Player Matchup

Bacchus
Bacchus
Dabs4Daze
Bacchus
Level 63
God Stats
0W - 2L
1,356 SR
Queue Stats
9W - 16L
1,374 Elo+
Party 1
Loki
Loki
Myth1c Storm807
Loki
Level 42
God Stats
1W - 2L
1,814 SR
Queue Stats
29W - 33L
1,374 Elo+
Solo
Baron Samedi
Baron Samedi
stoneturtle7
Baron Samedi
Level 46
God Stats
7W - 5L
1,581 SR
Queue Stats
38W - 57L
1,390 Elo+
Party 1
Team Averages
Level 50
1,584 SR
1,379 Elo+

VS

Team Averages
Level 62
1,593 SR
1,499 Elo+
Achilles
Achilles
 
Achilles
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ra
Ra
ToXiK21
Ra
Level 64
God Stats
5W - 1L
1,909 SR
Queue Stats
202W - 97L
1,731 Elo+
Party 2
Skadi
Skadi
ValuePackage
Skadi
Level 105
God Stats
28W - 8L
1,369 SR
Queue Stats
33W - 20L
1,266 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Dabs4Daze
Bacchus
8
0 / 4 / 2
4,731
676
2,565
7,036
4,783
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

8
1 / 7 / 0
5,015
716
2,600
7,899
2,080
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Baron Samedi
stoneturtle7
Baron Samedi
8
1 / 5 / 1
5,140
734
2,887
5,001
2,247
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
5 / 2 / 9
6,528
933
4,566
8,307
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
5 / 0 / 11
6,693
956
5,767
4,728
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
6 / 0 / 9
6,932
990
5,678
4,231
1,463
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
45
2
Kills
16
16
Deaths
2
3
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
5
2
9
4.75
L
Bacchus
Dabs4Daze
Bacchus
0
4
2
0.25
L
1
7
0
0.14
W
5
0
11
10.5
W
6
0
9
10.5
L
Baron Samedi
stoneturtle7
Baron Samedi
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,052
Damage
16,011
19,936
Taken
17,266
9,110
Mitigated
9,024
1,482
Healing
6,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
4,566
1,049
0
1,741
8,307
5,974
462
2,390
5,917
0
8,700
L
Bacchus
Dabs4Daze
Bacchus
2,565
352
77
452
7,036
4,783
0
1,640
5,071
8,440
0
L
2,600
94
0
60
7,899
2,080
0
2,554
4,985
0
9,203
W
5,767
339
1,238
2,999
4,728
1,587
629
1,260
3,468
27,947
0
W
5,678
2,926
0
961
4,231
1,463
964
2,139
2,092
0
22,589
L
Baron Samedi
stoneturtle7
Baron Samedi
2,887
459
379
514
5,001
2,247
0
1,262
3,407
6,841
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,886
Gold Earned
20,153
26
Minions Killed
85
0
Camps Cleared
6
310,434
Distance Traveled
394,465
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
6,528
933
7
1
1
124,926
2
L
Bacchus
4,731
676
6
1
0
113,510
0
L
Loki
5,015
716
15
2
0
113,260
2
W
Ra
6,693
956
38
5
1
130,420
3
W
Skadi
6,932
990
40
6
4
139,119
1
L
Baron Samedi
5,140
734
5
1
0
83,664
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role