Player Matchup

Mulan
Mulan
 
Mulan
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Sol
Sol
FerbFerreira
Sol
Level 125
God Stats
9W - 5L
1,752 SR
Queue Stats
346W - 370L
1,392 Elo+
Party 3
Neith
Neith
JAGPM SOUZA
Neith
Level 74
God Stats
29W - 36L
1,557 SR
Queue Stats
177W - 228L
1,379 Elo+
Party 3
Bellona
Bellona
MangaDaBoa
Bellona
Level 33
God Stats
2W - 1L
1,500 SR
Queue Stats
8W - 9L
1,370 Elo+
Solo
Ao Kuang
Ao Kuang
auguscellilli
Ao Kuang
Level 67
God Stats
2W - 1L
1,325 SR
Queue Stats
30W - 30L
1,471 Elo+
Party 1
Team Averages
Level 74
1,527 SR
1,422 Elo+

VS

Team Averages
Level 48
1,451 SR
1,371 Elo+
Fenrir
Fenrir
 
Fenrir
Level 79
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
EuOdeioSpider
Nu Wa
Level 67
God Stats
0W - 1L
1,622 SR
Queue Stats
18W - 25L
1,387 Elo+
Solo
Ullr
Ullr
Lukichu07
Ullr
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 108L
1,325 Elo+
Party 2
Guan Yu
Guan Yu
MatiGamerYT-_-
Guan Yu
Level 28
God Stats
0W - 4L
1,132 SR
Queue Stats
79W - 123L
1,300 Elo+
Party 2
Artio
Artio
Thedemond27
Artio
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 171L
1,343 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
9
1 / 0 / 2
5,431
543
2,131
3,961
2,035
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

12
8 / 0 / 5
7,375
738
5,927
5,092
1,432
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

9
5 / 0 / 1
6,117
612
4,088
3,929
1,102
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bellona
MangaDaBoa
Bellona
8
1 / 2 / 4
5,144
514
4,109
5,823
2,853
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate

Breastplate

+20
Physical Protection

Ao Kuang
auguscellilli
Ao Kuang
11
6 / 2 / 5
6,612
661
4,502
6,269
1,691
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
10
4 / 3 / 0
5,943
594
5,376
6,261
2,657
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

7
0 / 7 / 0
4,502
450
2,828
5,015
1,529
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ullr
6
0 / 5 / 1
4,318
432
2,180
7,210
1,824
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

8
0 / 4 / 1
4,889
489
2,884
6,777
3,788
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
0 / 2 / 0
4,420
442
853
5,574
3,262
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
21
Kills
4
4
Deaths
21
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Mulan
 
Mulan
1
0
2
2
L
Fenrir
 
Fenrir
4
3
0
1.33
L
0
7
0
0
W
8
0
5
10.5
W
5
0
1
5.5
L
Ullr
0
5
1
0.1
W
Bellona
MangaDaBoa
Bellona
1
2
4
1.5
L
0
4
1
0.13
L
0
2
0
0
W
Ao Kuang
auguscellilli
Ao Kuang
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,757
Damage
14,121
25,074
Taken
30,837
9,113
Mitigated
13,060
9,718
Healing
5,630
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mulan
 
Mulan
2,131
365
0
1,707
3,961
2,035
0
100
3,853
2,523
18,226
L
Fenrir
 
Fenrir
5,376
1,115
0
1,429
6,261
2,657
0
2,730
3,488
0
29,163
L
2,828
712
0
0
5,015
1,529
0
2,905
2,110
15,685
0
W
5,927
3,577
0
2,750
5,092
1,432
1,488
726
4,286
44,383
0
W
4,088
2,489
0
1,263
3,929
1,102
528
749
3,136
0
24,558
L
Ullr
2,180
1,225
0
1,393
7,210
1,824
288
1,620
5,590
0
13,094
W
Bellona
MangaDaBoa
Bellona
4,109
1,752
0
1,117
5,823
2,853
0
1,437
4,280
0
17,327
L
2,884
672
0
1,053
6,777
3,788
117
2,858
3,566
0
15,153
L
853
104
62
1,693
5,574
3,262
130
551
5,023
11,898
0
W
Ao Kuang
auguscellilli
Ao Kuang
4,502
1,369
0
2,881
6,269
1,691
104
399
5,838
23,352
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,679
Gold Earned
24,072
283
Minions Killed
177
0
Camps Cleared
0
894,016
Distance Traveled
892,194
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
5,431
543
48
5
0
142,209
2
L
Fenrir
5,943
594
62
6
0
198,992
0
L
Nu Wa
4,502
450
30
3
0
170,767
0
W
Sol
7,375
738
103
10
0
191,902
1
W
Neith
6,117
612
42
4
0
185,305
1
L
Ullr
4,318
432
30
3
0
173,694
0
W
Bellona
5,144
514
32
3
0
180,749
0
L
Guan Yu
4,889
489
33
3
0
165,794
3
L
Artio
4,420
442
22
2
0
182,947
3
W
Ao Kuang
6,612
661
58
6
0
193,851
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role