+
Set
Set
Conomaster
Set
Level 15
God Stats
2W - 1L
1,709 SR
Queue Stats
27W - 27L
1,493 Elo+
Party 2
Amaterasu
Amaterasu
GalletasRebuenas
Amaterasu
Level 7
God Stats
2W - 0L
1,691 SR
Queue Stats
3W - 10L
1,066 Elo+
Party 1
Da Ji
Da Ji
TWOcmInTrueDMG
Da Ji
Level 10
God Stats
4W - 3L
1,500 SR
Queue Stats
45W - 43L
1,473 Elo+
Party 2
Zeus
Zeus
aselliott
Zeus
Level 6
God Stats
2W - 0L
1,722 SR
Queue Stats
3W - 6L
1,173 Elo+
Party 1
Cupid
Cupid
pantumaka19
Cupid
Level 44
God Stats
4W - 2L
1,517 SR
Queue Stats
127W - 139L
1,493 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
9 / 12 / 4
12,453
1,132
12,972
20,310
7,233
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Aphrodite
Evelynviolet
Aphrodite
19
5 / 10 / 13
12,710
1,155
12,172
17,929
12,738
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fenrir
Naaaaill
Fenrir
18
4 / 8 / 10
11,961
1,087
13,878
22,220
18,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

18
1 / 8 / 12
11,203
1,018
8,439
14,669
4,453
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
YunCristo
Neith
18
5 / 7 / 13
12,968
1,179
22,420
14,604
5,015
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Team 1 Tickets

0

VS

Team 2 Tickets

181

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
9 / 4 / 21
13,568
1,233
14,225
19,227
8,327
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Amaterasu
19
8 / 5 / 17
12,397
1,127
15,523
19,105
13,622
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

20
12 / 4 / 22
14,183
1,289
20,837
14,297
5,689
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Zeus
19
4 / 7 / 15
12,097
1,100
9,950
10,418
3,287
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

20
12 / 4 / 17
14,059
1,278
24,737
12,904
4,821
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
137
24
Kills
45
45
Deaths
24
52
Assists
92
Player
Kills
Deaths
Assists
KDA
L
9
12
4
0.92
W
9
4
21
4.88
L
Aphrodite
Evelynviolet
Aphrodite
5
10
13
1.15
W
Amaterasu
8
5
17
3.3
L
Fenrir
Naaaaill
Fenrir
4
8
10
1.13
L
1
8
12
0.88
W
12
4
22
5.75
L
Neith
YunCristo
Neith
5
7
13
1.64
W
Zeus
4
7
15
1.64
W
12
4
17
5.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,881
Damage
85,272
89,732
Taken
75,951
47,596
Mitigated
35,746
9,992
Healing
11,620
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,972
3,540
0
0
20,310
7,233
0
3,199
17,111
0
19,286
W
14,225
6,285
0
1,470
19,227
8,327
0
4,887
14,340
0
29,984
L
Aphrodite
Evelynviolet
Aphrodite
12,172
2,522
3,034
4,265
17,929
12,738
0
2,344
15,585
26,884
0
W
Amaterasu
15,523
9,428
0
5,223
19,105
13,622
0
4,720
14,385
0
23,591
L
Fenrir
Naaaaill
Fenrir
13,878
3,964
0
790
22,220
18,157
0
2,511
19,709
0
22,083
L
8,439
1,274
407
200
14,669
4,453
0
375
14,294
33,457
0
W
20,837
6,218
0
1,493
14,297
5,689
0
6,555
7,742
0
31,378
L
Neith
YunCristo
Neith
22,420
10,222
0
1,296
14,604
5,015
0
1,521
13,083
0
53,238
W
Zeus
9,950
2,245
102
1,149
10,418
3,287
0
1,909
8,509
44,563
0
W
24,737
18,052
175
2,008
12,904
4,821
0
2,540
10,364
0
45,904

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,295
Gold Earned
66,304
164
Minions Killed
214
4
Camps Cleared
7
978,405
Distance Traveled
946,941
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thor
12,453
1,132
7
1
0
155,927
1
W
Set
13,568
1,233
28
3
3
197,658
0
L
Aphrodite
12,710
1,155
20
2
1
204,644
0
W
Amaterasu
12,397
1,127
22
2
1
194,531
0
L
Fenrir
11,961
1,087
10
1
1
231,964
0
L
Ra
11,203
1,018
55
5
1
191,095
0
W
Da Ji
14,183
1,289
26
2
0
208,502
0
L
Neith
12,968
1,179
72
7
1
194,775
0
W
Zeus
12,097
1,100
87
8
0
158,038
0
W
Cupid
14,059
1,278
51
5
3
188,212
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role