Player Matchup

King Arthur
King Arthur
Chenitz
King Arthur
Level 120
God Stats
1W - 0L
1,406 SR
Queue Stats
11W - 8L
1,486 Elo+
Solo
Chang'e
Chang'e
NattyPoo923
Chang'e
Level 96
God Stats
3W - 2L
1,549 SR
Queue Stats
117W - 98L
1,515 Elo+
Party 3
Heimdallr
Heimdallr
Plasmashot84
Heimdallr
Level 67
God Stats
5W - 3L
1,797 SR
Queue Stats
64W - 63L
1,489 Elo+
Party 4
Ao Kuang
Ao Kuang
TrillMayhem
Ao Kuang
Level 102
God Stats
6W - 5L
1,466 SR
Queue Stats
87W - 70L
1,542 Elo+
Party 3
Ganesha
Ganesha
moasA
Ganesha
Level 106
God Stats
30W - 21L
1,542 SR
Queue Stats
115W - 102L
1,520 Elo+
Party 4
Team Averages
Level 98
1,552 SR
1,510 Elo+

VS

Team Averages
Level 111
1,540 SR
1,500 Elo+
Cernunnos
Cernunnos
BIGMONEYCASH
Cernunnos
Level 121
God Stats
2W - 3L
1,556 SR
Queue Stats
78W - 90L
1,478 Elo+
Solo
Aphrodite
Aphrodite
DrSssMorgann
Aphrodite
Level 105
God Stats
27W - 32L
1,498 SR
Queue Stats
617W - 672L
1,504 Elo+
Party 2
The Morrigan
The Morrigan
VloneGhoul_
The Morrigan
Level 71
God Stats
1W - 2L
1,493 SR
Queue Stats
135W - 151L
1,500 Elo+
Party 1
Fenrir
Fenrir
XSunken_LotusX
Fenrir
Level 114
God Stats
6W - 3L
1,612 SR
Queue Stats
174W - 183L
1,506 Elo+
Party 1
Chaac
Chaac
scoobysnaccs420
Chaac
Level 143
God Stats
7W - 6L
1,542 SR
Queue Stats
595W - 650L
1,510 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Chenitz
King Arthur
17
8 / 0 / 2
10,446
550
17,968
14,495
14,142
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Chang'e
NattyPoo923
Chang'e
15
1 / 4 / 7
9,240
486
7,453
12,935
4,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Heimdallr
Plasmashot84
Heimdallr
15
9 / 4 / 5
10,053
529
19,879
13,630
3,934
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ao Kuang
TrillMayhem
Ao Kuang
18
9 / 0 / 2
10,572
556
6,731
11,915
4,749
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
moasA
Ganesha
14
2 / 0 / 17
10,207
537
10,718
13,588
12,212
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BIGMONEYCASH
Cernunnos
14
1 / 2 / 2
8,658
456
7,647
14,454
3,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Aphrodite
DrSssMorgann
Aphrodite
13
1 / 8 / 3
8,651
455
4,424
19,064
10,716
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

The Morrigan
VloneGhoul_
The Morrigan
14
2 / 6 / 1
8,994
473
10,795
9,977
2,984
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
4 / 4 / 1
9,357
492
7,732
17,493
5,884
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Mace

Mace

+10
Physical Power

12
0 / 9 / 0
8,053
424
6,711
25,501
17,363
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
15
29
Kills
8
8
Deaths
29
33
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Cernunnos
BIGMONEYCASH
Cernunnos
1
2
2
1
W
King Arthur
Chenitz
King Arthur
8
0
2
9
L
Aphrodite
DrSssMorgann
Aphrodite
1
8
3
0.31
W
Chang'e
NattyPoo923
Chang'e
1
4
7
1.13
W
Heimdallr
Plasmashot84
Heimdallr
9
4
5
2.88
W
Ao Kuang
TrillMayhem
Ao Kuang
9
0
2
10
L
The Morrigan
VloneGhoul_
The Morrigan
2
6
1
0.42
L
4
4
1
1.13
W
Ganesha
moasA
Ganesha
2
0
17
10.5
L
0
9
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,749
Damage
37,309
66,563
Taken
86,489
40,033
Mitigated
40,338
24,811
Healing
27,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cernunnos
BIGMONEYCASH
Cernunnos
7,647
3,610
0
3,386
14,454
3,391
0
2,455
11,877
0
56,485
W
King Arthur
Chenitz
King Arthur
17,968
2,023
0
2,001
14,495
14,142
1,727
1,581
12,843
0
74,816
L
Aphrodite
DrSssMorgann
Aphrodite
4,424
967
4,039
5,435
19,064
10,716
0
6,117
12,897
21,906
0
W
Chang'e
NattyPoo923
Chang'e
7,453
356
1,269
4,371
12,935
4,996
886
3,319
9,376
68,178
0
W
Heimdallr
Plasmashot84
Heimdallr
19,879
8,966
0
3,479
13,630
3,934
2,704
3,800
9,762
0
60,343
W
Ao Kuang
TrillMayhem
Ao Kuang
6,731
1,805
0
7,219
11,915
4,749
221
1,646
10,177
57,927
0
L
The Morrigan
VloneGhoul_
The Morrigan
10,795
3,074
0
2,109
9,977
2,984
0
5,536
4,136
53,736
3,191
L
7,732
2,091
0
1,781
17,493
5,884
112
6,325
11,035
0
72,299
W
Ganesha
moasA
Ganesha
10,718
1,617
3,178
3,294
13,588
12,212
49
3,368
10,054
31,902
0
L
6,711
2,037
0
10,363
25,501
17,363
0
4,040
21,371
0
47,087

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,518
Gold Earned
43,713
465
Minions Killed
435
0
Camps Cleared
0
1,832,650
Distance Traveled
1,793,962
24
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cernunnos
8,658
456
106
6
0
389,693
4
W
King Arthur
10,446
550
136
7
0
393,345
0
L
Aphrodite
8,651
455
28
1
0
328,070
5
W
Chang'e
9,240
486
113
6
0
331,404
6
W
Heimdallr
10,053
529
96
5
0
334,143
1
W
Ao Kuang
10,572
556
110
6
0
399,209
10
L
The Morrigan
8,994
473
97
5
0
326,899
2
L
Fenrir
9,357
492
119
6
0
400,713
0
W
Ganesha
10,207
537
10
1
0
374,549
7
L
Chaac
8,053
424
85
4
0
348,587
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role