Player Matchup

Cthulhu
Cthulhu
HazamaTai
Cthulhu
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1
Nu Wa
Nu Wa
Kesabelll
Nu Wa
Level 16
God Stats
0W - 1L
1,281 SR
Queue Stats
12W - 15L
1,316 Elo+
Solo
Ares
Ares
LULA2058
Ares
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,411 Elo+
Party 1
Neith
Neith
LikaLoka1313
Neith
Level 16
God Stats
0W - 1L
1,722 SR
Queue Stats
10W - 15L
1,493 Elo+
Solo
Nemesis
Nemesis
RbRiven
Nemesis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 11
1,501 SR
1,426 Elo+

VS

Team Averages
Level 19
1,479 SR
1,476 Elo+
Bastet
Bastet
BlockedMass30
Bastet
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
26W - 24L
1,557 Elo+
Solo
Ymir
Ymir
ExecutorCrow
Ymir
Level 26
God Stats
3W - 1L
1,459 SR
Queue Stats
79W - 70L
1,533 Elo+
Party 2
Sun Wukong
Sun Wukong
NG-Ookami
Sun Wukong
Level 8
God Stats
6W - 3L
1,751 SR
Queue Stats
12W - 16L
1,259 Elo+
Solo
Skadi
Skadi
iBulleTz
Skadi
Level 28
God Stats
6W - 4L
1,485 SR
Queue Stats
97W - 85L
1,530 Elo+
Party 2
Artemis
Artemis
mateusaires7
Artemis
Level 6
God Stats
1W - 0L
1,198 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
HazamaTai
Cthulhu
12
1 / 4 / 2
7,671
404
7,473
14,415
11,288
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Nu Wa
Kesabelll
Nu Wa
11
1 / 7 / 4
7,639
402
5,708
10,915
2,562
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ares
11
1 / 5 / 3
7,577
399
3,416
16,357
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 6 / 1
8,041
423
5,635
9,724
3,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Nemesis
RbRiven
Nemesis
15
6 / 5 / 3
9,135
481
12,381
15,221
6,483
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 3 / 13
8,797
463
9,720
13,487
4,258
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

14
6 / 1 / 9
10,277
541
8,166
14,598
14,924
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
NG-Ookami
Sun Wukong
14
1 / 2 / 8
9,089
478
6,356
10,226
6,103
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Skadi
iBulleTz
Skadi
19
16 / 0 / 5
11,932
628
20,451
8,628
3,618
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Artemis
mateusaires7
Artemis
14
0 / 4 / 12
8,651
455
6,275
6,175
1,954
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
73
10
Kills
26
27
Deaths
10
13
Assists
47
Player
Kills
Deaths
Assists
KDA
W
3
3
13
3.17
W
6
1
9
10.5
L
Cthulhu
HazamaTai
Cthulhu
1
4
2
0.5
L
Nu Wa
Kesabelll
Nu Wa
1
7
4
0.43
L
Ares
1
5
3
0.5
L
1
6
1
0.25
W
Sun Wukong
NG-Ookami
Sun Wukong
1
2
8
2.5
L
Nemesis
RbRiven
Nemesis
6
5
3
1.5
W
Skadi
iBulleTz
Skadi
16
0
5
18.5
W
Artemis
mateusaires7
Artemis
0
4
12
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,613
Damage
50,968
66,632
Taken
53,114
34,236
Mitigated
30,857
13,576
Healing
16,341
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,720
2,342
0
7,256
13,487
4,258
0
3,435
9,825
0
37,771
W
8,166
926
0
1,049
14,598
14,924
358
5,113
9,175
31,399
0
L
Cthulhu
HazamaTai
Cthulhu
7,473
417
255
3,471
14,415
11,288
175
1,601
12,814
30,409
0
L
Nu Wa
Kesabelll
Nu Wa
5,708
1,235
0
855
10,915
2,562
174
1,829
9,086
28,902
0
L
Ares
3,416
509
0
3,702
16,357
10,308
0
2,002
14,355
16,747
0
L
5,635
1,994
0
1,522
9,724
3,595
1,151
1,486
8,238
0
35,716
W
Sun Wukong
NG-Ookami
Sun Wukong
6,356
614
0
3,125
10,226
6,103
42
3,168
6,524
0
37,152
L
Nemesis
RbRiven
Nemesis
12,381
5,772
0
3,771
15,221
6,483
71
1,375
13,846
0
55,081
W
Skadi
iBulleTz
Skadi
20,451
10,620
0
4,033
8,628
3,618
6,130
2,154
6,428
0
105,005
W
Artemis
mateusaires7
Artemis
6,275
2,128
0
878
6,175
1,954
972
1,826
4,303
0
28,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,063
Gold Earned
48,746
336
Minions Killed
358
0
Camps Cleared
0
1,672,127
Distance Traveled
1,884,347
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
8,797
463
56
3
0
409,513
2
W
Ymir
10,277
541
39
2
0
394,370
4
L
Cthulhu
7,671
404
57
3
0
348,588
1
L
Nu Wa
7,639
402
57
3
0
296,765
3
L
Ares
7,577
399
35
2
0
342,390
0
L
Neith
8,041
423
86
5
0
320,105
5
W
Sun Wukong
9,089
478
54
3
0
346,358
0
L
Nemesis
9,135
481
101
5
0
364,279
5
W
Skadi
11,932
628
160
8
0
397,024
5
W
Artemis
8,651
455
49
3
0
337,082
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role