Player Matchup

Guan Yu
Guan Yu
AtlasMain
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 16L
1,582 Elo+
Solo
Merlin
Merlin
BluéDog
Merlin
Level 26
God Stats
12W - 17L
1,525 SR
Queue Stats
29W - 36L
1,416 Elo+
Party 2
Yemoja
Yemoja
Creepocheck
Yemoja
Level 12
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 15L
1,731 Elo+
Solo
Anhur
Anhur
Jøseh
Anhur
Level 3
God Stats
1W - 1L
1,715 SR
Queue Stats
5W - 4L
1,833 Elo+
Solo
Tsukuyomi
Tsukuyomi
Kurtica
Tsukuyomi
Level 35
God Stats
7W - 12L
1,466 SR
Queue Stats
29W - 35L
1,387 Elo+
Party 2
Team Averages
Level 18
1,541 SR
1,590 Elo+

VS

Team Averages
Level 24
1,635 SR
1,605 Elo+
Anubis
Anubis
 
Anubis
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Botrux
Anhur
Level 26
God Stats
10W - 5L
1,780 SR
Queue Stats
90W - 64L
1,609 Elo+
Party 1
Thor
Thor
Kiilliion
Thor
Level 14
God Stats
2W - 1L
1,540 SR
Queue Stats
57W - 36L
1,657 Elo+
Solo
Cerberus
Cerberus
LckyFox
Cerberus
Level 21
God Stats
4W - 5L
1,606 SR
Queue Stats
63W - 48L
1,569 Elo+
Party 1
Loki
Loki
zhenwanmei
Loki
Level 28
God Stats
1W - 0L
1,751 SR
Queue Stats
124W - 84L
1,691 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AtlasMain
Guan Yu
7
0 / 3 / 0
4,662
466
2,820
7,595
2,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
BluéDog
Merlin
6
0 / 5 / 0
4,140
414
2,508
5,459
867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Yemoja
11
0 / 0 / 0
5,873
587
2,577
4,728
2,470
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
Jøseh
Anhur
8
0 / 2 / 0
4,788
479
2,383
5,971
1,026
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Kurtica
Tsukuyomi
7
0 / 5 / 0
4,517
452
1,607
7,508
1,635
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
11
7 / 0 / 3
7,005
701
9,291
5,511
2,451
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anhur
Botrux
Anhur
10
4 / 0 / 1
5,846
585
4,662
4,260
941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thor
10
3 / 0 / 2
6,068
607
2,802
6,440
1,921
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cerberus
LckyFox
Cerberus
9
0 / 0 / 4
5,382
538
2,832
5,848
2,407
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
1 / 0 / 0
5,588
559
3,054
5,380
2,301
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
25
0
Kills
15
15
Deaths
0
0
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
7
0
3
8.5
L
Guan Yu
AtlasMain
Guan Yu
0
3
0
0
L
Merlin
BluéDog
Merlin
0
5
0
0
W
Anhur
Botrux
Anhur
4
0
1
4.5
L
Yemoja
0
0
0
0
L
Anhur
Jøseh
Anhur
0
2
0
0
W
Thor
3
0
2
4
L
Tsukuyomi
Kurtica
Tsukuyomi
0
5
0
0
W
Cerberus
LckyFox
Cerberus
0
0
4
2
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,895
Damage
22,641
31,261
Taken
27,439
8,543
Mitigated
10,021
9,272
Healing
14,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
9,291
997
0
4,270
5,511
2,451
62
1,351
3,878
41,457
0
L
Guan Yu
AtlasMain
Guan Yu
2,820
272
210
3,446
7,595
2,545
0
2,624
4,971
0
14,231
L
Merlin
BluéDog
Merlin
2,508
44
0
815
5,459
867
165
2,950
2,509
11,732
0
W
Anhur
Botrux
Anhur
4,662
2,128
0
1,885
4,260
941
622
22
4,198
0
37,974
L
Yemoja
2,577
482
26
1,804
4,728
2,470
0
0
4,728
36,452
0
L
Anhur
Jøseh
Anhur
2,383
1,843
0
1,631
5,971
1,026
0
2,365
3,606
0
25,806
W
Thor
2,802
568
0
3,670
6,440
1,921
21
626
5,748
0
28,508
L
Tsukuyomi
Kurtica
Tsukuyomi
1,607
532
0
1,340
7,508
1,635
0
4,184
3,324
0
15,836
W
Cerberus
LckyFox
Cerberus
2,832
292
0
2,681
5,848
2,407
69
276
5,484
8,568
0
W
3,054
649
0
2,353
5,380
2,301
0
2,334
3,046
0
29,274

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,980
Gold Earned
29,889
249
Minions Killed
308
0
Camps Cleared
0
842,169
Distance Traveled
989,738
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,005
701
89
9
0
179,127
4
L
Guan Yu
4,662
466
30
3
0
166,658
3
L
Merlin
4,140
414
25
3
0
177,365
0
W
Anhur
5,846
585
71
7
0
181,212
1
L
Yemoja
5,873
587
87
9
0
164,940
0
L
Anhur
4,788
479
58
6
0
144,860
0
W
Thor
6,068
607
71
7
0
196,755
0
L
Tsukuyomi
4,517
452
49
5
0
188,346
1
W
Cerberus
5,382
538
10
1
0
212,254
3
W
Loki
5,588
559
67
7
0
220,390
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role