Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
Kuand0
Cthulhu
Level 58
God Stats
3W - 3L
1,673 SR
Queue Stats
19W - 20L
1,446 Elo+
Party 2
Discordia
Discordia
Papaw0lf
Discordia
Level 143
God Stats
1W - 0L
1,290 SR
Queue Stats
62W - 54L
1,602 Elo+
Party 3
Hercules
Hercules
Redstingray3
Hercules
Level 25
God Stats
1W - 0L
1,331 SR
Queue Stats
4W - 3L
1,495 Elo+
Party 2
Fenrir
Fenrir
Vαmαnα
Fenrir
Level 18
God Stats
1W - 0L
1,756 SR
Queue Stats
7W - 2L
1,560 Elo+
Party 3
Team Averages
Level 63
1,510 SR
1,521 Elo+

VS

Team Averages
Level 87
1,630 SR
1,589 Elo+
Kumbhakarna
Kumbhakarna
Jonatan-2303
Kumbhakarna
Level 46
God Stats
1W - 1L
1,961 SR
Queue Stats
2W - 1L
1,756 Elo+
Solo
Awilix
Awilix
Phσnσn
Awilix
Level 17
God Stats
2W - 1L
1,833 SR
Queue Stats
3W - 1L
1,651 Elo+
Solo
He Bo
He Bo
YoungFappy
He Bo
Level 105
God Stats
0W - 1L
1,474 SR
Queue Stats
149W - 142L
1,521 Elo+
Party 1
Nox
Nox
marcyhere
Nox
Level 129
God Stats
0W - 2L
1,377 SR
Queue Stats
206W - 177L
1,544 Elo+
Party 1
Tsukuyomi
Tsukuyomi
pocoy0800
Tsukuyomi
Level 139
God Stats
8W - 11L
1,504 SR
Queue Stats
318W - 363L
1,472 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
16
2 / 5 / 10
9,840
703
8,313
10,107
4,758
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
Kuand0
Cthulhu
17
2 / 0 / 10
10,785
770
7,072
13,039
19,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Discordia
Papaw0lf
Discordia
17
5 / 3 / 9
11,297
807
10,623
8,363
3,998
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hercules
Redstingray3
Hercules
15
1 / 2 / 12
9,471
677
8,029
16,604
13,493
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Fenrir
Vαmαnα
Fenrir
18
11 / 3 / 4
12,591
899
16,080
13,278
8,779
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
Jonatan-2303
Kumbhakarna
16
1 / 4 / 4
9,311
665
3,875
13,638
14,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Awilix
Phσnσn
Awilix
16
6 / 7 / 2
10,373
741
12,085
18,885
11,074
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

He Bo
14
1 / 6 / 5
8,250
589
6,598
10,157
3,560
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

17
3 / 4 / 5
9,978
713
10,665
12,843
5,722
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
pocoy0800
Tsukuyomi
9
0 / 0 / 0
6,570
469
0
0
0

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
27
21
Kills
11
13
Deaths
21
45
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
2
5
10
1.4
L
Kumbhakarna
Jonatan-2303
Kumbhakarna
1
4
4
0.75
W
Cthulhu
Kuand0
Cthulhu
2
0
10
7
W
Discordia
Papaw0lf
Discordia
5
3
9
3.17
L
Awilix
Phσnσn
Awilix
6
7
2
1
W
Hercules
Redstingray3
Hercules
1
2
12
3.5
W
Fenrir
Vαmαnα
Fenrir
11
3
4
4.33
L
He Bo
1
6
5
0.58
L
3
4
5
1.38
L
Tsukuyomi
pocoy0800
Tsukuyomi
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,117
Damage
33,223
61,391
Taken
55,523
50,835
Mitigated
34,465
14,129
Healing
5,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
8,313
3,182
0
1,032
10,107
4,758
2,145
3,162
6,603
0
33,759
L
Kumbhakarna
Jonatan-2303
Kumbhakarna
3,875
49
0
1,149
13,638
14,109
0
4,091
9,547
16,930
0
W
Cthulhu
Kuand0
Cthulhu
7,072
339
1,727
2,882
13,039
19,807
270
3,960
8,552
36,375
0
W
Discordia
Papaw0lf
Discordia
10,623
414
0
825
8,363
3,998
685
2,611
5,376
44,111
0
L
Awilix
Phσnσn
Awilix
12,085
4,578
0
2,543
18,885
11,074
1
5,174
13,711
0
34,884
W
Hercules
Redstingray3
Hercules
8,029
2,102
1,058
5,504
16,604
13,493
231
6,981
8,676
0
13,149
W
Fenrir
Vαmαnα
Fenrir
16,080
3,570
0
1,101
13,278
8,779
495
3,612
9,297
0
38,144
L
He Bo
6,598
200
0
396
10,157
3,560
0
4,219
5,938
13,135
0
L
10,665
566
0
1,505
12,843
5,722
0
4,316
8,527
45,650
0
L
Tsukuyomi
pocoy0800
Tsukuyomi
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,984
Gold Earned
44,482
283
Minions Killed
199
10
Camps Cleared
6
1,389,055
Distance Traveled
1,045,132
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
9,840
703
67
5
3
238,000
2
L
Kumbhakarna
9,311
665
17
1
0
272,130
4
W
Cthulhu
10,785
770
79
6
1
293,356
1
W
Discordia
11,297
807
83
6
1
275,021
2
L
Awilix
10,373
741
59
4
5
258,103
2
W
Hercules
9,471
677
12
1
0
286,058
1
W
Fenrir
12,591
899
42
3
5
296,620
5
L
He Bo
8,250
589
23
2
0
244,898
2
L
Nox
9,978
713
100
7
1
270,001
4
L
Tsukuyomi
6,570
469
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role