Player Matchup

Hercules
Hercules
RutheniatuS
Hercules
Level 17
God Stats
17W - 10L
1,580 SR
Queue Stats
35W - 33L
1,393 Elo+
Solo
Chronos
Chronos
fiercetiger93
Chronos
Level 27
God Stats
3W - 2L
1,500 SR
Queue Stats
65W - 49L
1,450 Elo+
Solo
Hel
Hel
lutarx
Hel
Level 13
God Stats
8W - 3L
1,489 SR
Queue Stats
21W - 22L
1,391 Elo+
Party 1
Hachiman
Hachiman
ricotarx
Hachiman
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
24W - 24L
1,457 Elo+
Party 1
Cthulhu
Cthulhu
sheetclub
Cthulhu
Level 6
God Stats
2W - 4L
1,486 SR
Queue Stats
9W - 9L
1,158 Elo+
Party 1
Team Averages
Level 15
1,511 SR
1,369 Elo+

VS

Team Averages
Level 19
1,504 SR
1,453 Elo+
Anubis
Anubis
JudiChop
Anubis
Level 23
God Stats
61W - 39L
1,603 SR
Queue Stats
103W - 95L
1,492 Elo+
Party 2
Set
Set
Kvngashbee
Set
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
MausTheTrex
Tsukuyomi
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 30L
1,477 Elo+
Solo
Neith
Neith
MoistLuv
Neith
Level 27
God Stats
16W - 15L
1,748 SR
Queue Stats
159W - 200L
1,510 Elo+
Solo
Cerberus
Cerberus
ichirodow
Cerberus
Level 15
God Stats
0W - 3L
1,166 SR
Queue Stats
31W - 35L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
RutheniatuS
Hercules
20
8 / 7 / 27
14,689
1,130
20,948
32,406
18,056
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Chronos
20
5 / 6 / 22
13,865
1,067
29,254
25,277
9,304
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Hel
lutarx
Hel
20
12 / 12 / 23
15,598
1,200
22,323
35,205
15,413
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
ricotarx
Hachiman
20
12 / 10 / 22
15,409
1,185
28,933
29,538
10,300
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Cthulhu
sheetclub
Cthulhu
20
6 / 2 / 28
14,908
1,147
23,349
36,659
40,312
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

71

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
JudiChop
Anubis
20
14 / 13 / 16
17,019
1,309
66,513
35,937
18,649
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

20
6 / 11 / 20
14,253
1,096
22,528
23,838
9,915
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tsukuyomi
MausTheTrex
Tsukuyomi
20
8 / 9 / 17
14,657
1,127
33,671
24,061
10,203
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
MoistLuv
Neith
20
7 / 4 / 10
13,822
1,063
14,191
11,215
4,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
ichirodow
Cerberus
20
2 / 7 / 25
13,819
1,063
16,438
36,969
61,077
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Match Insights

Player Kills, Deaths, and Assists

165
Kill Participation
125
43
Kills
37
37
Deaths
44
122
Assists
88
Player
Kills
Deaths
Assists
KDA
L
Anubis
JudiChop
Anubis
14
13
16
1.69
L
6
11
20
1.45
L
Tsukuyomi
MausTheTrex
Tsukuyomi
8
9
17
1.83
L
Neith
MoistLuv
Neith
7
4
10
3
W
Hercules
RutheniatuS
Hercules
8
7
27
3.07
W
Chronos
5
6
22
2.67
L
Cerberus
ichirodow
Cerberus
2
7
25
2.07
W
Hel
lutarx
Hel
12
12
23
1.96
W
Hachiman
ricotarx
Hachiman
12
10
22
2.3
W
Cthulhu
sheetclub
Cthulhu
6
2
28
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

124,807
Damage
153,341
159,085
Taken
132,020
93,385
Mitigated
104,103
51,307
Healing
31,058
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
JudiChop
Anubis
66,513
1,660
2,423
14,168
35,937
18,649
0
20,913
14,225
101,059
0
L
22,528
6,740
0
1,578
23,838
9,915
0
13,713
9,808
0
34,984
L
Tsukuyomi
MausTheTrex
Tsukuyomi
33,671
8,099
0
688
24,061
10,203
0
12,836
10,790
0
51,565
L
Neith
MoistLuv
Neith
14,191
6,140
0
897
11,215
4,259
0
5,873
5,253
0
29,579
W
Hercules
RutheniatuS
Hercules
20,948
3,363
0
7,330
32,406
18,056
0
16,887
15,519
5,812
25,292
W
Chronos
29,254
11,944
0
2,932
25,277
9,304
0
10,490
14,787
52,932
0
L
Cerberus
ichirodow
Cerberus
16,438
1,224
353
10,951
36,969
61,077
0
21,816
13,448
32,124
0
W
Hel
lutarx
Hel
22,323
2,749
15,916
11,293
35,205
15,413
0
19,345
15,860
28,721
0
W
Hachiman
ricotarx
Hachiman
28,933
23,054
0
5,138
29,538
10,300
0
15,867
13,671
0
49,776
W
Cthulhu
sheetclub
Cthulhu
23,349
1,650
107
8,591
36,659
40,312
0
20,362
16,297
52,753
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,469
Gold Earned
73,570
195
Minions Killed
219
4
Camps Cleared
10
1,177,943
Distance Traveled
1,187,113
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
17,019
1,309
94
7
2
211,255
0
L
Set
14,253
1,096
28
2
1
234,784
1
L
Tsukuyomi
14,657
1,127
30
2
3
245,156
0
L
Neith
13,822
1,063
29
2
3
259,153
0
W
Hercules
14,689
1,130
25
2
0
247,092
0
W
Chronos
13,865
1,067
52
4
2
237,460
0
L
Cerberus
13,819
1,063
38
3
1
236,765
1
W
Hel
15,598
1,200
10
1
1
225,405
0
W
Hachiman
15,409
1,185
35
3
1
205,884
1
W
Cthulhu
14,908
1,147
73
6
0
262,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role