Player Matchup

Olorun
Olorun
Kmorand
Olorun
Level 112
God Stats
3W - 1L
1,613 SR
Queue Stats
36W - 28L
1,681 Elo+
Party 2
Charybdis
Charybdis
MrWolfee
Charybdis
Level 91
God Stats
0W - 2L
1,500 SR
Queue Stats
38W - 22L
1,704 Elo+
Party 2
Ah Puch
Ah Puch
PaulBunyun
Ah Puch
Level 104
God Stats
0W - 2L
1,397 SR
Queue Stats
57W - 33L
1,724 Elo+
Party 2
Ne Zha
Ne Zha
Swing915
Ne Zha
Level 87
God Stats
0W - 1L
1,188 SR
Queue Stats
52W - 32L
1,705 Elo+
Party 2
Team Averages
Level 99
1,424 SR
1,703 Elo+

VS

Team Averages
Level 112
1,588 SR
1,497 Elo+
Medusa
Medusa
AkamuSaber
Medusa
Level 160
God Stats
1W - 0L
1,728 SR
Queue Stats
26W - 40L
1,528 Elo+
Party 1
Geb
Geb
ChickenACP
Geb
Level 124
God Stats
1W - 1L
1,747 SR
Queue Stats
1W - 2L
1,317 Elo+
Party 1
Ra
Ra
DjSmoke3123
Ra
Level 125
God Stats
1W - 1L
1,557 SR
Queue Stats
25W - 51L
1,448 Elo+
Solo
Cu Chulainn
Cu Chulainn
JohnBananas
Cu Chulainn
Level 40
God Stats
1W - 0L
1,318 SR
Queue Stats
9W - 7L
1,695 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Kmorand
Olorun
18
6 / 6 / 1
12,001
800
14,297
18,806
7,330
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Charybdis
MrWolfee
Charybdis
16
1 / 6 / 5
10,825
722
8,993
15,428
5,806
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
PaulBunyun
Ah Puch
15
0 / 7 / 2
9,919
661
11,145
18,567
10,069
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ne Zha
Swing915
Ne Zha
18
5 / 4 / 0
11,941
796
11,490
18,905
19,492
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
AkamuSaber
Medusa
18
6 / 6 / 5
12,433
829
17,117
14,285
6,831
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
5 / 3 / 12
13,001
867
12,637
19,876
26,863
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

19
5 / 1 / 8
12,538
836
13,329
10,994
5,707
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cu Chulainn
JohnBananas
Cu Chulainn
19
7 / 2 / 8
12,805
854
19,761
22,788
24,731
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
56
12
Kills
23
23
Deaths
12
8
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Medusa
AkamuSaber
Medusa
6
6
5
1.42
W
5
3
12
3.67
W
5
1
8
9
W
Cu Chulainn
JohnBananas
Cu Chulainn
7
2
8
5.5
L
Olorun
Kmorand
Olorun
6
6
1
1.08
L
Charybdis
MrWolfee
Charybdis
1
6
5
0.58
L
Ah Puch
PaulBunyun
Ah Puch
0
7
2
0.14
L
Ne Zha
Swing915
Ne Zha
5
4
0
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,925
Damage
62,844
71,706
Taken
67,943
42,697
Mitigated
64,132
15,912
Healing
17,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
AkamuSaber
Medusa
17,117
7,081
0
833
14,285
6,831
4,288
8,519
5,717
0
54,879
W
12,637
905
424
1,990
19,876
26,863
598
6,239
13,440
26,478
0
W
13,329
861
5,793
5,330
10,994
5,707
1,667
7,036
3,826
55,566
0
W
Cu Chulainn
JohnBananas
Cu Chulainn
19,761
4,196
0
3,511
22,788
24,731
1,046
4,139
17,991
2,810
62,291
L
Olorun
Kmorand
Olorun
14,297
7,333
279
6,389
18,806
7,330
197
7,537
11,195
58,918
0
L
Charybdis
MrWolfee
Charybdis
8,993
4,913
0
2,080
15,428
5,806
563
7,128
8,224
0
43,071
L
Ah Puch
PaulBunyun
Ah Puch
11,145
934
0
4,017
18,567
10,069
129
6,778
11,585
42,423
0
L
Ne Zha
Swing915
Ne Zha
11,490
4,693
0
3,147
18,905
19,492
413
5,475
13,156
0
43,550

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,686
Gold Earned
50,777
304
Minions Killed
306
12
Camps Cleared
17
938,188
Distance Traveled
1,191,379
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
12,433
829
75
5
5
271,870
0
W
Geb
13,001
867
24
2
1
303,878
0
W
Ra
12,538
836
114
8
6
326,551
3
W
Cu Chulainn
12,805
854
93
6
5
289,080
2
L
Olorun
12,001
800
105
7
4
222,493
1
L
Charybdis
10,825
722
63
4
1
213,376
2
L
Ah Puch
9,919
661
67
4
5
219,754
2
L
Ne Zha
11,941
796
69
5
2
282,565
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role