Player Matchup

Medusa
Medusa
Anais_L123
Medusa
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1
Skadi
Skadi
SanteriaLupa
Skadi
Level 5
God Stats
0W - 3L
1,428 SR
Queue Stats
0W - 3L
1,238 Elo+
Party 1
Tsukuyomi
Tsukuyomi
xXRedXxOp
Tsukuyomi
Level 7
God Stats
0W - 2L
1,387 SR
Queue Stats
1W - 3L
1,365 Elo+
Party 1
Team Averages
Level 5
1,438 SR
1,368 Elo+

VS

Team Averages
Level 65
1,458 SR
1,406 Elo+
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
AmiauXD
Chang'e
Level 6
God Stats
2W - 18L
1,119 SR
Queue Stats
2W - 18L
1,031 Elo+
Party 2
Izanami
Izanami
IMSOHAPPY2
Izanami
Level 29
God Stats
128W - 59L
1,755 SR
Queue Stats
309W - 171L
1,687 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Anais_L123
Medusa
8
0 / 11 / 1
6,431
536
1,004
10,890
3,277
10
2 / 9 / 2
7,580
632
7,094
11,756
3,311
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
xXRedXxOp
Tsukuyomi
10
2 / 9 / 0
7,002
584
6,092
14,164
4,172
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
11
1 / 4 / 15
9,030
753
3,204
13,562
9,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Chang'e
AmiauXD
Chang'e
12
3 / 1 / 15
9,057
755
2,575
4,121
2,908
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
IMSOHAPPY2
Izanami
17
25 / 0 / 3
11,914
993
24,876
8,804
6,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
62
4
Kills
29
29
Deaths
5
3
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
 
Kuzenbo
1
4
15
2.13
W
Chang'e
AmiauXD
Chang'e
3
1
15
10.5
L
Medusa
Anais_L123
Medusa
0
11
1
0.05
W
Izanami
IMSOHAPPY2
Izanami
25
0
3
26.5
L
2
9
2
0.33
L
Tsukuyomi
xXRedXxOp
Tsukuyomi
2
9
0
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,190
Damage
30,655
36,810
Taken
26,487
10,760
Mitigated
19,516
800
Healing
6,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
 
Kuzenbo
3,204
1,002
199
1,493
13,562
9,725
77
72
13,490
9,586
0
W
Chang'e
AmiauXD
Chang'e
2,575
164
1,166
1,198
4,121
2,908
325
0
4,121
7,494
0
L
Medusa
Anais_L123
Medusa
1,004
589
0
0
10,890
3,277
0
2,259
8,505
0
6,470
W
Izanami
IMSOHAPPY2
Izanami
24,876
15,041
0
2,197
8,804
6,883
1,982
280
8,524
0
80,729
L
7,094
2,602
0
71
11,756
3,311
0
1,819
9,911
0
19,331
L
Tsukuyomi
xXRedXxOp
Tsukuyomi
6,092
2,237
0
729
14,164
4,172
0
1,735
12,391
0
24,863

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,013
Gold Earned
30,001
67
Minions Killed
144
1
Camps Cleared
9
378,374
Distance Traveled
616,669
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
9,030
753
8
1
0
177,968
5
W
Chang'e
9,057
755
15
1
1
223,994
0
L
Medusa
6,431
536
14
1
0
96,131
7
W
Izanami
11,914
993
121
10
8
214,707
1
L
Skadi
7,580
632
15
1
1
129,485
0
L
Tsukuyomi
7,002
584
38
3
0
152,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role