Player Matchup

Sun Wukong
Sun Wukong
ScubaDann
Sun Wukong
Level 27
God Stats
6W - 8L
1,365 SR
Queue Stats
40W - 75L
1,273 Elo+
Party 1
Tiamat
Tiamat
Th3Toothl355
Tiamat
Level 39
God Stats
1W - 2L
1,344 SR
Queue Stats
65W - 99L
1,242 Elo+
Party 1
Ra
Ra
miglettoes
Ra
Level 30
God Stats
1W - 4L
1,223 SR
Queue Stats
93W - 123L
1,336 Elo+
Party 1
Team Averages
Level 32
1,311 SR
1,284 Elo+

VS

Team Averages
Level 18
1,562 SR
1,151 Elo+
Bastet
Bastet
Dwarfxboiii
Bastet
Level 21
God Stats
3W - 1L
1,607 SR
Queue Stats
15W - 23L
1,205 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Mr_Tin_Can
Cu Chulainn
Level 7
God Stats
1W - 0L
1,679 SR
Queue Stats
1W - 2L
1,057 Elo+
Solo
Charybdis
Charybdis
Th3miniman11
Charybdis
Level 26
God Stats
8W - 7L
1,401 SR
Queue Stats
38W - 55L
1,192 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
ScubaDann
Sun Wukong
15
7 / 5 / 8
12,196
717
14,189
18,892
12,311
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
15
5 / 6 / 10
11,764
692
10,804
16,334
9,121
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
4 / 8 / 9
11,631
684
14,805
14,498
5,440
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
18
11 / 3 / 8
13,118
772
20,552
16,854
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Cu Chulainn
Mr_Tin_Can
Cu Chulainn
14
4 / 9 / 9
11,971
704
8,186
19,003
10,631
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Charybdis
Th3miniman11
Charybdis
16
4 / 4 / 11
11,605
683
12,142
10,938
3,812
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
47
16
Kills
19
19
Deaths
16
27
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Bastet
11
3
8
5
W
Cu Chulainn
Mr_Tin_Can
Cu Chulainn
4
9
9
0.94
L
Sun Wukong
ScubaDann
Sun Wukong
7
5
8
2.2
L
Tiamat
5
6
10
1.67
W
Charybdis
Th3miniman11
Charybdis
4
4
11
2.38
L
4
8
9
1.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,798
Damage
40,880
49,724
Taken
46,795
26,872
Mitigated
20,112
11,065
Healing
11,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bastet
20,552
7,836
426
8,491
16,854
5,669
566
8,005
8,112
0
41,458
W
Cu Chulainn
Mr_Tin_Can
Cu Chulainn
8,186
1,902
0
16
19,003
10,631
544
10,306
7,756
0
21,896
L
Sun Wukong
ScubaDann
Sun Wukong
14,189
5,158
424
4,085
18,892
12,311
331
150
18,742
0
32,786
L
Tiamat
10,804
787
93
3,352
16,334
9,121
645
0
16,334
29,038
0
W
Charybdis
Th3miniman11
Charybdis
12,142
6,288
0
2,298
10,938
3,812
1,802
6,654
3,987
0
50,785
L
14,805
934
593
2,518
14,498
5,440
478
73
14,425
39,110
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,591
Gold Earned
36,694
178
Minions Killed
159
3
Camps Cleared
5
754,979
Distance Traveled
878,232
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bastet
13,118
772
40
2
0
344,119
0
W
Cu Chulainn
11,971
704
21
1
0
263,443
0
L
Sun Wukong
12,196
717
61
4
2
248,056
0
L
Tiamat
11,764
692
45
3
0
259,025
1
W
Charybdis
11,605
683
98
6
5
270,670
2
L
Ra
11,631
684
72
4
1
247,898
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role