Player Matchup

Bellona
Bellona
AzazelTealeaf
Bellona
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,785 Elo+
Solo
Baron Samedi
Baron Samedi
Lastbornhornet2
Baron Samedi
Level 29
God Stats
4W - 4L
1,346 SR
Queue Stats
107W - 100L
1,483 Elo+
Solo
Kukulkan
Kukulkan
LouLouVenom
Kukulkan
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,577 Elo+
Solo
Artemis
Artemis
caliber35
Artemis
Level 15
God Stats
11W - 3L
1,712 SR
Queue Stats
53W - 59L
1,457 Elo+
Solo
Tsukuyomi
Tsukuyomi
ttv-uVertic
Tsukuyomi
Level 25
God Stats
7W - 4L
1,735 SR
Queue Stats
11W - 7L
1,641 Elo+
Solo
Team Averages
Level 16
1,559 SR
1,589 Elo+

VS

Team Averages
Level 16
1,592 SR
1,557 Elo+
Ra
Ra
Hoplite_Dori
Ra
Level 25
God Stats
31W - 27L
1,535 SR
Queue Stats
63W - 64L
1,457 Elo+
Solo
Thor
Thor
Not___Forgiven
Thor
Level 4
God Stats
1W - 2L
1,682 SR
Queue Stats
3W - 3L
1,756 Elo+
Solo
Thanatos
Thanatos
boiusalty68
Thanatos
Level 28
God Stats
0W - 3L
1,190 SR
Queue Stats
24W - 32L
1,486 Elo+
Solo
Erlang Shen
Erlang Shen
dreadhead35010
Erlang Shen
Level 4
God Stats
1W - 1L
1,825 SR
Queue Stats
2W - 3L
1,490 Elo+
Solo
Sol
Sol
uwFeARwu
Sol
Level 21
God Stats
4W - 3L
1,730 SR
Queue Stats
109W - 117L
1,596 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
8
0 / 1 / 1
5,067
422
682
4,261
2,717
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Baron Samedi
Lastbornhornet2
Baron Samedi
11
2 / 0 / 4
6,766
564
4,087
7,777
5,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kukulkan
LouLouVenom
Kukulkan
13
11 / 2 / 1
8,150
679
9,102
5,913
1,952
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Artemis
caliber35
Artemis
10
4 / 0 / 6
6,558
547
2,732
3,420
1,312
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
ttv-uVertic
Tsukuyomi
13
5 / 1 / 4
7,342
612
6,116
7,980
2,137
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 3 / 0
5,961
497
4,923
5,194
1,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 9 / 0
4,675
390
330
7,743
3,097
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Thanatos
boiusalty68
Thanatos
13
3 / 2 / 0
7,471
623
5,415
7,980
2,196
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Erlang Shen
dreadhead35010
Erlang Shen
3
0 / 5 / 0
4,045
337
645
3,779
1,307
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 3 / 1
6,324
527
3,748
6,971
2,699
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
5
22
Kills
4
4
Deaths
22
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Bellona
0
1
1
0.5
L
0
3
0
0
W
Baron Samedi
Lastbornhornet2
Baron Samedi
2
0
4
4
W
Kukulkan
LouLouVenom
Kukulkan
11
2
1
5.75
L
0
9
0
0
L
Thanatos
boiusalty68
Thanatos
3
2
0
1.5
W
Artemis
caliber35
Artemis
4
0
6
7
L
Erlang Shen
dreadhead35010
Erlang Shen
0
5
0
0
W
Tsukuyomi
ttv-uVertic
Tsukuyomi
5
1
4
7
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,719
Damage
15,061
29,351
Taken
31,667
13,581
Mitigated
11,024
10,624
Healing
11,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
682
149
0
122
4,261
2,717
47
0
4,261
0
11,677
L
4,923
261
26
1,377
5,194
1,725
129
3,849
1,345
35,734
0
W
Baron Samedi
Lastbornhornet2
Baron Samedi
4,087
622
179
4,705
7,777
5,463
430
3,740
3,531
34,480
0
W
Kukulkan
LouLouVenom
Kukulkan
9,102
1,358
0
1,260
5,913
1,952
842
2,225
3,329
50,802
0
L
330
109
0
192
7,743
3,097
0
4,835
2,734
0
9,617
L
Thanatos
boiusalty68
Thanatos
5,415
1,230
0
7,081
7,980
2,196
0
244
7,722
0
33,958
W
Artemis
caliber35
Artemis
2,732
1,204
0
1,406
3,420
1,312
666
927
2,306
0
18,407
L
Erlang Shen
dreadhead35010
Erlang Shen
645
458
0
415
3,779
1,307
0
687
3,050
0
1,994
W
Tsukuyomi
ttv-uVertic
Tsukuyomi
6,116
2,722
0
2,952
7,980
2,137
421
682
7,253
0
42,186
L
3,748
172
0
2,337
6,971
2,699
0
3,112
3,627
29,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,883
Gold Earned
28,476
314
Minions Killed
247
0
Camps Cleared
0
1,000,246
Distance Traveled
957,010
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
5,067
422
24
2
0
163,943
1
L
Ra
5,961
497
76
6
0
193,428
1
W
Baron Samedi
6,766
564
51
4
0
206,695
2
W
Kukulkan
8,150
679
104
9
0
205,792
0
L
Thor
4,675
390
19
2
0
179,409
0
L
Thanatos
7,471
623
83
7
0
248,371
0
W
Artemis
6,558
547
44
4
0
199,237
0
L
Erlang Shen
4,045
337
5
0
0
112,627
0
W
Tsukuyomi
7,342
612
91
8
0
224,579
0
L
Sol
6,324
527
64
5
0
223,175
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role