Player Matchup

Bacchus
Bacchus
Nomada-005
Bacchus
Level 124
God Stats
1W - 4L
1,392 SR
Queue Stats
175W - 285L
1,306 Elo+
Party 1
Neith
Neith
kscege
Neith
Level 61
God Stats
5W - 12L
1,484 SR
Queue Stats
14W - 27L
1,309 Elo+
Solo
Tiamat
Tiamat
lorrson
Tiamat
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 173L
1,299 Elo+
Party 1
Team Averages
Level 85
1,458 SR
1,305 Elo+

VS

Team Averages
Level 63
1,520 SR
1,394 Elo+
Gilgamesh
Gilgamesh
Lbyron45
Gilgamesh
Level 26
God Stats
13W - 9L
1,740 SR
Queue Stats
113W - 65L
1,483 Elo+
Party 2
Poseidon
Poseidon
Magiczny_Przemek
Poseidon
Level 69
God Stats
42W - 76L
1,284 SR
Queue Stats
406W - 589L
1,223 Elo+
Solo
Jormungandr
Jormungandr
orange_publi888
Jormungandr
Level 94
God Stats
19W - 8L
1,537 SR
Queue Stats
60W - 27L
1,476 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Nomada-005
Bacchus
10
2 / 1 / 0
7,012
701
4,662
8,996
8,801
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Neith
kscege
Neith
9
0 / 1 / 1
5,939
594
4,680
7,606
2,524
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
lorrson
Tiamat
9
0 / 3 / 2
6,043
604
3,410
6,758
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
Lbyron45
Gilgamesh
11
4 / 1 / 1
6,962
696
9,532
7,998
5,582
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
0 / 0 / 2
6,251
625
4,164
3,833
1,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Jormungandr
orange_publi888
Jormungandr
10
1 / 1 / 3
6,820
682
4,996
8,030
6,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
11
2
Kills
5
5
Deaths
2
3
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
Lbyron45
Gilgamesh
4
1
1
4.5
W
0
0
2
1
L
Bacchus
Nomada-005
Bacchus
2
1
0
2
L
Neith
kscege
Neith
0
1
1
0.5
L
Tiamat
lorrson
Tiamat
0
3
2
0.33
W
Jormungandr
orange_publi888
Jormungandr
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,752
Damage
18,692
23,360
Taken
19,861
14,115
Mitigated
13,647
7,934
Healing
1,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
Lbyron45
Gilgamesh
9,532
2,136
0
530
7,998
5,582
0
3,100
4,636
3,153
21,069
W
4,164
344
0
157
3,833
1,179
80
1,545
2,204
21,508
0
L
Bacchus
Nomada-005
Bacchus
4,662
542
0
2,095
8,996
8,801
0
4,621
4,375
10,084
0
L
Neith
kscege
Neith
4,680
1,385
686
3,705
7,606
2,524
203
2,588
5,018
0
18,755
L
Tiamat
lorrson
Tiamat
3,410
573
97
1,351
6,758
2,790
0
2,953
3,805
12,640
0
W
Jormungandr
orange_publi888
Jormungandr
4,996
1,761
0
742
8,030
6,886
10
3,093
4,647
15,308
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,994
Gold Earned
20,033
73
Minions Killed
96
1
Camps Cleared
6
519,819
Distance Traveled
591,195
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
6,962
696
30
3
4
204,908
2
W
Poseidon
6,251
625
46
5
1
205,379
2
L
Bacchus
7,012
701
8
1
1
186,775
1
L
Neith
5,939
594
34
3
0
170,353
3
L
Tiamat
6,043
604
31
3
0
162,691
0
W
Jormungandr
6,820
682
20
2
1
180,908
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role