Player Matchup

Vamana
Vamana
SpaceManKing
Vamana
Level 85
God Stats
2W - 0L
1,820 SR
Queue Stats
82W - 59L
1,563 Elo+
Party 1
Raijin
Raijin
TheBravekey
Raijin
Level 69
God Stats
1W - 3L
1,093 SR
Queue Stats
78W - 55L
1,567 Elo+
Party 1
Artio
Artio
kamaleonpard0
Artio
Level 126
God Stats
4W - 1L
1,705 SR
Queue Stats
266W - 264L
1,554 Elo+
Solo
Merlin
Merlin
roughnecks
Merlin
Level 122
God Stats
8W - 5L
1,542 SR
Queue Stats
626W - 612L
1,558 Elo+
Party 3
King Arthur
King Arthur
toxic0311
King Arthur
Level 109
God Stats
2W - 3L
1,295 SR
Queue Stats
522W - 503L
1,562 Elo+
Party 3
Team Averages
Level 102
1,491 SR
1,561 Elo+

VS

Team Averages
Level 123
1,630 SR
1,502 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Busta Buu
Artio
Level 159
God Stats
0W - 1L
1,720 SR
Queue Stats
16W - 14L
1,511 Elo+
Party 2
Amaterasu
Amaterasu
SaltyBoyPC
Amaterasu
Level 144
God Stats
1W - 1L
1,700 SR
Queue Stats
24W - 28L
1,548 Elo+
Party 2
Da Ji
Da Ji
Slim Jim Trimm
Da Ji
Level 104
God Stats
0W - 1L
1,810 SR
Queue Stats
5W - 6L
1,503 Elo+
Party 2
He Bo
He Bo
TormentorYKZ
He Bo
Level 100
God Stats
6W - 8L
1,420 SR
Queue Stats
409W - 368L
1,447 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
20
3 / 7 / 13
12,113
673
13,959
34,382
43,210
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Raijin
20
6 / 6 / 7
13,414
745
21,742
19,760
7,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

20
6 / 3 / 11
12,831
713
17,176
26,203
32,016
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

Merlin
roughnecks
Merlin
19
2 / 5 / 9
12,084
671
25,142
12,618
5,533
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

King Arthur
toxic0311
King Arthur
20
7 / 8 / 12
13,578
754
20,314
30,479
23,090
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
12 / 5 / 12
12,885
716
23,916
18,056
8,058
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Artio
Busta Buu
Artio
20
6 / 5 / 18
12,612
701
20,369
31,279
41,726
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Amaterasu
SaltyBoyPC
Amaterasu
19
2 / 3 / 23
11,525
640
15,207
30,469
40,537
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

20
8 / 7 / 17
12,497
694
15,054
17,812
8,200
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
1 / 6 / 19
10,762
598
19,935
13,216
5,084
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

76
Kill Participation
118
24
Kills
29
29
Deaths
26
52
Assists
89
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
12
5
12
3.6
L
Artio
Busta Buu
Artio
6
5
18
3
L
Amaterasu
SaltyBoyPC
Amaterasu
2
3
23
4.5
L
8
7
17
2.36
W
Vamana
3
7
13
1.36
W
Raijin
6
6
7
1.58
L
1
6
19
1.75
W
6
3
11
3.83
W
Merlin
roughnecks
Merlin
2
5
9
1.3
W
King Arthur
toxic0311
King Arthur
7
8
12
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,333
Damage
94,481
123,442
Taken
110,832
111,676
Mitigated
103,605
49,118
Healing
56,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
23,916
14,529
1,292
4,695
18,056
8,058
1,648
11,688
6,274
0
42,183
L
Artio
Busta Buu
Artio
20,369
1,953
10,296
14,267
31,279
41,726
71
17,453
13,082
44,404
0
L
Amaterasu
SaltyBoyPC
Amaterasu
15,207
5,976
4,775
15,261
30,469
40,537
321
16,582
13,354
352
32,789
L
15,054
3,381
638
1,310
17,812
8,200
1,588
10,195
7,389
0
18,583
W
Vamana
13,959
7,293
1,775
11,015
34,382
43,210
1,644
10,083
24,299
469
38,117
W
Raijin
21,742
1,542
572
4,724
19,760
7,827
1,251
7,011
12,749
45,527
0
L
19,935
1,114
2,059
1,557
13,216
5,084
116
8,485
4,689
27,240
0
W
17,176
841
7,354
11,768
26,203
32,016
698
9,024
17,179
33,840
0
W
Merlin
roughnecks
Merlin
25,142
1,135
2,018
1,405
12,618
5,533
165
4,921
7,697
46,931
0
W
King Arthur
toxic0311
King Arthur
20,314
3,928
1,064
7,423
30,479
23,090
561
9,617
20,862
0
23,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,020
Gold Earned
60,281
184
Minions Killed
146
0
Camps Cleared
0
1,505,911
Distance Traveled
1,558,274
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
12,885
716
37
2
0
261,358
0
L
Artio
12,612
701
38
2
0
327,851
0
L
Amaterasu
11,525
640
36
2
0
369,900
1
L
Da Ji
12,497
694
9
1
0
286,881
0
W
Vamana
12,113
673
36
2
0
301,318
0
W
Raijin
13,414
745
42
2
0
287,342
2
L
He Bo
10,762
598
26
1
0
312,284
0
W
Artio
12,831
713
25
1
0
343,623
0
W
Merlin
12,084
671
68
4
0
287,580
0
W
King Arthur
13,578
754
13
1
0
286,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role