Player Matchup

Anubis
Anubis
 
Anubis
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artemis
Artemis
HazamaTai
Artemis
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,144 Elo+
Party 1
Gilgamesh
Gilgamesh
LULA2058
Gilgamesh
Level 16
God Stats
1W - 2L
1,500 SR
Queue Stats
2W - 5L
1,144 Elo+
Party 1
Cthulhu
Cthulhu
SoldierSun
Cthulhu
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 6L
1,713 Elo+
Solo
Yemoja
Yemoja
admagic_9
Yemoja
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
83W - 86L
1,342 Elo+
Solo
Team Averages
Level 10
1,500 SR
1,369 Elo+

VS

Team Averages
Level 19
1,446 SR
1,367 Elo+
Kali
Kali
Fenix 102588
Kali
Level 13
God Stats
1W - 2L
1,516 SR
Queue Stats
12W - 20L
1,297 Elo+
Solo
Olorun
Olorun
XxelTuLo_ndX
Olorun
Level 10
God Stats
0W - 3L
1,166 SR
Queue Stats
2W - 5L
1,286 Elo+
Solo
Anhur
Anhur
YouTube_NoctorX
Anhur
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 68L
1,310 Elo+
Solo
Anubis
Anubis
jakeSenpai00
Anubis
Level 26
God Stats
9W - 6L
1,556 SR
Queue Stats
28W - 29L
1,443 Elo+
Solo
Loki
Loki
tio-Smurf-Seduto
Loki
Level 18
God Stats
2W - 6L
1,489 SR
Queue Stats
60W - 49L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
6
2 / 1 / 0
4,123
687
2,747
3,392
1,307
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Artemis
HazamaTai
Artemis
7
3 / 0 / 1
4,364
727
1,806
1,184
230
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Bow

Short Bow

+15%
Attack Speed

Gilgamesh
LULA2058
Gilgamesh
5
0 / 1 / 2
3,616
603
926
2,987
657
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Cthulhu
SoldierSun
Cthulhu
8
2 / 1 / 0
4,514
752
2,798
4,220
2,496
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Yemoja
admagic_9
Yemoja
6
1 / 0 / 2
4,058
676
838
2,159
744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 2 / 2
3,909
652
2,615
4,037
974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Olorun
1
0 / 1 / 0
2,816
469
0
632
154
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

3
0 / 2 / 0
3,108
518
447
1,416
180
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Anubis
7
1 / 1 / 0
4,105
684
1,267
3,672
1,173
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

7
1 / 2 / 0
4,427
738
2,684
4,099
1,283
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
5
8
Kills
3
3
Deaths
8
5
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
2
1
0
2
L
1
2
2
1
W
Artemis
HazamaTai
Artemis
3
0
1
3.5
W
Gilgamesh
LULA2058
Gilgamesh
0
1
2
1
W
Cthulhu
SoldierSun
Cthulhu
2
1
0
2
L
Olorun
0
1
0
0
L
0
2
0
0
W
Yemoja
admagic_9
Yemoja
1
0
2
2
L
Anubis
1
1
0
1
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,115
Damage
7,013
13,942
Taken
13,856
5,434
Mitigated
3,764
6,102
Healing
4,598
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
2,747
283
0
1,718
3,392
1,307
0
1,025
2,367
16,146
0
L
2,615
1,405
0
1,458
4,037
974
0
718
3,319
0
10,951
W
Artemis
HazamaTai
Artemis
1,806
1,146
0
471
1,184
230
681
0
1,184
0
14,570
W
Gilgamesh
LULA2058
Gilgamesh
926
568
0
1,522
2,987
657
0
142
2,845
0
8,730
W
Cthulhu
SoldierSun
Cthulhu
2,798
473
0
1,370
4,220
2,496
0
0
4,220
17,333
0
L
Olorun
0
0
42
28
632
154
0
604
28
0
0
L
447
310
0
0
1,416
180
0
282
1,134
0
3,428
W
Yemoja
admagic_9
Yemoja
838
229
207
814
2,159
744
84
100
2,059
8,068
0
L
Anubis
1,267
345
0
1,943
3,672
1,173
0
1,981
1,691
16,125
0
L
2,684
900
0
1,127
4,099
1,283
0
2,372
1,301
0
18,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,675
Gold Earned
18,365
155
Minions Killed
107
0
Camps Cleared
0
626,226
Distance Traveled
431,233
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
4,123
687
34
6
0
113,632
3
L
Kali
3,909
652
26
4
0
127,503
2
W
Artemis
4,364
727
41
7
0
119,778
0
W
Gilgamesh
3,616
603
25
4
0
122,218
0
W
Cthulhu
4,514
752
41
7
0
139,145
2
L
Olorun
2,816
469
0
0
0
17,085
0
L
Anhur
3,108
518
7
1
0
51,586
0
W
Yemoja
4,058
676
14
2
0
131,453
0
L
Anubis
4,105
684
36
6
0
100,633
1
L
Loki
4,427
738
38
6
0
134,426
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role