Player Matchup

Hel
Hel
HTE VipR
Hel
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
138W - 148L
1,314 Elo+
Party 1
Merlin
Merlin
Thomasd19
Merlin
Level 66
God Stats
0W - 2L
1,334 SR
Queue Stats
93W - 106L
1,317 Elo+
Party 1
Skadi
Skadi
sleepyxnova
Skadi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 11L
1,281 Elo+
Party 1
Team Averages
Level 37
1,445 SR
1,304 Elo+

VS

Team Averages
Level 53
1,473 SR
1,330 Elo+
Kali
Kali
SenZoo__
Kali
Level 44
God Stats
19W - 25L
1,323 SR
Queue Stats
30W - 54L
1,263 Elo+
Solo
Scylla
Scylla
SlinkingList17
Scylla
Level 26
God Stats
6W - 12L
1,348 SR
Queue Stats
82W - 120L
1,318 Elo+
Party 2
Hachiman
Hachiman
xx pberk xx
Hachiman
Level 89
God Stats
4W - 0L
1,746 SR
Queue Stats
61W - 63L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 8 / 4
8,822
679
4,441
14,506
3,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Merlin
Thomasd19
Merlin
12
3 / 7 / 2
9,282
714
10,156
10,682
3,841
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

10
0 / 8 / 2
7,535
580
4,394
10,833
2,801
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
13
7 / 2 / 10
10,144
780
5,329
11,654
4,020
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
7 / 2 / 13
10,189
784
13,040
6,948
2,154
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
xx pberk xx
Hachiman
15
9 / 2 / 11
10,553
812
14,088
10,455
3,744
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
57
5
Kills
23
23
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
8
4
0.5
W
Kali
7
2
10
6
W
7
2
13
6.75
L
Merlin
Thomasd19
Merlin
3
7
2
0.57
L
0
8
2
0.13
W
Hachiman
xx pberk xx
Hachiman
9
2
11
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,991
Damage
32,457
36,021
Taken
29,057
10,547
Mitigated
9,918
7,678
Healing
8,909
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,441
369
2,845
3,860
14,506
3,905
538
3,873
10,633
10,558
0
W
Kali
5,329
2,450
0
3,033
11,654
4,020
126
7,489
4,165
0
17,665
W
13,040
471
289
1,394
6,948
2,154
449
3,251
3,697
27,159
0
L
Merlin
Thomasd19
Merlin
10,156
232
0
973
10,682
3,841
533
4,492
6,190
29,712
924
L
4,394
1,523
0
0
10,833
2,801
139
4,779
6,054
0
12,380
W
Hachiman
xx pberk xx
Hachiman
14,088
7,035
0
4,193
10,455
3,744
1,657
4,850
5,605
0
50,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,639
Gold Earned
30,886
86
Minions Killed
146
2
Camps Cleared
7
640,645
Distance Traveled
677,629
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
8,822
679
19
1
0
215,623
0
W
Kali
10,144
780
24
2
2
234,090
0
W
Scylla
10,189
784
44
3
1
227,344
5
L
Merlin
9,282
714
52
4
2
206,873
2
L
Skadi
7,535
580
15
1
0
218,149
0
W
Hachiman
10,553
812
78
6
4
216,195
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role