Player Matchup

Nemesis
Nemesis
Darev1l689
Nemesis
Level 26
God Stats
1W - 0L
1,790 SR
Queue Stats
7W - 8L
1,370 Elo+
Party 2
Sol
Sol
Endermax1204
Sol
Level 148
God Stats
1W - 0L
1,261 SR
Queue Stats
27W - 24L
1,554 Elo+
Party 2
Gilgamesh
Gilgamesh
Mrbolf
Gilgamesh
Level 105
God Stats
2W - 1L
1,587 SR
Queue Stats
8W - 10L
1,467 Elo+
Party 2
Team Averages
Level 93
1,546 SR
1,463 Elo+

VS

Team Averages
Level 29
1,511 SR
1,429 Elo+
Ymir
Ymir
Hornaman_
Ymir
Level 45
God Stats
7W - 13L
1,444 SR
Queue Stats
22W - 44L
1,304 Elo+
Party 1
Janus
Janus
judahseb
Janus
Level 18
God Stats
7W - 14L
1,379 SR
Queue Stats
8W - 16L
1,307 Elo+
Party 1
Aphrodite
Aphrodite
klahix
Aphrodite
Level 24
God Stats
34W - 13L
1,709 SR
Queue Stats
89W - 59L
1,675 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Darev1l689
Nemesis
12
3 / 2 / 4
7,679
698
4,048
7,345
2,807
Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
3 / 1 / 5
8,344
759
10,520
6,630
3,660
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Gilgamesh
Mrbolf
Gilgamesh
10
2 / 0 / 5
7,366
670
7,013
9,356
4,335
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
2 / 5 / 1
7,236
658
4,588
11,355
6,977
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Breastplate

Breastplate

+20
Physical Protection

Janus
judahseb
Janus
11
1 / 3 / 2
7,196
654
5,834
5,103
1,405
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Aphrodite
klahix
Aphrodite
11
0 / 0 / 3
6,893
627
7,463
7,533
2,580
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
9
8
Kills
3
3
Deaths
8
14
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Nemesis
Darev1l689
Nemesis
3
2
4
2.5
W
3
1
5
5.5
L
Ymir
2
5
1
0.5
W
Gilgamesh
Mrbolf
Gilgamesh
2
0
5
4.5
L
Janus
judahseb
Janus
1
3
2
0.67
L
Aphrodite
klahix
Aphrodite
0
0
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,581
Damage
17,885
23,331
Taken
23,991
10,802
Mitigated
10,962
5,123
Healing
8,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
Darev1l689
Nemesis
4,048
881
0
759
7,345
2,807
0
4,953
2,294
0
16,374
W
10,520
4,041
0
3,859
6,630
3,660
51
4,987
1,549
49,120
0
L
Ymir
4,588
735
331
490
11,355
6,977
0
4,397
6,636
7,357
0
W
Gilgamesh
Mrbolf
Gilgamesh
7,013
1,120
0
505
9,356
4,335
0
7,727
1,321
103
10,730
L
Janus
judahseb
Janus
5,834
413
0
0
5,103
1,405
0
2,823
2,110
25,828
0
L
Aphrodite
klahix
Aphrodite
7,463
564
3,325
4,825
7,533
2,580
0
3,742
3,748
29,489
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,389
Gold Earned
21,325
140
Minions Killed
129
5
Camps Cleared
3
650,730
Distance Traveled
612,841
7
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
7,679
698
48
4
3
220,865
4
W
Sol
8,344
759
79
7
2
211,268
2
L
Ymir
7,236
658
16
1
0
185,595
0
W
Gilgamesh
7,366
670
13
1
0
218,597
1
L
Janus
7,196
654
62
6
1
218,801
0
L
Aphrodite
6,893
627
51
5
2
208,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role