Player Matchup

Athena
Athena
DemonicAngelT6
Athena
Level 88
God Stats
2W - 4L
1,294 SR
Queue Stats
64W - 68L
1,473 Elo+
Party 2
Bakasura
Bakasura
Ferry Charon
Bakasura
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 20L
1,404 Elo+
Party 3
Sol
Sol
ItsAlduin
Sol
Level 105
God Stats
15W - 8L
1,578 SR
Queue Stats
79W - 68L
1,476 Elo+
Party 2
Chiron
Chiron
SwordsOath
Chiron
Level 113
God Stats
1W - 0L
1,512 SR
Queue Stats
15W - 15L
1,403 Elo+
Party 3
King Arthur
King Arthur
ThiccWeeWee
King Arthur
Level 87
God Stats
10W - 16L
1,434 SR
Queue Stats
138W - 166L
1,418 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,435 Elo+

VS

Team Averages
Level 88
1,498 SR
1,448 Elo+
Danzaburou
Danzaburou
 
Danzaburou
Level 82
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
Algarete
Ymir
Level 68
God Stats
7W - 4L
1,595 SR
Queue Stats
327W - 393L
1,436 Elo+
Party 1
Nemesis
Nemesis
AronDimitri
Nemesis
Level 107
God Stats
2W - 12L
1,240 SR
Queue Stats
248W - 264L
1,386 Elo+
Solo
Hel
Hel
SweetStuqidBeast
Hel
Level 86
God Stats
8W - 7L
1,518 SR
Queue Stats
136W - 147L
1,493 Elo+
Solo
Sol
Sol
ZealousBlood
Sol
Level 95
God Stats
39W - 27L
1,638 SR
Queue Stats
90W - 97L
1,427 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 5
7,044
391
6,836
17,423
12,266
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bakasura
Ferry Charon
Bakasura
15
3 / 4 / 3
9,298
517
7,241
15,374
6,727
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
2 / 4 / 3
9,084
505
10,251
12,186
4,490
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chiron
SwordsOath
Chiron
17
6 / 2 / 2
10,381
577
13,105
12,541
4,116
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Bow

Short Bow

+15%
Attack Speed

King Arthur
ThiccWeeWee
King Arthur
13
3 / 3 / 3
8,673
482
8,988
19,012
11,502
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
 
Danzaburou
15
3 / 4 / 1
8,776
488
8,128
12,590
4,349
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ymir
12
2 / 1 / 3
8,024
446
3,615
10,234
6,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
AronDimitri
Nemesis
16
4 / 0 / 6
9,340
519
9,738
12,745
5,207
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
4 / 5 / 2
8,991
500
10,426
14,110
10,264
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

14
5 / 4 / 4
8,951
497
21,402
13,932
5,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
34
14
Kills
18
18
Deaths
14
16
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
 
Danzaburou
3
4
1
0.88
L
Ymir
2
1
3
3.5
L
Nemesis
AronDimitri
Nemesis
4
0
6
7
W
0
5
5
0.5
W
Bakasura
Ferry Charon
Bakasura
3
4
3
1.13
W
2
4
3
0.88
L
4
5
2
1
W
Chiron
SwordsOath
Chiron
6
2
2
3.5
W
King Arthur
ThiccWeeWee
King Arthur
3
3
3
1.5
L
5
4
4
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,421
Damage
53,309
76,536
Taken
63,611
39,101
Mitigated
31,822
23,648
Healing
26,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
 
Danzaburou
8,128
2,375
0
1,620
12,590
4,349
84
1,507
10,943
0
62,531
L
Ymir
3,615
650
0
2,404
10,234
6,471
0
2,617
7,477
18,748
0
L
Nemesis
AronDimitri
Nemesis
9,738
3,412
0
7,404
12,745
5,207
0
2,130
10,336
0
59,535
W
6,836
1,926
538
3,477
17,423
12,266
288
8,678
8,647
22,449
0
W
Bakasura
Ferry Charon
Bakasura
7,241
3,685
0
5,721
15,374
6,727
0
7,638
7,548
0
51,147
W
10,251
5,250
0
4,862
12,186
4,490
2,373
5,758
6,300
57,325
5,234
L
10,426
671
2,493
6,655
14,110
10,264
498
4,645
8,809
46,795
0
W
Chiron
SwordsOath
Chiron
13,105
4,353
466
5,189
12,541
4,116
1,908
2,015
10,499
0
67,469
W
King Arthur
ThiccWeeWee
King Arthur
8,988
751
206
3,189
19,012
11,502
197
8,620
10,171
0
39,470
L
21,402
8,671
0
5,894
13,932
5,531
946
5,251
8,199
60,453
7,477

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,480
Gold Earned
44,082
445
Minions Killed
439
0
Camps Cleared
0
1,784,654
Distance Traveled
1,721,054
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
8,776
488
112
6
0
311,068
1
L
Ymir
8,024
446
26
1
0
307,734
4
L
Nemesis
9,340
519
92
5
0
434,985
7
W
Athena
7,044
391
29
2
0
357,713
1
W
Bakasura
9,298
517
108
6
0
437,055
1
W
Sol
9,084
505
105
6
0
299,852
2
L
Hel
8,991
500
94
5
0
341,934
0
W
Chiron
10,381
577
132
7
0
345,963
1
W
King Arthur
8,673
482
71
4
0
344,071
1
L
Sol
8,951
497
115
6
0
325,333
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role