Player Matchup

Khepri
Khepri
 
Khepri
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
APP1E PIE GUY
Jing Wei
Level 109
God Stats
3W - 4L
1,487 SR
Queue Stats
234W - 208L
1,605 Elo+
Solo
King Arthur
King Arthur
NauticalLev
King Arthur
Level 125
God Stats
13W - 15L
1,599 SR
Queue Stats
801W - 808L
1,492 Elo+
Party 1
Cabrakan
Cabrakan
Stellarus
Cabrakan
Level 109
God Stats
0W - 2L
1,497 SR
Queue Stats
35W - 21L
1,629 Elo+
Solo
Bastet
Bastet
x_Tensei
Bastet
Level 125
God Stats
28W - 16L
1,632 SR
Queue Stats
733W - 758L
1,468 Elo+
Party 1
Team Averages
Level 122
1,543 SR
1,539 Elo+

VS

Team Averages
Level 142
1,499 SR
1,535 Elo+
Vamana
Vamana
LJC 39
Vamana
Level 124
God Stats
8W - 4L
1,714 SR
Queue Stats
367W - 374L
1,547 Elo+
Party 3
Ah Puch
Ah Puch
LoveHerSighs
Ah Puch
Level 123
God Stats
12W - 11L
1,535 SR
Queue Stats
646W - 611L
1,547 Elo+
Party 3
Ne Zha
Ne Zha
MizzAnthropie
Ne Zha
Level 159
God Stats
4W - 4L
1,481 SR
Queue Stats
317W - 269L
1,591 Elo+
Solo
Jing Wei
Jing Wei
Moroshkin
Jing Wei
Level 149
God Stats
2W - 1L
1,301 SR
Queue Stats
102W - 104L
1,482 Elo+
Party 2
He Bo
He Bo
OLDWooooman
He Bo
Level 156
God Stats
10W - 13L
1,462 SR
Queue Stats
589W - 589L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
 
Khepri
18
2 / 5 / 18
11,588
724
11,636
21,836
36,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Jing Wei
APP1E PIE GUY
Jing Wei
19
5 / 3 / 12
11,415
713
16,766
14,194
8,549
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

King Arthur
NauticalLev
King Arthur
20
13 / 4 / 11
12,829
802
20,309
19,899
30,254
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+30
Physical Protection
+15
Hp 5

Cabrakan
Stellarus
Cabrakan
17
2 / 4 / 14
11,194
700
5,176
17,804
26,876
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bastet
x_Tensei
Bastet
18
4 / 7 / 10
10,670
667
24,891
19,637
11,108
Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
LJC 39
Vamana
20
2 / 4 / 18
11,636
727
11,622
33,794
51,331
Warding Sigil

Warding Sigil

+15
Physical Power
+10
Physical Protection
+15
Magical Protection
+75
Health

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ah Puch
LoveHerSighs
Ah Puch
18
4 / 6 / 15
11,476
717
22,155
16,581
7,689
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

19
6 / 7 / 11
11,471
717
16,078
22,214
19,249
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Moroshkin
Jing Wei
20
7 / 3 / 12
12,393
775
15,156
15,779
8,039
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

18
3 / 6 / 14
11,409
713
14,325
15,185
6,661
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
92
26
Kills
22
23
Deaths
26
65
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Khepri
 
Khepri
2
5
18
2.2
L
Jing Wei
APP1E PIE GUY
Jing Wei
5
3
12
3.67
W
Vamana
LJC 39
Vamana
2
4
18
2.75
W
Ah Puch
LoveHerSighs
Ah Puch
4
6
15
1.92
W
6
7
11
1.64
W
Jing Wei
Moroshkin
Jing Wei
7
3
12
4.33
L
King Arthur
NauticalLev
King Arthur
13
4
11
4.63
W
3
6
14
1.67
L
Cabrakan
Stellarus
Cabrakan
2
4
14
2.25
L
Bastet
x_Tensei
Bastet
4
7
10
1.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,778
Damage
79,336
93,370
Taken
103,553
113,577
Mitigated
92,969
30,525
Healing
32,162
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Khepri
 
Khepri
11,636
852
3,270
4,414
21,836
36,790
359
9,329
11,959
22,841
0
L
Jing Wei
APP1E PIE GUY
Jing Wei
16,766
13,486
2,562
4,563
14,194
8,549
1,829
5,782
8,269
0
38,817
W
Vamana
LJC 39
Vamana
11,622
2,783
736
11,813
33,794
51,331
352
5,172
27,966
438
28,056
W
Ah Puch
LoveHerSighs
Ah Puch
22,155
796
453
2,441
16,581
7,689
685
2,337
14,049
38,206
0
W
16,078
2,698
1,498
4,711
22,214
19,249
438
4,973
16,828
0
27,514
W
Jing Wei
Moroshkin
Jing Wei
15,156
12,190
1,569
5,149
15,779
8,039
3,512
1,206
14,174
0
43,269
L
King Arthur
NauticalLev
King Arthur
20,309
1,792
1,859
3,808
19,899
30,254
401
7,635
12,043
0
36,950
W
14,325
404
2,640
1,152
15,185
6,661
2,130
3,124
11,718
31,781
0
L
Cabrakan
Stellarus
Cabrakan
5,176
317
1,537
3,893
17,804
26,876
702
6,977
10,558
9,784
0
L
Bastet
x_Tensei
Bastet
24,891
3,711
824
3,795
19,637
11,108
14
6,979
12,380
0
38,682

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,696
Gold Earned
58,385
164
Minions Killed
206
0
Camps Cleared
0
1,490,779
Distance Traveled
1,467,155
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Khepri
11,588
724
25
2
0
311,971
0
L
Jing Wei
11,415
713
69
4
0
277,478
1
W
Vamana
11,636
727
26
2
0
340,153
5
W
Ah Puch
11,476
717
42
3
0
300,045
0
W
Ne Zha
11,471
717
12
1
0
268,134
0
W
Jing Wei
12,393
775
73
5
0
305,864
2
L
King Arthur
12,829
802
36
2
0
318,972
1
W
He Bo
11,409
713
53
3
0
252,959
0
L
Cabrakan
11,194
700
6
0
0
274,982
1
L
Bastet
10,670
667
28
2
0
307,376
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role