Player Matchup

Terra
Terra
Atton Novasword
Terra
Level 61
God Stats
32W - 45L
1,483 SR
Queue Stats
172W - 192L
1,404 Elo+
Party 3
Freya
Freya
ColdHard_Kash
Freya
Level 122
God Stats
202W - 128L
1,669 SR
Queue Stats
782W - 778L
1,491 Elo+
Solo
Scylla
Scylla
FatedReaper
Scylla
Level 97
God Stats
6W - 2L
1,596 SR
Queue Stats
111W - 99L
1,486 Elo+
Party 2
Pele
Pele
REtUrNOFurm0m
Pele
Level 88
God Stats
1W - 3L
1,337 SR
Queue Stats
71W - 70L
1,494 Elo+
Party 2
King Arthur
King Arthur
theadvanced21
King Arthur
Level 123
God Stats
24W - 22L
1,486 SR
Queue Stats
567W - 655L
1,394 Elo+
Party 3
Team Averages
Level 98
1,514 SR
1,454 Elo+

VS

Team Averages
Level 106
1,573 SR
1,470 Elo+
Vamana
Vamana
Eazy-Ha
Vamana
Level 86
God Stats
3W - 1L
1,555 SR
Queue Stats
296W - 307L
1,485 Elo+
Solo
Chiron
Chiron
Eikthyrnir6251
Chiron
Level 127
God Stats
3W - 3L
1,757 SR
Queue Stats
217W - 207L
1,483 Elo+
Party 4
Anubis
Anubis
Nirvana2003-_-
Anubis
Level 107
God Stats
2W - 0L
1,357 SR
Queue Stats
114W - 98L
1,495 Elo+
Party 4
Pele
Pele
thugjohnson2
Pele
Level 106
God Stats
12W - 10L
1,538 SR
Queue Stats
76W - 81L
1,442 Elo+
Party 1
Khepri
Khepri
thugjohnson3
Khepri
Level 102
God Stats
1W - 2L
1,658 SR
Queue Stats
135W - 130L
1,446 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 4 / 0
4,685
469
2,384
8,825
4,423
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

8
0 / 6 / 1
4,625
463
5,158
7,528
1,935
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Scylla
10
0 / 3 / 2
5,383
538
2,321
6,018
1,365
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
3 / 4 / 0
5,928
593
5,062
8,695
1,893
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
theadvanced21
King Arthur
11
2 / 1 / 0
6,298
630
5,068
6,003
2,606
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
Eazy-Ha
Vamana
10
0 / 1 / 0
5,513
551
3,601
5,772
4,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
8 / 0 / 2
6,725
673
9,433
5,165
1,714
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
5 / 3 / 1
6,398
640
4,131
7,454
3,056
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

11
2 / 1 / 4
6,077
608
3,974
6,700
1,705
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Khepri
10
2 / 1 / 8
6,155
616
2,898
6,225
4,720
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
32
6
Kills
17
18
Deaths
6
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
0
6
1
0.08
W
Vamana
Eazy-Ha
Vamana
0
1
0
0
W
8
0
2
9
L
Scylla
0
3
2
0.33
W
5
3
1
1.83
L
3
4
0
0.75
L
King Arthur
theadvanced21
King Arthur
2
1
0
2
W
2
1
4
4
W
Khepri
2
1
8
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,993
Damage
24,037
37,069
Taken
31,316
12,222
Mitigated
15,693
10,964
Healing
14,657
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,384
577
250
2,640
8,825
4,423
0
1,454
7,371
10,748
0
L
5,158
1,864
0
1,636
7,528
1,935
0
1,182
6,346
19,102
3,810
W
Vamana
Eazy-Ha
Vamana
3,601
923
258
2,995
5,772
4,498
0
411
5,361
0
27,584
W
9,433
4,589
497
2,493
5,165
1,714
530
3,171
1,994
0
34,892
L
Scylla
2,321
773
0
1,115
6,018
1,365
0
2,143
3,875
27,877
0
W
4,131
133
0
3,722
7,454
3,056
891
2,059
5,395
31,130
0
L
5,062
1,814
0
3,203
8,695
1,893
0
2,250
6,361
0
24,258
L
King Arthur
theadvanced21
King Arthur
5,068
491
0
2,120
6,003
2,606
87
0
5,443
3,914
34,541
W
3,974
783
0
3,245
6,700
1,705
0
425
6,275
0
33,650
W
Khepri
2,898
506
201
1,246
6,225
4,720
0
3,500
2,725
13,640
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,919
Gold Earned
30,868
239
Minions Killed
281
0
Camps Cleared
0
902,813
Distance Traveled
938,474
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Terra
4,685
469
15
2
0
184,259
1
L
Freya
4,625
463
39
4
0
157,889
1
W
Vamana
5,513
551
66
7
0
189,763
3
W
Chiron
6,725
673
62
6
0
187,360
0
L
Scylla
5,383
538
54
5
0
169,227
4
W
Anubis
6,398
640
64
6
0
147,616
2
L
Pele
5,928
593
51
5
0
190,457
2
L
King Arthur
6,298
630
80
8
0
200,981
2
W
Pele
6,077
608
70
7
0
225,890
2
W
Khepri
6,155
616
19
2
0
187,845
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role