Player Matchup

Fenrir
Fenrir
 
Fenrir
Level 35
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Anhur
Anhur
Brysif
Anhur
Level 10
God Stats
3W - 3L
1,473 SR
Queue Stats
14W - 10L
1,439 Elo+
Party 3
Zhong Kui
Zhong Kui
Fordan
Zhong Kui
Level 46
God Stats
9W - 2L
1,793 SR
Queue Stats
53W - 50L
1,422 Elo+
Party 3
Janus
Janus
Swiftlyjerkin
Janus
Level 25
God Stats
8W - 14L
1,387 SR
Queue Stats
20W - 23L
1,395 Elo+
Party 3
Khepri
Khepri
luckydays
Khepri
Level 37
God Stats
3W - 1L
1,459 SR
Queue Stats
56W - 49L
1,423 Elo+
Party 3
Team Averages
Level 31
1,522 SR
1,436 Elo+

VS

Team Averages
Level 30
1,374 SR
1,314 Elo+
Scylla
Scylla
Coldy-Kun
Scylla
Level 107
God Stats
3W - 10L
1,402 SR
Queue Stats
92W - 129L
1,403 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
Engulfing
Ah Muzen Cab
Level 6
God Stats
1W - 3L
1,456 SR
Queue Stats
15W - 23L
1,346 Elo+
Party 1
Fenrir
Fenrir
GangrenousKhan
Fenrir
Level 13
God Stats
1W - 5L
1,522 SR
Queue Stats
2W - 6L
1,279 Elo+
Party 2
Nemesis
Nemesis
Krizzpy
Nemesis
Level 15
God Stats
6W - 14L
1,343 SR
Queue Stats
6W - 14L
1,292 Elo+
Party 2
Olorun
Olorun
Solokiller2005
Olorun
Level 8
God Stats
0W - 5L
1,150 SR
Queue Stats
2W - 7L
1,249 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
9 / 7 / 9
11,270
537
7,265
14,290
7,014
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anhur
Brysif
Anhur
14
6 / 1 / 13
10,560
503
8,831
10,477
4,221
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
Fordan
Zhong Kui
20
32 / 1 / 9
14,897
709
32,282
26,186
21,025
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

14
5 / 0 / 13
10,496
500
5,066
7,139
2,689
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Khepri
luckydays
Khepri
14
0 / 1 / 21
11,261
536
3,358
17,676
22,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Coldy-Kun
Scylla
13
0 / 10 / 2
8,084
385
7,399
13,135
3,248
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Muzen Cab
Engulfing
Ah Muzen Cab
15
3 / 7 / 3
9,540
454
13,342
12,849
3,713
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

9
2 / 11 / 2
7,529
359
2,704
13,491
7,620
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Nemesis
Krizzpy
Nemesis
13
2 / 11 / 2
8,943
426
9,006
18,373
7,254
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
1 / 13 / 1
7,979
380
3,083
16,803
5,014
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
18
52
Kills
8
10
Deaths
52
65
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
9
7
9
1.93
W
Anhur
Brysif
Anhur
6
1
13
12.5
L
Scylla
Coldy-Kun
Scylla
0
10
2
0.1
L
Ah Muzen Cab
Engulfing
Ah Muzen Cab
3
7
3
0.64
W
Zhong Kui
Fordan
Zhong Kui
32
1
9
36.5
L
2
11
2
0.27
L
Nemesis
Krizzpy
Nemesis
2
11
2
0.27
L
1
13
1
0.12
W
5
0
13
11.5
W
Khepri
luckydays
Khepri
0
1
21
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,802
Damage
35,534
75,768
Taken
74,651
57,539
Mitigated
26,849
30,262
Healing
9,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
7,265
1,519
0
2,455
14,290
7,014
2,655
3,211
11,079
0
42,435
W
Anhur
Brysif
Anhur
8,831
4,663
0
2,845
10,477
4,221
4,488
2,271
8,206
0
50,582
L
Scylla
Coldy-Kun
Scylla
7,399
277
0
1,500
13,135
3,248
0
6,005
7,130
40,939
0
L
Ah Muzen Cab
Engulfing
Ah Muzen Cab
13,342
3,749
0
1,306
12,849
3,713
0
6,008
6,841
0
55,473
W
Zhong Kui
Fordan
Zhong Kui
32,282
5,587
0
16,254
26,186
21,025
5,367
4,301
21,885
100,892
0
L
2,704
669
0
1,588
13,491
7,620
0
6,982
6,509
0
14,313
L
Nemesis
Krizzpy
Nemesis
9,006
4,438
0
1,672
18,373
7,254
1,419
10,687
7,686
0
44,055
L
3,083
2,765
18
2,972
16,803
5,014
2,073
11,024
5,779
26,924
0
W
5,066
425
0
1,368
7,139
2,689
1,837
1,959
5,180
49,013
0
W
Khepri
luckydays
Khepri
3,358
174
1,335
6,005
17,676
22,590
1,268
2,140
15,536
27,589
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,484
Gold Earned
42,075
433
Minions Killed
267
0
Camps Cleared
0
1,953,540
Distance Traveled
1,474,002
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
11,270
537
70
3
0
408,442
0
W
Anhur
10,560
503
96
5
0
368,348
1
L
Scylla
8,084
385
44
2
0
342,195
0
L
Ah Muzen Cab
9,540
454
80
4
0
346,113
2
W
Zhong Kui
14,897
709
166
8
0
355,817
2
L
Fenrir
7,529
359
21
1
0
285,072
3
L
Nemesis
8,943
426
71
3
0
281,777
0
L
Olorun
7,979
380
51
2
0
218,845
0
W
Janus
10,496
500
77
4
0
408,928
0
W
Khepri
11,261
536
24
1
0
412,005
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role