Player Matchup

Bacchus
Bacchus
Ant22105
Bacchus
Level 117
God Stats
3W - 4L
1,320 SR
Queue Stats
376W - 324L
1,531 Elo+
Solo
Neith
Neith
Brad_Babewood
Neith
Level 105
God Stats
27W - 23L
1,578 SR
Queue Stats
192W - 194L
1,504 Elo+
Solo
Merlin
Merlin
DeliriumH
Merlin
Level 148
God Stats
1W - 0L
1,507 SR
Queue Stats
37W - 51L
1,489 Elo+
Party 2
Susano
Susano
KrillinIt00
Susano
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 78L
1,590 Elo+
Solo
Mulan
Mulan
Nagato student
Mulan
Level 147
God Stats
22W - 9L
1,638 SR
Queue Stats
254W - 247L
1,526 Elo+
Party 2
Team Averages
Level 128
1,508 SR
1,528 Elo+

VS

Team Averages
Level 91
1,456 SR
1,513 Elo+
Khepri
Khepri
Noiegoats
Khepri
Level 86
God Stats
2W - 6L
1,605 SR
Queue Stats
143W - 139L
1,507 Elo+
Solo
Kukulkan
Kukulkan
Pisces5
Kukulkan
Level 119
God Stats
0W - 4L
1,083 SR
Queue Stats
356W - 344L
1,513 Elo+
Solo
Achilles
Achilles
SafiSierra87
Achilles
Level 86
God Stats
26W - 34L
1,553 SR
Queue Stats
654W - 665L
1,544 Elo+
Solo
Sun Wukong
Sun Wukong
rzasharp33
Sun Wukong
Level 56
God Stats
1W - 3L
1,445 SR
Queue Stats
129W - 107L
1,518 Elo+
Party 1
Skadi
Skadi
solidsnake2688
Skadi
Level 109
God Stats
6W - 6L
1,593 SR
Queue Stats
214W - 183L
1,485 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ant22105
Bacchus
12
0 / 1 / 4
7,241
483
5,273
10,135
8,052
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
5 / 3 / 2
8,918
595
9,883
7,708
2,998
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Merlin
DeliriumH
Merlin
14
2 / 1 / 3
8,602
573
3,875
7,701
2,748
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Susano
14
4 / 2 / 3
8,155
544
6,287
11,412
4,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
3 / 1 / 0
8,387
559
10,200
13,965
8,902
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Noiegoats
Khepri
11
2 / 0 / 1
7,502
500
2,903
7,571
4,749
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Kukulkan
Pisces5
Kukulkan
12
1 / 5 / 2
7,267
484
7,518
8,700
3,329
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Achilles
SafiSierra87
Achilles
9
1 / 2 / 2
6,596
440
3,084
6,726
2,099
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Sun Wukong
rzasharp33
Sun Wukong
13
2 / 1 / 0
7,848
523
9,182
14,422
15,232
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 6 / 2
7,161
477
6,626
12,208
3,337
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
15
14
Kills
8
8
Deaths
14
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Ant22105
Bacchus
0
1
4
2
W
5
3
2
2
W
Merlin
DeliriumH
Merlin
2
1
3
3.5
W
Susano
4
2
3
2.75
W
3
1
0
3
L
Khepri
Noiegoats
Khepri
2
0
1
2.5
L
Kukulkan
Pisces5
Kukulkan
1
5
2
0.4
L
Achilles
SafiSierra87
Achilles
1
2
2
1
L
Sun Wukong
rzasharp33
Sun Wukong
2
1
0
2
L
2
6
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,518
Damage
29,313
50,921
Taken
49,627
26,729
Mitigated
28,746
19,353
Healing
16,329
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Ant22105
Bacchus
5,273
805
0
2,281
10,135
8,052
0
3,031
6,958
19,519
0
W
9,883
2,638
0
3,848
7,708
2,998
2,901
1,009
6,675
0
66,213
W
Merlin
DeliriumH
Merlin
3,875
226
0
2,305
7,701
2,748
1,219
3,122
4,423
52,296
0
W
Susano
6,287
1,566
0
5,494
11,412
4,029
0
2,754
8,417
0
46,463
W
10,200
2,259
0
5,425
13,965
8,902
0
33
12,846
2,717
51,036
L
Khepri
Noiegoats
Khepri
2,903
249
1,631
2,044
7,571
4,749
0
2,392
5,083
22,960
0
L
Kukulkan
Pisces5
Kukulkan
7,518
588
0
585
8,700
3,329
0
2,870
5,578
48,749
0
L
Achilles
SafiSierra87
Achilles
3,084
770
0
2,665
6,726
2,099
0
815
5,769
0
28,183
L
Sun Wukong
rzasharp33
Sun Wukong
9,182
1,935
0
6,086
14,422
15,232
0
1,097
13,293
0
44,974
L
6,626
3,398
0
3,318
12,208
3,337
0
1,891
10,317
0
47,413

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,303
Gold Earned
36,374
468
Minions Killed
353
0
Camps Cleared
0
1,479,279
Distance Traveled
1,334,265
13
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
7,241
483
29
2
0
300,316
3
W
Neith
8,918
595
113
8
0
269,491
3
W
Merlin
8,602
573
128
9
0
282,987
1
W
Susano
8,155
544
81
5
0
353,217
0
W
Mulan
8,387
559
117
8
0
273,268
6
L
Khepri
7,502
500
29
2
0
279,273
4
L
Kukulkan
7,267
484
89
6
0
265,815
4
L
Achilles
6,596
440
69
5
0
247,701
1
L
Sun Wukong
7,848
523
88
6
0
311,887
2
L
Skadi
7,161
477
78
5
0
229,589
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role