Player Matchup

Bacchus
Bacchus
BaconBiddies
Bacchus
Level 87
God Stats
0W - 1L
1,262 SR
Queue Stats
2W - 2L
1,658 Elo+
Party 1
Anubis
Anubis
BestBenDover3
Anubis
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,236 Elo+
Party 2
Sol
Sol
RoyaltyCipher
Sol
Level 83
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 2L
1,525 Elo+
Party 1
Fenrir
Fenrir
TheLeoZack
Fenrir
Level 87
God Stats
1W - 6L
1,469 SR
Queue Stats
187W - 194L
1,442 Elo+
Party 2
Merlin
Merlin
lxnesome
Merlin
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 5L
1,563 Elo+
Party 1
Team Averages
Level 62
1,445 SR
1,485 Elo+

VS

Team Averages
Level 106
1,620 SR
1,463 Elo+
Heimdallr
Heimdallr
 
Heimdallr
Level 136
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
 
Jing Wei
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
BOGAMONSTER
Gilgamesh
Level 82
God Stats
4W - 4L
1,528 SR
Queue Stats
198W - 223L
1,452 Elo+
Solo
Ganesha
Ganesha
Ech0fMOOSE
Ganesha
Level 29
God Stats
5W - 1L
1,679 SR
Queue Stats
203W - 229L
1,400 Elo+
Solo
Loki
Loki
JaxedoxELIT3x
Loki
Level 157
God Stats
5W - 1L
1,896 SR
Queue Stats
480W - 503L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
BaconBiddies
Bacchus
20
4 / 3 / 18
11,456
881
12,869
21,139
29,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

16
2 / 8 / 12
9,129
702
7,271
11,293
3,639
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

16
6 / 5 / 13
9,790
753
20,822
11,449
4,348
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
TheLeoZack
Fenrir
16
10 / 8 / 8
10,814
832
12,299
15,496
6,290
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Merlin
lxnesome
Merlin
16
3 / 8 / 13
9,683
745
14,019
12,506
4,271
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
20
15 / 6 / 10
12,479
960
20,220
15,364
6,605
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jing Wei
 
Jing Wei
16
5 / 5 / 14
10,126
779
15,182
12,025
4,411
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Gilgamesh
BOGAMONSTER
Gilgamesh
18
8 / 6 / 15
11,076
852
11,456
25,202
20,024
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ganesha
Ech0fMOOSE
Ganesha
18
0 / 3 / 24
9,939
765
9,332
14,138
19,007
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

17
4 / 5 / 20
10,277
791
8,535
12,902
4,932
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
115
25
Kills
32
32
Deaths
25
64
Assists
83
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
15
6
10
3.33
W
Jing Wei
 
Jing Wei
5
5
14
2.4
W
Gilgamesh
BOGAMONSTER
Gilgamesh
8
6
15
2.58
L
Bacchus
BaconBiddies
Bacchus
4
3
18
4.33
L
2
8
12
1
W
Ganesha
Ech0fMOOSE
Ganesha
0
3
24
4
W
4
5
20
2.8
L
6
5
13
2.5
L
Fenrir
TheLeoZack
Fenrir
10
8
8
1.75
L
Merlin
lxnesome
Merlin
3
8
13
1.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,280
Damage
64,725
71,883
Taken
79,631
48,167
Mitigated
54,979
19,859
Healing
27,494
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
20,220
11,004
606
3,233
15,364
6,605
1,847
10,357
4,773
0
39,485
W
Jing Wei
 
Jing Wei
15,182
8,191
2,892
2,067
12,025
4,411
377
7,361
4,574
0
28,494
W
Gilgamesh
BOGAMONSTER
Gilgamesh
11,456
2,223
1,371
7,218
25,202
20,024
831
16,969
7,897
109
15,028
L
Bacchus
BaconBiddies
Bacchus
12,869
2,318
847
7,587
21,139
29,619
0
3,004
17,750
21,872
0
L
7,271
1,099
417
1,128
11,293
3,639
0
2,069
9,094
19,135
0
W
Ganesha
Ech0fMOOSE
Ganesha
9,332
489
2,004
3,245
14,138
19,007
202
8,687
5,167
17,995
0
W
8,535
2,757
1,203
3,655
12,902
4,932
1,298
10,432
2,239
0
26,145
L
20,822
5,969
742
3,219
11,449
4,348
0
437
10,786
36,374
0
L
Fenrir
TheLeoZack
Fenrir
12,299
4,467
790
3,586
15,496
6,290
0
1,768
13,448
0
17,731
L
Merlin
lxnesome
Merlin
14,019
46
0
1,543
12,506
4,271
0
2,163
10,232
22,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,872
Gold Earned
53,897
117
Minions Killed
129
0
Camps Cleared
0
1,177,248
Distance Traveled
1,109,519
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
12,479
960
48
4
0
206,062
0
W
Jing Wei
10,126
779
34
3
0
212,916
1
W
Gilgamesh
11,076
852
14
1
0
232,877
0
L
Bacchus
11,456
881
26
2
0
274,077
4
L
Anubis
9,129
702
24
2
0
176,030
0
W
Ganesha
9,939
765
0
0
0
218,698
0
W
Loki
10,277
791
33
3
0
238,966
0
L
Sol
9,790
753
36
3
0
219,847
0
L
Fenrir
10,814
832
10
1
0
280,521
0
L
Merlin
9,683
745
21
2
0
226,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role