Player Matchup

Osiris
Osiris
DINONuGGet21206
Osiris
Level 22
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 104L
1,226 Elo+
Party 2
Terra
Terra
Gorbus4939
Terra
Level 12
God Stats
4W - 2L
1,710 SR
Queue Stats
39W - 52L
1,254 Elo+
Party 2
Scylla
Scylla
LegoDragon38765
Scylla
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 41L
1,228 Elo+
Party 2
Anubis
Anubis
Oveenia_Dawn
Anubis
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 13L
1,192 Elo+
Solo
Medusa
Medusa
Raphael2944
Medusa
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
73W - 80L
1,193 Elo+
Solo
Team Averages
Level 16
1,542 SR
1,219 Elo+

VS

Team Averages
Level 29
1,382 SR
1,273 Elo+
Yemoja
Yemoja
GoddessSkull
Yemoja
Level 24
God Stats
43W - 84L
1,322 SR
Queue Stats
55W - 129L
1,257 Elo+
Party 1
Charybdis
Charybdis
ITS_DABBZ
Charybdis
Level 17
God Stats
3W - 2L
1,412 SR
Queue Stats
34W - 41L
1,313 Elo+
Solo
Nemesis
Nemesis
JustGray8
Nemesis
Level 8
God Stats
1W - 1L
1,273 SR
Queue Stats
7W - 17L
1,116 Elo+
Party 1
Ah Puch
Ah Puch
Marcel725
Ah Puch
Level 65
God Stats
8W - 4L
1,515 SR
Queue Stats
155W - 218L
1,299 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
znante
Morgan Le Fay
Level 29
God Stats
5W - 5L
1,386 SR
Queue Stats
186W - 195L
1,382 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 12 / 2
11,829
986
23,870
32,240
18,327
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Terra
17
4 / 7 / 2
11,448
954
10,961
21,801
14,350
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
0 / 13 / 3
10,362
864
10,565
19,137
6,103
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Anubis
17
0 / 9 / 4
10,152
846
2,979
10,530
3,930
Medusa
18
2 / 4 / 4
12,245
1,020
14,264
16,360
5,786
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

0

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
20
3 / 0 / 18
13,551
1,129
5,303
10,852
9,458
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
ITS_DABBZ
Charybdis
20
16 / 4 / 16
13,744
1,145
39,440
19,841
7,244
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Nemesis
JustGray8
Nemesis
19
6 / 4 / 18
12,322
1,027
9,771
15,618
10,905
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Ah Puch
Marcel725
Ah Puch
19
5 / 4 / 17
11,565
964
10,492
9,780
3,169
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Morgan Le Fay
znante
Morgan Le Fay
20
15 / 0 / 18
14,920
1,243
22,830
12,815
5,491
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
132
12
Kills
45
45
Deaths
12
15
Assists
87
Player
Kills
Deaths
Assists
KDA
L
6
12
2
0.58
W
Yemoja
3
0
18
12
L
Terra
4
7
2
0.71
W
Charybdis
ITS_DABBZ
Charybdis
16
4
16
6
W
Nemesis
JustGray8
Nemesis
6
4
18
3.75
L
0
13
3
0.12
W
Ah Puch
Marcel725
Ah Puch
5
4
17
3.38
L
Anubis
0
9
4
0.22
L
Medusa
2
4
4
1
W
Morgan Le Fay
znante
Morgan Le Fay
15
0
18
24

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,639
Damage
87,836
100,068
Taken
68,906
48,496
Mitigated
36,267
16,931
Healing
19,449
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
23,870
15,241
0
7,602
32,240
18,327
0
11,402
20,838
25
35,311
W
Yemoja
5,303
1,986
2,755
4,172
10,852
9,458
0
4,107
6,745
36,225
0
L
Terra
10,961
4,451
2,452
3,180
21,801
14,350
0
6,675
15,126
24,325
0
W
Charybdis
ITS_DABBZ
Charybdis
39,440
27,411
0
6,898
19,841
7,244
0
5,730
14,111
0
49,957
W
Nemesis
JustGray8
Nemesis
9,771
5,958
0
1,378
15,618
10,905
0
6,475
9,143
0
16,534
L
10,565
2,165
0
0
19,137
6,103
0
10,474
8,663
26,211
0
W
Ah Puch
Marcel725
Ah Puch
10,492
3,950
0
1,037
9,780
3,169
0
3,632
6,148
24,286
0
L
Anubis
2,979
601
0
0
10,530
3,930
0
2,808
7,722
8,074
0
L
Medusa
14,264
9,009
0
3,697
16,360
5,786
0
7,266
9,094
0
67,538
W
Morgan Le Fay
znante
Morgan Le Fay
22,830
2,615
0
3,209
12,815
5,491
0
4,586
8,229
41,132
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,036
Gold Earned
66,102
192
Minions Killed
174
5
Camps Cleared
3
955,610
Distance Traveled
991,646
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
11,829
986
21
2
0
198,142
0
W
Yemoja
13,551
1,129
78
7
0
180,032
2
L
Terra
11,448
954
28
2
0
214,157
0
W
Charybdis
13,744
1,145
25
2
0
212,110
0
W
Nemesis
12,322
1,027
7
1
1
193,431
0
L
Scylla
10,362
864
33
3
0
178,103
0
W
Ah Puch
11,565
964
32
3
1
146,001
0
L
Anubis
10,152
846
2
0
2
182,204
0
L
Medusa
12,245
1,020
108
9
3
183,004
0
W
Morgan Le Fay
14,920
1,243
32
3
1
260,072
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role