Player Matchup

Izanami
Izanami
Banthallas
Izanami
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
Heartfelt32
Gilgamesh
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
70W - 60L
1,500 Elo+
Party 2
Olorun
Olorun
Mewthree1312
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 9L
967 Elo+
Party 1
Heimdallr
Heimdallr
UyiyusBerry
Heimdallr
Level 28
God Stats
10W - 6L
1,575 SR
Queue Stats
70W - 70L
1,457 Elo+
Party 2
Cthulhu
Cthulhu
zeroisme1234
Cthulhu
Level 25
God Stats
11W - 12L
1,361 SR
Queue Stats
23W - 22L
1,334 Elo+
Party 1
Team Averages
Level 19
1,487 SR
1,352 Elo+

VS

Team Averages
Level 22
1,495 SR
1,336 Elo+
Neith
Neith
Lllanes
Neith
Level 16
God Stats
4W - 8L
1,483 SR
Queue Stats
35W - 37L
1,319 Elo+
Solo
Kukulkan
Kukulkan
ZAYSMURFF
Kukulkan
Level 18
God Stats
1W - 0L
1,712 SR
Queue Stats
56W - 57L
1,434 Elo+
Solo
Skadi
Skadi
halfgod666
Skadi
Level 23
God Stats
5W - 9L
1,330 SR
Queue Stats
13W - 26L
1,191 Elo+
Solo
Geb
Geb
sauceupjo
Geb
Level 25
God Stats
13W - 8L
1,603 SR
Queue Stats
29W - 31L
1,372 Elo+
Solo
Loki
Loki
seemesh1ne
Loki
Level 27
God Stats
10W - 12L
1,350 SR
Queue Stats
113W - 143L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Banthallas
Izanami
9
0 / 8 / 0
5,890
393
3,794
9,005
2,109
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilgamesh
Heartfelt32
Gilgamesh
13
3 / 2 / 0
7,862
524
6,004
10,358
6,176
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Olorun
9
2 / 9 / 1
6,264
418
5,195
10,252
3,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
UyiyusBerry
Heimdallr
10
3 / 4 / 1
7,046
470
5,605
9,788
3,071
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
zeroisme1234
Cthulhu
9
0 / 4 / 4
6,108
407
5,724
9,500
6,796
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Lllanes
Neith
11
4 / 4 / 10
7,435
496
7,734
8,531
2,712
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
ZAYSMURFF
Kukulkan
17
8 / 0 / 3
9,991
666
7,450
8,351
3,308
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Skadi
13
0 / 3 / 4
7,427
495
3,043
8,009
2,201
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

11
2 / 1 / 11
7,557
504
5,530
10,506
8,152
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

13
13 / 1 / 5
9,024
602
9,597
8,788
2,573
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
60
8
Kills
27
27
Deaths
9
6
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Izanami
Banthallas
Izanami
0
8
0
0
L
Gilgamesh
Heartfelt32
Gilgamesh
3
2
0
1.5
W
Neith
Lllanes
Neith
4
4
10
2.25
L
Olorun
2
9
1
0.28
L
Heimdallr
UyiyusBerry
Heimdallr
3
4
1
0.88
W
Kukulkan
ZAYSMURFF
Kukulkan
8
0
3
9.5
W
Skadi
0
3
4
0.67
W
2
1
11
7.5
W
13
1
5
15.5
L
Cthulhu
zeroisme1234
Cthulhu
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,322
Damage
33,354
48,903
Taken
44,185
21,845
Mitigated
18,946
10,513
Healing
12,686
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Banthallas
Izanami
3,794
3,023
0
556
9,005
2,109
0
1,415
7,590
0
33,022
L
Gilgamesh
Heartfelt32
Gilgamesh
6,004
613
0
3,370
10,358
6,176
1,318
1,164
9,194
3,599
36,828
W
Neith
Lllanes
Neith
7,734
3,448
453
2,891
8,531
2,712
1,252
2,231
6,017
0
33,237
L
Olorun
5,195
3,253
90
1,186
10,252
3,693
0
4,928
5,324
18,001
4,010
L
Heimdallr
UyiyusBerry
Heimdallr
5,605
3,415
0
2,244
9,788
3,071
676
2,710
7,078
0
34,409
W
Kukulkan
ZAYSMURFF
Kukulkan
7,450
1,107
0
2,665
8,351
3,308
0
2,155
6,149
86,046
0
W
Skadi
3,043
563
0
2,475
8,009
2,201
0
118
7,554
0
45,209
W
5,530
293
211
2,632
10,506
8,152
112
3,265
6,565
23,712
0
W
9,597
1,956
0
1,359
8,788
2,573
0
1,693
6,756
0
35,179
L
Cthulhu
zeroisme1234
Cthulhu
5,724
200
574
2,493
9,500
6,796
264
2,992
6,508
17,272
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,170
Gold Earned
41,434
277
Minions Killed
394
0
Camps Cleared
0
1,340,682
Distance Traveled
1,544,534
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
5,890
393
60
4
0
260,112
0
L
Gilgamesh
7,862
524
83
6
0
285,533
1
W
Neith
7,435
496
62
4
0
325,773
1
L
Olorun
6,264
418
42
3
0
240,261
0
L
Heimdallr
7,046
470
73
5
0
266,713
3
W
Kukulkan
9,991
666
155
10
0
283,602
4
W
Skadi
7,427
495
85
6
0
273,614
0
W
Geb
7,557
504
33
2
0
325,249
2
W
Loki
9,024
602
59
4
0
336,296
1
L
Cthulhu
6,108
407
19
1
0
288,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role