Player Matchup

Chronos
Chronos
Cryoseisms
Chronos
Level 100
God Stats
3W - 2L
1,385 SR
Queue Stats
70W - 54L
1,366 Elo+
Party 1
Cthulhu
Cthulhu
Faesenj
Cthulhu
Level 108
God Stats
7W - 7L
1,502 SR
Queue Stats
324W - 330L
1,413 Elo+
Solo
Skadi
Skadi
MOJO1053
Skadi
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 13L
1,215 Elo+
Solo
Xbalanque
Xbalanque
thisischimp232
Xbalanque
Level 56
God Stats
2W - 0L
1,500 SR
Queue Stats
20W - 14L
1,472 Elo+
Party 1
Cliodhna
Cliodhna
x-Tony13-x
Cliodhna
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
19W - 26L
1,322 Elo+
Solo
Team Averages
Level 67
1,477 SR
1,358 Elo+

VS

Team Averages
Level 100
1,486 SR
1,354 Elo+
Odin
Odin
Bra029ndon
Odin
Level 85
God Stats
8W - 5L
1,460 SR
Queue Stats
134W - 150L
1,377 Elo+
Party 2
Hun Batz
Hun Batz
Dorsaw
Hun Batz
Level 158
God Stats
6W - 5L
1,591 SR
Queue Stats
486W - 512L
1,380 Elo+
Solo
Geb
Geb
HeIlYahBrother
Geb
Level 122
God Stats
1W - 1L
1,687 SR
Queue Stats
32W - 25L
1,408 Elo+
Solo
Vamana
Vamana
PurpleDidiWitch
Vamana
Level 69
God Stats
0W - 3L
1,255 SR
Queue Stats
103W - 153L
1,282 Elo+
Solo
Serqet
Serqet
whysoseriousak47
Serqet
Level 65
God Stats
2W - 2L
1,439 SR
Queue Stats
314W - 363L
1,322 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Cryoseisms
Chronos
8
0 / 0 / 5
8,370
523
2,147
1,432
423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
Faesenj
Cthulhu
20
12 / 3 / 20
15,163
948
25,841
16,144
22,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Skadi
MOJO1053
Skadi
20
5 / 6 / 22
13,182
824
22,417
17,882
6,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mace

Mace

+10
Physical Power

Xbalanque
thisischimp232
Xbalanque
17
3 / 8 / 14
11,312
707
12,668
13,979
5,494
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cliodhna
x-Tony13-x
Cliodhna
20
16 / 5 / 7
13,643
853
26,350
15,008
7,987
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 7 / 15
11,301
706
9,922
19,097
25,797
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Hun Batz
Dorsaw
Hun Batz
20
8 / 6 / 8
12,766
798
13,146
17,385
8,170
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

17
3 / 8 / 12
11,381
711
17,037
27,132
21,810
Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

18
1 / 7 / 14
11,848
741
4,867
24,969
19,224
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
7 / 8 / 11
12,275
767
7,697
19,189
12,157
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Breastplate

Breastplate

+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

104
Kill Participation
82
36
Kills
22
22
Deaths
36
68
Assists
60
Player
Kills
Deaths
Assists
KDA
L
3
7
15
1.5
W
Chronos
Cryoseisms
Chronos
0
0
5
2.5
L
Hun Batz
Dorsaw
Hun Batz
8
6
8
2
W
Cthulhu
Faesenj
Cthulhu
12
3
20
7.33
L
3
8
12
1.13
W
Skadi
MOJO1053
Skadi
5
6
22
2.67
L
1
7
14
1.14
W
Xbalanque
thisischimp232
Xbalanque
3
8
14
1.25
L
7
8
11
1.56
W
Cliodhna
x-Tony13-x
Cliodhna
16
5
7
3.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,423
Damage
52,669
64,445
Taken
107,772
42,780
Mitigated
87,158
18,684
Healing
35,903
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,922
2,523
1,730
2,126
19,097
25,797
1,260
3,850
15,247
0
19,184
W
Chronos
Cryoseisms
Chronos
2,147
333
493
218
1,432
423
0
235
1,197
4,725
0
L
Hun Batz
Dorsaw
Hun Batz
13,146
2,425
786
4,328
17,385
8,170
339
5,147
12,238
0
37,189
W
Cthulhu
Faesenj
Cthulhu
25,841
1,633
834
2,703
16,144
22,114
678
5,243
10,631
47,439
0
L
17,037
1,133
2,426
8,181
27,132
21,810
875
6,255
20,877
30,627
0
W
Skadi
MOJO1053
Skadi
22,417
7,580
975
4,014
17,882
6,762
2,608
4,608
11,941
0
43,651
L
4,867
1,671
2,815
7,374
24,969
19,224
1,029
7,175
17,794
106
18,067
W
Xbalanque
thisischimp232
Xbalanque
12,668
6,261
1,700
1,226
13,979
5,494
752
4,092
9,302
0
24,362
L
7,697
1,606
2,685
3,452
19,189
12,157
2,064
5,561
13,628
0
16,051
W
Cliodhna
x-Tony13-x
Cliodhna
26,350
1,013
1,436
5,085
15,008
7,987
0
2,859
12,149
0
42,886

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,670
Gold Earned
59,571
159
Minions Killed
128
0
Camps Cleared
0
1,182,581
Distance Traveled
1,426,381
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
11,301
706
14
1
0
284,447
0
W
Chronos
8,370
523
8
1
0
69,178
0
L
Hun Batz
12,766
798
42
3
0
279,545
0
W
Cthulhu
15,163
948
37
2
0
309,340
0
L
Geb
11,381
711
19
1
0
294,461
0
W
Skadi
13,182
824
46
3
0
258,844
0
L
Vamana
11,848
741
23
1
0
296,931
0
W
Xbalanque
11,312
707
30
2
0
247,670
3
L
Serqet
12,275
767
30
2
0
270,997
0
W
Cliodhna
13,643
853
38
2
0
297,549
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role