Player Matchup

Guan Yu
Guan Yu
Illusive_Mercy
Guan Yu
Level 114
God Stats
2W - 0L
1,666 SR
Queue Stats
94W - 98L
1,464 Elo+
Solo
Tiamat
Tiamat
R6_Kaneki_
Tiamat
Level 84
God Stats
1W - 2L
1,256 SR
Queue Stats
272W - 343L
1,367 Elo+
Solo
Chiron
Chiron
passe-le-bedo
Chiron
Level 86
God Stats
97W - 109L
1,470 SR
Queue Stats
186W - 189L
1,440 Elo+
Solo
Team Averages
Level 95
1,464 SR
1,424 Elo+

VS

Team Averages
Level 102
1,505 SR
1,407 Elo+
Cthulhu
Cthulhu
ISuperHia
Cthulhu
Level 129
God Stats
9W - 4L
1,612 SR
Queue Stats
287W - 290L
1,469 Elo+
Party 1
Ra
Ra
Stuntlord024
Ra
Level 116
God Stats
12W - 15L
1,442 SR
Queue Stats
331W - 339L
1,454 Elo+
Party 1
Neith
Neith
kscege
Neith
Level 61
God Stats
5W - 12L
1,461 SR
Queue Stats
14W - 27L
1,297 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 8
11,116
741
15,044
16,698
19,987
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Tiamat
R6_Kaneki_
Tiamat
15
6 / 1 / 6
10,499
700
13,611
11,096
7,985
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
4 / 4 / 6
10,100
673
15,793
12,793
4,606
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ISuperHia
Cthulhu
13
5 / 5 / 3
9,896
660
16,191
24,044
20,876
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
2 / 7 / 5
9,180
612
8,045
13,179
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
kscege
Neith
11
1 / 6 / 5
8,435
562
6,239
13,734
3,274
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
21
18
Kills
8
9
Deaths
18
20
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
ISuperHia
Cthulhu
5
5
3
1.3
W
8
4
8
3
W
Tiamat
R6_Kaneki_
Tiamat
6
1
6
9
L
2
7
5
0.64
L
Neith
kscege
Neith
1
6
5
0.58
W
4
4
6
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,448
Damage
30,475
40,587
Taken
50,957
32,578
Mitigated
28,396
13,010
Healing
15,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
ISuperHia
Cthulhu
16,191
1,437
795
4,731
24,044
20,876
0
7,271
16,773
35,943
0
W
15,044
2,364
1,776
3,537
16,698
19,987
523
9,470
7,228
0
33,260
W
Tiamat
R6_Kaneki_
Tiamat
13,611
549
0
3,719
11,096
7,985
0
7,528
3,568
37,282
0
L
8,045
427
2,343
2,831
13,179
4,246
0
3,653
9,526
41,019
0
L
Neith
kscege
Neith
6,239
2,116
442
3,910
13,734
3,274
162
3,089
10,645
0
16,229
W
15,793
5,022
1,359
2,619
12,793
4,606
1,183
7,731
5,034
0
39,150

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,715
Gold Earned
27,511
156
Minions Killed
161
8
Camps Cleared
5
829,165
Distance Traveled
765,771
7
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,896
660
57
4
2
280,915
4
W
Guan Yu
11,116
741
44
3
3
290,928
3
W
Tiamat
10,499
700
47
3
3
281,101
1
L
Ra
9,180
612
85
6
3
249,678
2
L
Neith
8,435
562
19
1
0
235,178
6
W
Chiron
10,100
673
65
4
2
257,136
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role