Player Matchup

Ganesha
Ganesha
MurcDirty
Ganesha
Level 125
God Stats
0W - 1L
1,740 SR
Queue Stats
77W - 44L
1,689 Elo+
Party 1
Tiamat
Tiamat
Smokahashi
Tiamat
Level 156
God Stats
0W - 3L
1,510 SR
Queue Stats
76W - 45L
1,669 Elo+
Party 1
Ullr
Ullr
Soufleet
Ullr
Level 137
God Stats
3W - 2L
1,679 SR
Queue Stats
63W - 33L
1,735 Elo+
Party 1
Gilgamesh
Gilgamesh
WeezerSage
Gilgamesh
Level 160
God Stats
3W - 4L
1,711 SR
Queue Stats
64W - 37L
1,665 Elo+
Party 1
Team Averages
Level 145
1,660 SR
1,690 Elo+

VS

Team Averages
Level 126
1,520 SR
1,604 Elo+
Susano
Susano
DSinfinity429
Susano
Level 158
God Stats
1W - 1L
1,488 SR
Queue Stats
111W - 127L
1,444 Elo+
Solo
Geb
Geb
GASMhades
Geb
Level 147
God Stats
5W - 6L
1,364 SR
Queue Stats
123W - 161L
1,562 Elo+
Solo
Ra
Ra
JohnBananas
Ra
Level 40
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 7L
1,696 Elo+
Solo
Gilgamesh
Gilgamesh
Zzeppelin
Gilgamesh
Level 158
God Stats
27W - 16L
1,727 SR
Queue Stats
99W - 86L
1,716 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
MurcDirty
Ganesha
15
0 / 6 / 2
10,381
611
13,858
23,088
31,131
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tiamat
Smokahashi
Tiamat
18
3 / 6 / 3
11,998
706
21,894
17,267
13,136
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ullr
19
5 / 2 / 2
12,877
757
14,111
13,498
6,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gilgamesh
WeezerSage
Gilgamesh
17
1 / 5 / 2
11,038
649
14,545
27,239
25,973
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
11,813
695
15,257
17,289
8,814
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
2 / 1 / 14
12,409
730
9,848
20,759
29,311
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

20
12 / 1 / 5
14,254
838
28,212
20,447
11,030
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gilgamesh
Zzeppelin
Gilgamesh
18
3 / 2 / 12
12,319
725
15,067
23,099
31,390
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
55
9
Kills
19
19
Deaths
10
9
Assists
36
Player
Kills
Deaths
Assists
KDA
W
2
6
5
0.75
W
2
1
14
9
W
12
1
5
14.5
L
Ganesha
MurcDirty
Ganesha
0
6
2
0.17
L
Tiamat
Smokahashi
Tiamat
3
6
3
0.75
L
Ullr
5
2
2
3
L
Gilgamesh
WeezerSage
Gilgamesh
1
5
2
0.4
W
Gilgamesh
Zzeppelin
Gilgamesh
3
2
12
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,408
Damage
68,384
81,092
Taken
81,594
76,481
Mitigated
80,545
7,307
Healing
26,733
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,257
2,649
0
0
17,289
8,814
2,247
6,779
9,920
0
48,830
W
9,848
941
555
490
20,759
29,311
168
9,617
10,107
29,753
0
W
28,212
2,560
9,740
10,874
20,447
11,030
1,641
10,912
8,390
88,163
0
L
Ganesha
MurcDirty
Ganesha
13,858
833
0
929
23,088
31,131
0
13,114
9,974
26,781
0
L
Tiamat
Smokahashi
Tiamat
21,894
652
0
1,817
17,267
13,136
0
8,575
8,692
62,776
0
L
Ullr
14,111
4,528
0
786
13,498
6,241
2,693
4,998
8,500
0
56,871
L
Gilgamesh
WeezerSage
Gilgamesh
14,545
2,113
563
3,212
27,239
25,973
0
13,282
13,957
12,309
29,548
W
Gilgamesh
Zzeppelin
Gilgamesh
15,067
3,427
0
5,074
23,099
31,390
362
10,116
11,714
3,206
30,822

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,294
Gold Earned
50,795
286
Minions Killed
267
11
Camps Cleared
12
1,249,677
Distance Traveled
1,375,875
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Susano
11,813
695
91
5
4
303,754
3
W
Geb
12,409
730
25
1
1
361,216
5
W
Ra
14,254
838
120
7
4
361,759
0
L
Ganesha
10,381
611
8
0
0
294,339
4
L
Tiamat
11,998
706
91
5
5
290,736
1
L
Ullr
12,877
757
120
7
4
340,822
3
L
Gilgamesh
11,038
649
67
4
2
323,780
0
W
Gilgamesh
12,319
725
31
2
3
349,146
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role