Player Matchup

Skadi
Skadi
Savage_Ftc
Skadi
Level 27
God Stats
11W - 21L
1,267 SR
Queue Stats
48W - 102L
1,163 Elo+
Party 1
Mulan
Mulan
Shadow_Lynx312
Mulan
Level 24
God Stats
19W - 24L
1,186 SR
Queue Stats
64W - 68L
1,335 Elo+
Party 1
Zeus
Zeus
rezboy182
Zeus
Level 47
God Stats
9W - 10L
1,393 SR
Queue Stats
214W - 307L
1,332 Elo+
Party 1
Team Averages
Level 33
1,282 SR
1,277 Elo+

VS

Team Averages
Level 16
1,115 SR
1,114 Elo+
Artemis
Artemis
RenjionToast92
Artemis
Level 29
God Stats
0W - 3L
1,122 SR
Queue Stats
92W - 132L
1,188 Elo+
Solo
Geb
Geb
Sin of Wrath664
Geb
Level 5
God Stats
0W - 6L
1,095 SR
Queue Stats
3W - 10L
1,152 Elo+
Solo
Ares
Ares
syoad
Ares
Level 14
God Stats
1W - 14L
1,127 SR
Queue Stats
2W - 17L
1,002 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
11
5 / 2 / 6
7,457
829
5,684
5,654
1,954
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
3 / 2 / 8
7,221
802
6,117
8,279
5,421
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zeus
11
4 / 1 / 6
7,583
843
6,693
3,678
1,267
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 2 / 4
5,642
627
774
2,106
584
Short Bow

Short Bow

+15%
Attack Speed

10
2 / 6 / 3
6,649
739
3,172
11,783
6,275
Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ares
syoad
Ares
10
3 / 4 / 1
7,127
792
2,404
11,127
10,550
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
13
12
Kills
5
5
Deaths
12
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
4
1
W
Skadi
5
2
6
4
W
3
2
8
3.5
L
2
6
3
0.58
W
Zeus
4
1
6
7
L
Ares
syoad
Ares
3
4
1
0.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,494
Damage
6,350
17,611
Taken
25,016
8,642
Mitigated
17,409
3,382
Healing
827
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
774
318
59
409
2,106
584
40
592
1,514
0
2,743
W
Skadi
5,684
3,122
0
414
5,654
1,954
1,049
2,213
3,441
0
24,240
W
6,117
1,197
53
1,800
8,279
5,421
199
2,573
5,382
0
9,353
L
3,172
319
0
0
11,783
6,275
42
3,887
7,896
14,489
0
W
Zeus
6,693
2,479
0
1,115
3,678
1,267
342
1,479
2,199
33,349
3,188
L
Ares
syoad
Ares
2,404
548
0
359
11,127
10,550
0
2,242
8,885
11,035
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,261
Gold Earned
19,418
95
Minions Killed
32
7
Camps Cleared
1
443,185
Distance Traveled
302,096
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
5,642
627
3
0
0
43,837
1
W
Skadi
7,457
829
38
4
3
144,576
0
W
Mulan
7,221
802
7
1
1
162,420
1
L
Geb
6,649
739
18
2
1
136,383
0
W
Zeus
7,583
843
50
6
3
136,189
1
L
Ares
7,127
792
11
1
0
121,876
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role