Player Matchup

Bastet
Bastet
 
Bastet
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Sol
Sol
Ducky002
Sol
Level 20
God Stats
4W - 1L
1,801 SR
Queue Stats
20W - 19L
1,596 Elo+
Party 2
Sylvanus
Sylvanus
KidCrimson627
Sylvanus
Level 105
God Stats
3W - 3L
1,561 SR
Queue Stats
134W - 109L
1,574 Elo+
Party 2
Team Averages
Level 94
1,621 SR
1,557 Elo+

VS

Team Averages
Level 51
1,465 SR
1,492 Elo+
Cliodhna
Cliodhna
Izanonymuz
Cliodhna
Level 17
God Stats
5W - 9L
1,425 SR
Queue Stats
60W - 61L
1,527 Elo+
Party 1
Discordia
Discordia
Ysidr0
Discordia
Level 33
God Stats
4W - 7L
1,466 SR
Queue Stats
180W - 220L
1,421 Elo+
Solo
Cerberus
Cerberus
pancake_priest
Cerberus
Level 104
God Stats
4W - 7L
1,506 SR
Queue Stats
102W - 107L
1,527 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
13
10 / 1 / 2
8,753
875
12,897
8,543
2,869
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

10
0 / 1 / 9
6,779
678
2,864
3,640
1,054
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sylvanus
KidCrimson627
Sylvanus
12
3 / 2 / 9
7,863
786
5,656
7,596
5,041
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Izanonymuz
Cliodhna
10
0 / 5 / 3
6,344
634
3,551
8,229
2,171
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
Ysidr0
Discordia
9
3 / 6 / 1
6,670
667
4,886
8,445
1,940
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
9
1 / 2 / 3
6,579
658
3,310
9,131
5,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
13
Kills
4
4
Deaths
13
20
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bastet
 
Bastet
10
1
2
11
W
0
1
9
4.5
L
Cliodhna
Izanonymuz
Cliodhna
0
5
3
0.3
W
Sylvanus
KidCrimson627
Sylvanus
3
2
9
3.75
L
Discordia
Ysidr0
Discordia
3
6
1
0.58
L
Cerberus
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,417
Damage
11,747
19,779
Taken
25,805
8,964
Mitigated
9,179
10,587
Healing
4,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
 
Bastet
12,897
2,348
0
4,491
8,543
2,869
311
3,475
5,068
0
36,344
W
2,864
809
0
803
3,640
1,054
1,847
2,202
1,438
10,593
801
L
Cliodhna
Izanonymuz
Cliodhna
3,551
355
0
989
8,229
2,171
0
2,218
6,011
0
24,895
W
Sylvanus
KidCrimson627
Sylvanus
5,656
2,263
1,182
4,111
7,596
5,041
293
2,977
4,619
15,783
3,587
L
Discordia
Ysidr0
Discordia
4,886
224
0
1,290
8,445
1,940
0
1,610
6,835
13,873
0
L
Cerberus
3,310
344
0
2,188
9,131
5,068
0
4,196
4,935
7,038
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,395
Gold Earned
19,593
95
Minions Killed
104
6
Camps Cleared
2
515,565
Distance Traveled
520,621
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,753
875
41
4
4
217,930
4
W
Sol
6,779
678
21
2
0
146,603
1
L
Cliodhna
6,344
634
58
6
2
174,263
2
W
Sylvanus
7,863
786
33
3
2
151,032
4
L
Discordia
6,670
667
27
3
0
171,206
1
L
Cerberus
6,579
658
19
2
0
175,152
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role