Player Matchup

Merlin
Merlin
Aly_4ry
Merlin
Level 65
God Stats
5W - 4L
1,558 SR
Queue Stats
96W - 118L
1,414 Elo+
Solo
Thanatos
Thanatos
XdashotaboyX
Thanatos
Level 76
God Stats
5W - 8L
1,402 SR
Queue Stats
119W - 144L
1,386 Elo+
Party 1
Cthulhu
Cthulhu
thyoutcast06661
Cthulhu
Level 8
God Stats
0W - 2L
1,310 SR
Queue Stats
0W - 4L
1,262 Elo+
Party 1
Team Averages
Level 50
1,423 SR
1,354 Elo+

VS

Team Averages
Level 73
1,410 SR
1,424 Elo+
Danzaburou
Danzaburou
Adaddyy
Danzaburou
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
4W - 8L
1,500 Elo+
Party 2
Awilix
Awilix
ItzGashiii
Awilix
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,341 Elo+
Party 2
King Arthur
King Arthur
Vacuna
King Arthur
Level 96
God Stats
1W - 2L
1,229 SR
Queue Stats
301W - 356L
1,430 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Aly_4ry
Merlin
14
5 / 7 / 3
9,910
708
11,485
11,736
4,630
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
XdashotaboyX
Thanatos
12
4 / 7 / 2
9,122
652
7,596
14,101
8,003
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

10
0 / 6 / 4
8,498
607
3,064
15,161
16,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Adaddyy
Danzaburou
14
4 / 3 / 12
10,249
732
8,583
8,764
2,365
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Bow

Short Bow

+15%
Attack Speed

Awilix
ItzGashiii
Awilix
17
15 / 5 / 5
12,392
885
22,169
15,088
4,848
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
Vacuna
King Arthur
10
1 / 1 / 9
8,261
590
5,057
9,216
5,535
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
46
9
Kills
20
20
Deaths
9
9
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Adaddyy
Danzaburou
4
3
12
3.33
L
Merlin
Aly_4ry
Merlin
5
7
3
0.93
W
Awilix
ItzGashiii
Awilix
15
5
5
3.5
W
King Arthur
Vacuna
King Arthur
1
1
9
5.5
L
Thanatos
XdashotaboyX
Thanatos
4
7
2
0.71
L
0
6
4
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,145
Damage
35,809
40,998
Taken
33,068
28,824
Mitigated
12,748
5,727
Healing
7,653
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Adaddyy
Danzaburou
8,583
3,461
0
1,537
8,764
2,365
1,642
4,060
4,704
0
24,312
L
Merlin
Aly_4ry
Merlin
11,485
990
66
1,611
11,736
4,630
1,010
337
11,278
49,730
0
W
Awilix
ItzGashiii
Awilix
22,169
10,591
0
2,002
15,088
4,848
1,256
8,292
6,796
0
46,074
W
King Arthur
Vacuna
King Arthur
5,057
688
0
4,114
9,216
5,535
120
2,934
6,282
0
14,533
L
Thanatos
XdashotaboyX
Thanatos
7,596
1,783
0
3,179
14,101
8,003
330
0
13,813
211
13,624
L
3,064
612
0
871
15,161
16,191
24
0
14,957
10,648
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,530
Gold Earned
30,902
118
Minions Killed
119
5
Camps Cleared
6
629,027
Distance Traveled
666,730
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,249
732
42
3
0
237,644
0
L
Merlin
9,910
708
77
6
4
186,576
2
W
Awilix
12,392
885
59
4
5
255,177
0
W
King Arthur
8,261
590
18
1
1
173,909
3
L
Thanatos
9,122
652
20
1
1
220,502
3
L
Cthulhu
8,498
607
21
2
0
221,949
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role