Player Matchup

Ravana
Ravana
 
Ravana
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
Danu_Tnc
Apollo
Level 27
God Stats
8W - 5L
1,583 SR
Queue Stats
97W - 125L
1,488 Elo+
Party 1
Jormungandr
Jormungandr
Dragunovzw
Jormungandr
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 3L
1,562 Elo+
Party 2
Gilgamesh
Gilgamesh
Liquid-NoRvYx
Gilgamesh
Level 29
God Stats
3W - 4L
1,552 SR
Queue Stats
129W - 148L
1,513 Elo+
Party 1
Hera
Hera
willb0as
Hera
Level 26
God Stats
5W - 6L
1,257 SR
Queue Stats
85W - 100L
1,431 Elo+
Solo
Team Averages
Level 23
1,479 SR
1,499 Elo+

VS

Team Averages
Level 13
1,484 SR
1,464 Elo+
Neith
Neith
BolsonaroBestAdc
Neith
Level 19
God Stats
5W - 4L
1,490 SR
Queue Stats
44W - 33L
1,504 Elo+
Party 3
Ymir
Ymir
CrasshyK
Ymir
Level 9
God Stats
3W - 1L
1,675 SR
Queue Stats
60W - 73L
1,439 Elo+
Solo
Bellona
Bellona
Limonada Mestre
Bellona
Level 6
God Stats
5W - 2L
1,254 SR
Queue Stats
12W - 8L
1,566 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
Moro best jg
Morgan Le Fay
Level 18
God Stats
5W - 1L
1,500 SR
Queue Stats
33W - 38L
1,389 Elo+
Party 3
Cliodhna
Cliodhna
PartidaDiff
Cliodhna
Level 14
God Stats
5W - 2L
1,500 SR
Queue Stats
19W - 18L
1,422 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
2
0 / 0 / 0
2,902
484
0
210
36
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Apollo
Danu_Tnc
Apollo
6
2 / 2 / 0
3,953
659
1,701
3,003
651
Jormungandr
Dragunovzw
Jormungandr
4
0 / 4 / 0
3,215
536
965
4,347
2,655
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gilgamesh
Liquid-NoRvYx
Gilgamesh
6
3 / 3 / 0
4,287
715
1,734
3,741
1,139
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hera
5
0 / 5 / 0
3,257
543
1,358
4,228
1,186
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
7 / 0 / 1
5,066
844
3,521
2,819
666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ymir
5
1 / 1 / 4
3,919
653
763
2,830
1,511
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

5
0 / 4 / 2
3,730
622
1,736
3,750
2,271
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Morgan Le Fay
Moro best jg
Morgan Le Fay
9
5 / 0 / 0
5,051
842
3,179
2,503
712
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cliodhna
PartidaDiff
Cliodhna
6
1 / 0 / 3
4,079
680
1,157
2,325
570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
24
5
Kills
14
14
Deaths
5
0
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Ravana
 
Ravana
0
0
0
0
W
7
0
1
7.5
W
Ymir
1
1
4
3
L
Apollo
Danu_Tnc
Apollo
2
2
0
1
L
Jormungandr
Dragunovzw
Jormungandr
0
4
0
0
W
0
4
2
0.25
L
Gilgamesh
Liquid-NoRvYx
Gilgamesh
3
3
0
1
W
Morgan Le Fay
Moro best jg
Morgan Le Fay
5
0
0
5
W
Cliodhna
PartidaDiff
Cliodhna
1
0
3
2.5
L
Hera
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,758
Damage
10,356
15,529
Taken
14,227
5,667
Mitigated
5,730
1,693
Healing
5,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ravana
 
Ravana
0
0
0
184
210
36
0
0
210
0
1,515
W
3,521
2,556
0
1,697
2,819
666
638
334
2,485
0
18,875
W
Ymir
763
154
0
860
2,830
1,511
216
579
2,251
5,260
0
L
Apollo
Danu_Tnc
Apollo
1,701
1,289
0
572
3,003
651
0
212
2,791
0
14,030
L
Jormungandr
Dragunovzw
Jormungandr
965
477
0
60
4,347
2,655
0
551
3,796
4,861
0
W
1,736
600
0
165
3,750
2,271
0
0
3,750
0
6,148
L
Gilgamesh
Liquid-NoRvYx
Gilgamesh
1,734
772
0
452
3,741
1,139
854
0
3,741
0
8,541
W
Morgan Le Fay
Moro best jg
Morgan Le Fay
3,179
389
0
991
2,503
712
410
1,080
1,145
20,797
0
W
Cliodhna
PartidaDiff
Cliodhna
1,157
451
0
1,523
2,325
570
0
52
2,273
0
15,228
L
Hera
1,358
152
0
425
4,228
1,186
0
2,875
1,049
9,251
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,614
Gold Earned
21,845
79
Minions Killed
129
0
Camps Cleared
0
442,598
Distance Traveled
589,196
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ravana
2,902
484
6
1
0
17,506
0
W
Neith
5,066
844
34
6
0
107,976
0
W
Ymir
3,919
653
6
1
0
96,989
1
L
Apollo
3,953
659
34
6
0
115,816
2
L
Jormungandr
3,215
536
6
1
0
84,095
1
W
Bellona
3,730
622
12
2
0
144,059
0
L
Gilgamesh
4,287
715
19
3
0
105,012
0
W
Morgan Le Fay
5,051
842
43
7
0
113,702
1
W
Cliodhna
4,079
680
34
6
0
126,470
0
L
Hera
3,257
543
14
2
0
120,169
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role