Player Matchup

Anhur
Anhur
Cannon257
Anhur
Level 147
God Stats
5W - 2L
1,632 SR
Queue Stats
120W - 124L
1,636 Elo+
Solo
Sobek
Sobek
DiamondHandsWSB
Sobek
Level 157
God Stats
2W - 0L
1,170 SR
Queue Stats
131W - 83L
1,680 Elo+
Party 1
Kukulkan
Kukulkan
PeggedByLoki
Kukulkan
Level 153
God Stats
25W - 12L
1,676 SR
Queue Stats
470W - 308L
1,672 Elo+
Party 1
Team Averages
Level 152
1,493 SR
1,663 Elo+

VS

Team Averages
Level 116
1,637 SR
1,687 Elo+
Merlin
Merlin
Aztyc
Merlin
Level 129
God Stats
2W - 2L
1,614 SR
Queue Stats
145W - 132L
1,710 Elo+
Party 2
Chaac
Chaac
BevinBames
Chaac
Level 70
God Stats
18W - 12L
1,659 SR
Queue Stats
165W - 121L
1,650 Elo+
Solo
Ne Zha
Ne Zha
FallenJedi117
Ne Zha
Level 149
God Stats
8W - 8L
1,637 SR
Queue Stats
464W - 335L
1,703 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Cannon257
Anhur
15
2 / 0 / 10
9,896
660
7,242
9,297
3,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
6 / 0 / 7
10,211
681
9,270
12,159
13,514
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kukulkan
PeggedByLoki
Kukulkan
15
6 / 1 / 5
10,524
702
14,829
7,409
2,878
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aztyc
Merlin
13
0 / 3 / 1
8,606
574
7,630
8,233
2,381
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chaac
11
0 / 7 / 1
8,700
580
6,825
15,984
11,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

12
0 / 4 / 0
8,124
542
7,939
11,914
3,914
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
2
14
Kills
0
1
Deaths
14
22
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Merlin
Aztyc
Merlin
0
3
1
0.17
L
Chaac
0
7
1
0.07
W
Anhur
Cannon257
Anhur
2
0
10
7
W
6
0
7
9.5
L
0
4
0
0
W
Kukulkan
PeggedByLoki
Kukulkan
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,341
Damage
22,394
28,865
Taken
36,131
19,965
Mitigated
17,746
9,355
Healing
7,100
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Aztyc
Merlin
7,630
173
0
842
8,233
2,381
0
5,467
2,458
39,479
0
L
Chaac
6,825
1,548
0
3,016
15,984
11,451
0
9,897
5,222
0
16,217
W
Anhur
Cannon257
Anhur
7,242
4,403
0
4,388
9,297
3,573
1,596
1,704
7,311
0
35,942
W
9,270
508
0
3,624
12,159
13,514
176
3,366
8,301
16,442
0
L
7,939
409
0
3,242
11,914
3,914
0
7,640
3,661
0
32,537
W
Kukulkan
PeggedByLoki
Kukulkan
14,829
897
0
1,343
7,409
2,878
726
1,797
5,288
54,658
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,631
Gold Earned
25,430
197
Minions Killed
163
10
Camps Cleared
4
854,448
Distance Traveled
810,140
14
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,606
574
95
6
4
245,864
4
L
Chaac
8,700
580
21
1
0
264,210
2
W
Anhur
9,896
660
70
5
9
275,616
2
W
Sobek
10,211
681
11
1
1
295,374
8
L
Ne Zha
8,124
542
47
3
0
300,066
9
W
Kukulkan
10,524
702
116
8
0
283,458
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role