Player Matchup

Tiamat
Tiamat
Eddyman265
Tiamat
Level 93
God Stats
3W - 2L
1,551 SR
Queue Stats
17W - 48L
1,156 Elo+
Solo
Da Ji
Da Ji
Habzfr
Da Ji
Level 65
God Stats
2W - 2L
1,482 SR
Queue Stats
345W - 424L
1,402 Elo+
Party 1
Mulan
Mulan
boomstreaks
Mulan
Level 106
God Stats
4W - 8L
1,391 SR
Queue Stats
118W - 166L
1,433 Elo+
Party 1
Team Averages
Level 88
1,475 SR
1,330 Elo+

VS

Team Averages
Level 57
1,527 SR
1,312 Elo+
Artio
Artio
ELSUPERIOR1999
Artio
Level 61
God Stats
2W - 1L
1,819 SR
Queue Stats
27W - 40L
1,387 Elo+
Solo
Merlin
Merlin
Gabuleo
Merlin
Level 83
God Stats
1W - 5L
1,329 SR
Queue Stats
19W - 57L
1,222 Elo+
Party 2
Xbalanque
Xbalanque
Harrytx426
Xbalanque
Level 27
God Stats
1W - 3L
1,433 SR
Queue Stats
24W - 51L
1,327 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Eddyman265
Tiamat
16
6 / 0 / 14
11,362
668
11,896
8,526
7,226
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Da Ji
Habzfr
Da Ji
15
5 / 0 / 15
11,318
666
12,384
10,767
4,286
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

16
11 / 0 / 11
12,154
715
19,693
21,565
21,482
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 7 / 0
8,700
512
8,344
23,436
22,813
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Merlin
Gabuleo
Merlin
13
0 / 4 / 0
8,854
521
14,460
11,059
4,098
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Xbalanque
Harrytx426
Xbalanque
11
0 / 11 / 0
8,720
513
7,491
14,788
4,662
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
0
22
Kills
0
0
Deaths
22
40
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
7
0
0
W
Tiamat
Eddyman265
Tiamat
6
0
14
13
L
Merlin
Gabuleo
Merlin
0
4
0
0
W
Da Ji
Habzfr
Da Ji
5
0
15
12.5
L
Xbalanque
Harrytx426
Xbalanque
0
11
0
0
W
11
0
11
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,973
Damage
30,295
40,858
Taken
49,283
32,994
Mitigated
31,573
13,794
Healing
9,774
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,344
774
958
5,120
23,436
22,813
309
8,093
13,835
25,617
0
W
Tiamat
Eddyman265
Tiamat
11,896
1,023
282
3,694
8,526
7,226
953
5,254
3,272
36,608
0
L
Merlin
Gabuleo
Merlin
14,460
1,276
0
2,674
11,059
4,098
348
1,850
8,733
43,563
0
W
Da Ji
Habzfr
Da Ji
12,384
2,574
0
1,274
10,767
4,286
711
7,729
3,038
0
29,324
L
Xbalanque
Harrytx426
Xbalanque
7,491
3,061
0
1,022
14,788
4,662
194
4,415
9,802
0
28,104
W
19,693
2,386
792
7,752
21,565
21,482
826
10,304
11,261
9,312
51,674

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,834
Gold Earned
26,274
170
Minions Killed
166
10
Camps Cleared
5
972,521
Distance Traveled
874,651
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
8,700
512
44
3
1
331,720
2
W
Tiamat
11,362
668
55
3
3
306,865
2
L
Merlin
8,854
521
65
4
1
281,743
6
W
Da Ji
11,318
666
32
2
4
325,464
1
L
Xbalanque
8,720
513
57
3
3
261,188
2
W
Mulan
12,154
715
83
5
3
340,192
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role