Player Matchup

Hel
Hel
ClaytonBecker
Hel
Level 7
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 6L
1,296 Elo+
Party 1
Janus
Janus
JamesTheHermit
Janus
Level 18
God Stats
1W - 4L
1,240 SR
Queue Stats
20W - 31L
1,380 Elo+
Party 1
Hades
Hades
StickyFingeer
Hades
Level 56
God Stats
4W - 1L
1,633 SR
Queue Stats
54W - 41L
1,442 Elo+
Party 1
Tsukuyomi
Tsukuyomi
huntinghunterrev
Tsukuyomi
Level 25
God Stats
10W - 13L
1,424 SR
Queue Stats
91W - 97L
1,362 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imps24
Ah Muzen Cab
Level 24
God Stats
1W - 1L
1,309 SR
Queue Stats
90W - 100L
1,379 Elo+
Party 1
Team Averages
Level 26
1,421 SR
1,372 Elo+

VS

Team Averages
Level 23
1,484 SR
1,435 Elo+
Neith
Neith
AllahuSpitsbars
Neith
Level 7
God Stats
8W - 6L
1,565 SR
Queue Stats
8W - 8L
1,501 Elo+
Party 3
Cliodhna
Cliodhna
CoomerWaifu69
Cliodhna
Level 60
God Stats
2W - 3L
1,604 SR
Queue Stats
177W - 209L
1,519 Elo+
Party 3
Merlin
Merlin
IHaveA3Inch
Merlin
Level 16
God Stats
3W - 1L
1,500 SR
Queue Stats
37W - 46L
1,425 Elo+
Party 2
Cerberus
Cerberus
bandit1738770
Cerberus
Level 26
God Stats
12W - 16L
1,437 SR
Queue Stats
34W - 48L
1,290 Elo+
Party 2
Chaac
Chaac
brandartheblazed
Chaac
Level 7
God Stats
2W - 11L
1,316 SR
Queue Stats
31W - 37L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 5 / 10
9,064
453
1,930
10,502
5,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

15
6 / 7 / 7
10,540
527
10,093
12,381
2,166
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

16
10 / 2 / 9
11,227
561
15,687
11,327
9,070
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Tsukuyomi
17
5 / 6 / 6
10,604
530
11,053
15,423
5,033
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ah Muzen Cab
imps24
Ah Muzen Cab
16
9 / 6 / 9
11,001
550
14,937
12,130
2,758
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 7 / 6
9,318
466
9,352
12,931
5,016
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cliodhna
CoomerWaifu69
Cliodhna
18
17 / 7 / 7
12,262
613
20,418
20,740
7,905
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Merlin
13
2 / 6 / 2
8,340
417
3,937
11,468
3,356
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cerberus
bandit1738770
Cerberus
13
2 / 10 / 10
8,730
437
7,976
21,292
20,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

2
0 / 1 / 0
5,367
268
132
753
202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
51
31
Kills
26
26
Deaths
31
41
Assists
25
Player
Kills
Deaths
Assists
KDA
L
5
7
6
1.14
W
1
5
10
1.2
L
Cliodhna
CoomerWaifu69
Cliodhna
17
7
7
2.93
L
Merlin
2
6
2
0.5
W
6
7
7
1.36
W
10
2
9
7.25
L
Cerberus
bandit1738770
Cerberus
2
10
10
0.7
L
0
1
0
0
W
Tsukuyomi
5
6
6
1.33
W
Ah Muzen Cab
imps24
Ah Muzen Cab
9
6
9
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,700
Damage
41,815
61,763
Taken
67,184
24,589
Mitigated
37,163
18,801
Healing
11,424
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,352
3,996
0
1,928
12,931
5,016
0
5,917
6,916
0
51,132
W
1,930
431
1,505
3,445
10,502
5,562
866
2,373
8,119
22,307
0
L
Cliodhna
CoomerWaifu69
Cliodhna
20,418
2,675
0
4,384
20,740
7,905
0
6,581
14,025
0
77,568
L
Merlin
3,937
620
0
766
11,468
3,356
350
5,430
5,767
35,405
0
W
10,093
275
0
1,007
12,381
2,166
806
2,541
9,540
42,628
0
W
15,687
1,935
116
4,401
11,327
9,070
1,033
2,588
8,692
42,883
0
L
Cerberus
bandit1738770
Cerberus
7,976
898
155
4,140
21,292
20,684
0
8,750
12,430
31,172
0
L
132
132
0
51
753
202
0
417
336
0
1,192
W
Tsukuyomi
11,053
2,820
0
4,681
15,423
5,033
821
1,971
13,278
0
64,816
W
Ah Muzen Cab
imps24
Ah Muzen Cab
14,937
6,737
0
3,646
12,130
2,758
3,930
2,036
10,094
0
64,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
44,017
394
Minions Killed
381
0
Camps Cleared
0
1,779,138
Distance Traveled
1,380,854
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
9,318
466
106
5
0
324,701
2
W
Hel
9,064
453
36
2
0
314,393
1
L
Cliodhna
12,262
613
135
7
0
382,952
10
L
Merlin
8,340
417
77
4
0
312,348
2
W
Janus
10,540
527
75
4
0
344,161
1
W
Hades
11,227
561
74
4
0
371,576
0
L
Cerberus
8,730
437
60
3
0
345,181
1
L
Chaac
5,367
268
3
0
0
15,672
0
W
Tsukuyomi
10,604
530
96
5
0
389,925
0
W
Ah Muzen Cab
11,001
550
113
6
0
359,083
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role