Player Matchup

Fenrir
Fenrir
BY-Venom1v4
Fenrir
Level 27
God Stats
6W - 13L
1,341 SR
Queue Stats
29W - 68L
1,203 Elo+
Solo
Sun Wukong
Sun Wukong
Mirand4
Sun Wukong
Level 16
God Stats
0W - 2L
1,632 SR
Queue Stats
10W - 7L
1,195 Elo+
Party 1
Kukulkan
Kukulkan
bielnormal
Kukulkan
Level 22
God Stats
3W - 2L
1,801 SR
Queue Stats
9W - 7L
1,301 Elo+
Party 1
Heimdallr
Heimdallr
bom_de_oro
Heimdallr
Level 28
God Stats
6W - 7L
1,121 SR
Queue Stats
95W - 109L
1,423 Elo+
Solo
Amaterasu
Amaterasu
xMussato
Amaterasu
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 23L
1,194 Elo+
Solo
Team Averages
Level 20
1,479 SR
1,263 Elo+

VS

Team Averages
Level 20
1,407 SR
1,333 Elo+
Cthulhu
Cthulhu
DON BAMBEENO
Cthulhu
Level 12
God Stats
3W - 5L
1,319 SR
Queue Stats
5W - 10L
1,254 Elo+
Solo
Thanatos
Thanatos
MINE_CESAR
Thanatos
Level 24
God Stats
2W - 4L
1,280 SR
Queue Stats
30W - 51L
1,314 Elo+
Party 2
Kukulkan
Kukulkan
admagic_9
Kukulkan
Level 23
God Stats
4W - 4L
1,433 SR
Queue Stats
83W - 86L
1,344 Elo+
Solo
Sol
Sol
lNajjar
Sol
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 3L
1,521 Elo+
Solo
Thor
Thor
sponge-lucky761
Thor
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 23L
1,229 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
16
7 / 12 / 7
11,841
408
11,291
24,091
9,835
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
Mirand4
Sun Wukong
20
5 / 5 / 1
14,636
505
11,418
19,357
10,395
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
bielnormal
Kukulkan
20
13 / 4 / 6
16,638
574
28,577
15,983
6,865
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heimdallr
bom_de_oro
Heimdallr
19
16 / 11 / 10
14,314
494
34,311
29,770
11,911
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Amaterasu
xMussato
Amaterasu
19
1 / 11 / 12
12,202
421
14,840
30,279
25,840
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DON BAMBEENO
Cthulhu
18
7 / 8 / 5
13,874
478
11,252
27,941
13,373
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Thanatos
MINE_CESAR
Thanatos
16
2 / 12 / 9
12,539
432
9,141
20,054
6,456
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Kukulkan
admagic_9
Kukulkan
18
4 / 9 / 4
13,055
450
11,830
18,849
7,847
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sol
20
28 / 2 / 1
20,333
701
55,410
50,789
20,051
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

17
2 / 11 / 4
11,817
407
4,897
18,365
5,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
66
42
Kills
43
43
Deaths
42
36
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Fenrir
7
12
7
0.88
W
Cthulhu
DON BAMBEENO
Cthulhu
7
8
5
1.19
W
Thanatos
MINE_CESAR
Thanatos
2
12
9
0.54
L
Sun Wukong
Mirand4
Sun Wukong
5
5
1
1.1
W
Kukulkan
admagic_9
Kukulkan
4
9
4
0.67
L
Kukulkan
bielnormal
Kukulkan
13
4
6
4
L
Heimdallr
bom_de_oro
Heimdallr
16
11
10
1.91
W
Sol
28
2
1
14.25
W
2
11
4
0.36
L
Amaterasu
xMussato
Amaterasu
1
11
12
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,437
Damage
92,530
119,480
Taken
135,998
64,846
Mitigated
53,611
17,178
Healing
58,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
11,291
1,038
0
2,893
24,091
9,835
0
16,496
7,595
0
42,088
W
Cthulhu
DON BAMBEENO
Cthulhu
11,252
588
597
4,620
27,941
13,373
422
6,822
21,119
33,888
0
W
Thanatos
MINE_CESAR
Thanatos
9,141
2,955
0
7,493
20,054
6,456
317
1,637
18,413
0
60,595
L
Sun Wukong
Mirand4
Sun Wukong
11,418
3,132
0
4,602
19,357
10,395
3,672
8,551
10,806
0
88,813
W
Kukulkan
admagic_9
Kukulkan
11,830
617
0
419
18,849
7,847
161
5,395
13,453
81,921
0
L
Kukulkan
bielnormal
Kukulkan
28,577
3,174
0
432
15,983
6,865
1,253
11,761
4,222
150,046
0
L
Heimdallr
bom_de_oro
Heimdallr
34,311
16,851
0
1,029
29,770
11,911
2,939
18,187
11,583
0
100,558
W
Sol
55,410
21,698
202
44,014
50,789
20,051
13,999
13,604
37,185
210,931
0
W
4,897
1,030
0
809
18,365
5,884
960
2,607
15,755
0
38,571
L
Amaterasu
xMussato
Amaterasu
14,840
5,271
0
8,222
30,279
25,840
0
23,497
6,782
9,113
60,107

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,631
Gold Earned
71,618
666
Minions Killed
610
0
Camps Cleared
0
2,490,205
Distance Traveled
2,592,587
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
11,841
408
51
2
0
492,441
0
W
Cthulhu
13,874
478
56
2
0
543,751
0
W
Thanatos
12,539
432
85
3
0
535,677
0
L
Sun Wukong
14,636
505
169
6
0
531,998
2
W
Kukulkan
13,055
450
122
4
0
507,181
1
L
Kukulkan
16,638
574
250
9
0
508,041
4
L
Heimdallr
14,314
494
110
4
0
421,032
0
W
Sol
20,333
701
296
10
0
492,811
8
W
Thor
11,817
407
51
2
0
513,167
0
L
Amaterasu
12,202
421
86
3
0
536,693
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role