Player Matchup

Olorun
Olorun
Fazz_iz_krazy553
Olorun
Level 67
God Stats
2W - 3L
1,245 SR
Queue Stats
33W - 57L
1,295 Elo+
Party 1
Da Ji
Da Ji
KoZeus
Da Ji
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 52L
1,473 Elo+
Party 1
Bellona
Bellona
KylaLDN_
Bellona
Level 10
God Stats
1W - 5L
1,384 SR
Queue Stats
14W - 20L
1,392 Elo+
Party 1
Neith
Neith
Mo0oDyXr55
Neith
Level 22
God Stats
2W - 2L
1,641 SR
Queue Stats
19W - 29L
1,329 Elo+
Solo
Ymir
Ymir
PrinceOfNaij
Ymir
Level 8
God Stats
0W - 2L
1,242 SR
Queue Stats
10W - 11L
1,422 Elo+
Party 1
Team Averages
Level 26
1,402 SR
1,382 Elo+

VS

Team Averages
Level 15
1,591 SR
1,526 Elo+
Rama
Rama
MongoMat3621
Rama
Level 8
God Stats
5W - 0L
1,500 SR
Queue Stats
95W - 61L
1,438 Elo+
Solo
Fenrir
Fenrir
Stuuurdy
Fenrir
Level 15
God Stats
2W - 0L
1,749 SR
Queue Stats
34W - 18L
1,622 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
chief_bap
Morgan Le Fay
Level 5
God Stats
1W - 0L
1,694 SR
Queue Stats
2W - 3L
1,734 Elo+
Solo
Anubis
Anubis
omisws
Anubis
Level 28
God Stats
17W - 14L
1,511 SR
Queue Stats
284W - 300L
1,447 Elo+
Solo
Gilgamesh
Gilgamesh
ouzo-flp
Gilgamesh
Level 21
God Stats
2W - 2L
1,500 SR
Queue Stats
93W - 99L
1,389 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 5 / 0
5,806
528
2,154
7,987
1,644
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Da Ji
KoZeus
Da Ji
9
3 / 4 / 2
5,853
532
4,937
8,594
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bellona
KylaLDN_
Bellona
8
2 / 3 / 0
5,169
470
2,032
5,168
3,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Neith
7
0 / 6 / 2
4,833
439
3,595
6,202
2,049
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

7
0 / 5 / 0
4,448
404
720
7,444
2,402
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
6 / 0 / 2
7,028
639
6,990
5,858
1,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
Stuuurdy
Fenrir
11
8 / 2 / 5
7,162
651
6,418
7,077
2,474
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morgan Le Fay
chief_bap
Morgan Le Fay
13
4 / 1 / 3
7,437
676
2,547
5,052
1,565
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anubis
omisws
Anubis
10
4 / 2 / 4
6,076
552
5,073
4,588
1,786
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Gilgamesh
ouzo-flp
Gilgamesh
10
1 / 2 / 5
6,251
568
4,822
6,643
5,282
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
42
7
Kills
23
23
Deaths
7
4
Assists
19
Player
Kills
Deaths
Assists
KDA
L
2
5
0
0.4
L
Da Ji
KoZeus
Da Ji
3
4
2
1
L
Bellona
KylaLDN_
Bellona
2
3
0
0.67
L
Neith
0
6
2
0.17
W
6
0
2
7
L
0
5
0
0
W
Fenrir
Stuuurdy
Fenrir
8
2
5
5.25
W
Morgan Le Fay
chief_bap
Morgan Le Fay
4
1
3
5.5
W
Anubis
omisws
Anubis
4
2
4
3
W
Gilgamesh
ouzo-flp
Gilgamesh
1
2
5
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,438
Damage
25,850
35,395
Taken
29,218
12,442
Mitigated
12,746
5,720
Healing
10,175
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,154
1,220
0
1,419
7,987
1,644
0
1,324
6,663
25,730
0
L
Da Ji
KoZeus
Da Ji
4,937
2,199
0
2,944
8,594
2,394
0
1,418
7,176
0
26,450
L
Bellona
KylaLDN_
Bellona
2,032
535
0
214
5,168
3,953
82
0
5,168
1,581
13,184
L
Neith
3,595
1,627
0
605
6,202
2,049
598
2,279
3,923
0
17,532
W
6,990
5,676
0
2,372
5,858
1,639
190
1,294
4,564
0
51,081
L
720
176
0
538
7,444
2,402
0
2,599
4,845
6,863
0
W
Fenrir
Stuuurdy
Fenrir
6,418
1,877
0
3,692
7,077
2,474
0
967
6,110
0
29,804
W
Morgan Le Fay
chief_bap
Morgan Le Fay
2,547
517
0
1,168
5,052
1,565
498
60
4,992
49,918
0
W
Anubis
omisws
Anubis
5,073
427
0
1,894
4,588
1,786
90
720
3,868
24,406
0
W
Gilgamesh
ouzo-flp
Gilgamesh
4,822
1,500
0
1,049
6,643
5,282
0
560
6,083
0
26,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,109
Gold Earned
33,954
171
Minions Killed
347
0
Camps Cleared
0
984,197
Distance Traveled
1,066,689
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
5,806
528
45
4
0
195,552
2
L
Da Ji
5,853
532
49
4
0
218,010
0
L
Bellona
5,169
470
32
3
0
205,337
0
L
Neith
4,833
439
34
3
0
154,515
0
W
Rama
7,028
639
89
8
0
190,181
0
L
Ymir
4,448
404
11
1
0
210,783
0
W
Fenrir
7,162
651
59
5
0
249,597
0
W
Morgan Le Fay
7,437
676
97
9
0
215,393
4
W
Anubis
6,076
552
42
4
0
196,232
3
W
Gilgamesh
6,251
568
60
5
0
215,286
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role