Player Matchup

Bellona
Bellona
Beelik
Bellona
Level 29
God Stats
14W - 9L
1,716 SR
Queue Stats
81W - 93L
1,433 Elo+
Solo
Raijin
Raijin
Infinity_Lauty02
Raijin
Level 4
God Stats
0W - 1L
1,339 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
juandovich
Kukulkan
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 12
1,518 SR
1,478 Elo+

VS

Team Averages
Level 38
1,511 SR
1,373 Elo+
Ares
Ares
Chitava1630
Ares
Level 18
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 15L
1,549 Elo+
Solo
Ra
Ra
Pocahontaas
Ra
Level 84
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 1
Loki
Loki
RapazComum
Loki
Level 12
God Stats
1W - 1L
1,533 SR
Queue Stats
1W - 3L
1,286 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Beelik
Bellona
11
2 / 1 / 1
7,617
762
8,098
10,746
10,638
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

9
0 / 9 / 2
6,394
639
5,242
11,138
3,686
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Kukulkan
juandovich
Kukulkan
9
1 / 10 / 0
6,224
622
4,128
8,900
3,078
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 1 / 12
9,037
904
6,298
10,702
11,601
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
7 / 0 / 13
8,869
887
10,925
7,596
3,777
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

12
7 / 2 / 9
8,624
862
9,409
7,873
3,785
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
54
3
Kills
20
20
Deaths
3
3
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Bellona
Beelik
Bellona
2
1
1
2.5
W
6
1
12
12
L
0
9
2
0.11
W
7
0
13
13.5
W
7
2
9
5.75
L
Kukulkan
juandovich
Kukulkan
1
10
0
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,468
Damage
26,632
30,784
Taken
26,171
17,402
Mitigated
19,163
2,224
Healing
9,608
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bellona
Beelik
Bellona
8,098
1,361
210
1,232
10,746
10,638
0
4,594
6,152
1,738
20,234
W
6,298
820
78
2,806
10,702
11,601
504
4,691
6,011
15,234
0
L
5,242
1,443
66
615
11,138
3,686
0
7,503
3,635
14,662
0
W
10,925
2,307
2,472
3,198
7,596
3,777
897
3,777
3,819
37,527
0
W
9,409
2,522
419
635
7,873
3,785
566
2,404
5,469
0
25,168
L
Kukulkan
juandovich
Kukulkan
4,128
1,172
0
101
8,900
3,078
0
5,370
3,530
10,021
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,235
Gold Earned
26,530
67
Minions Killed
104
2
Camps Cleared
7
481,075
Distance Traveled
619,376
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bellona
7,617
762
37
4
1
194,371
2
W
Ares
9,037
904
10
1
1
210,918
3
L
Raijin
6,394
639
14
1
0
140,540
0
W
Ra
8,869
887
64
6
2
200,041
0
W
Loki
8,624
862
30
3
4
208,417
0
L
Kukulkan
6,224
622
16
2
1
146,164
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role