Player Matchup

Bacchus
Bacchus
Kyrahgon
Bacchus
Level 104
God Stats
1W - 0L
1,705 SR
Queue Stats
5W - 4L
1,447 Elo+
Party 1
Hun Batz
Hun Batz
Motys900
Hun Batz
Level 25
God Stats
1W - 0L
1,240 SR
Queue Stats
1W - 2L
1,177 Elo+
Party 1
Hades
Hades
taqpaiu
Hades
Level 29
God Stats
1W - 0L
1,525 SR
Queue Stats
5W - 5L
1,416 Elo+
Party 1
Team Averages
Level 53
1,490 SR
1,347 Elo+

VS

Team Averages
Level 45
1,462 SR
1,366 Elo+
Heimdallr
Heimdallr
ChwingChomChomp
Heimdallr
Level 89
God Stats
1W - 3L
1,500 SR
Queue Stats
16W - 23L
1,495 Elo+
Party 2
Guan Yu
Guan Yu
Corbett
Guan Yu
Level 26
God Stats
0W - 2L
1,387 SR
Queue Stats
18W - 30L
1,383 Elo+
Solo
Zeus
Zeus
fazegregpaul911
Zeus
Level 21
God Stats
2W - 5L
1,500 SR
Queue Stats
2W - 6L
1,222 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Kyrahgon
Bacchus
15
2 / 2 / 18
12,194
717
14,985
17,704
23,856
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Hun Batz
Motys900
Hun Batz
15
9 / 3 / 9
12,088
711
10,520
14,048
5,326
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hades
taqpaiu
Hades
16
9 / 0 / 11
12,365
727
15,124
17,402
10,760
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ChwingChomChomp
Heimdallr
11
0 / 6 / 2
9,262
545
11,827
13,193
4,135
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Guan Yu
Corbett
Guan Yu
14
3 / 4 / 2
11,159
656
10,029
21,909
17,422
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

13
2 / 10 / 2
10,629
625
10,652
11,478
3,124
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
11
20
Kills
5
5
Deaths
20
38
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ChwingChomChomp
Heimdallr
0
6
2
0.17
L
Guan Yu
Corbett
Guan Yu
3
4
2
1
W
Bacchus
Kyrahgon
Bacchus
2
2
18
5.5
W
Hun Batz
Motys900
Hun Batz
9
3
9
4.5
L
2
10
2
0.3
W
Hades
taqpaiu
Hades
9
0
11
14.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,629
Damage
32,508
49,154
Taken
46,580
39,942
Mitigated
24,681
20,345
Healing
11,382
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ChwingChomChomp
Heimdallr
11,827
4,421
361
1,329
13,193
4,135
0
10,677
2,239
0
39,459
L
Guan Yu
Corbett
Guan Yu
10,029
673
1,749
7,478
21,909
17,422
0
11,328
9,764
478
29,196
W
Bacchus
Kyrahgon
Bacchus
14,985
1,058
0
4,801
17,704
23,856
717
4,065
13,639
32,722
0
W
Hun Batz
Motys900
Hun Batz
10,520
2,458
0
1,070
14,048
5,326
646
4,643
9,405
0
40,711
L
10,652
970
0
465
11,478
3,124
0
7,284
4,062
26,371
0
W
Hades
taqpaiu
Hades
15,124
1,747
1,712
12,762
17,402
10,760
1,440
3,816
13,332
51,921
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,647
Gold Earned
31,050
153
Minions Killed
135
9
Camps Cleared
2
1,055,484
Distance Traveled
881,314
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
9,262
545
58
3
0
278,610
3
L
Guan Yu
11,159
656
40
2
1
344,902
0
W
Bacchus
12,194
717
36
2
2
335,000
4
W
Hun Batz
12,088
711
49
3
3
315,223
2
L
Zeus
10,629
625
37
2
1
257,802
2
W
Hades
12,365
727
68
4
4
405,261
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role