Player Matchup

Odin
Odin
 
Odin
Level 50
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
MasterNutty
Cthulhu
Level 8
God Stats
0W - 1L
1,186 SR
Queue Stats
0W - 4L
1,136 Elo+
Party 2
Tsukuyomi
Tsukuyomi
NemoDePotato
Tsukuyomi
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Geb
Geb
ScHowl12
Geb
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,075 Elo+
Party 2
Nu Wa
Nu Wa
ScallyTempest
Nu Wa
Level 25
God Stats
0W - 5L
1,176 SR
Queue Stats
32W - 26L
1,473 Elo+
Solo
Team Averages
Level 20
1,372 SR
1,337 Elo+

VS

Team Averages
Level 23
1,623 SR
1,342 Elo+
Morgan Le Fay
Morgan Le Fay
Dirtywindow7695
Morgan Le Fay
Level 29
God Stats
7W - 6L
1,503 SR
Queue Stats
51W - 71L
1,305 Elo+
Party 1
Kuzenbo
Kuzenbo
Jrob08
Kuzenbo
Level 18
God Stats
4W - 0L
1,747 SR
Queue Stats
57W - 55L
1,336 Elo+
Solo
Guan Yu
Guan Yu
Pwnisherr
Guan Yu
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 37L
1,381 Elo+
Solo
Da Ji
Da Ji
ReaperChristian
Da Ji
Level 29
God Stats
2W - 1L
1,560 SR
Queue Stats
227W - 248L
1,368 Elo+
Solo
Apollo
Apollo
xxBrownBoyxx
Apollo
Level 24
God Stats
3W - 1L
1,807 SR
Queue Stats
38W - 57L
1,321 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
1
0 / 0 / 0
2,775
396
0
0
0
Cthulhu
MasterNutty
Cthulhu
1
0 / 0 / 0
2,775
396
0
0
0
Tsukuyomi
NemoDePotato
Tsukuyomi
6
2 / 2 / 0
3,822
546
2,839
3,685
818
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

1
0 / 0 / 0
2,775
396
0
0
0
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

7
5 / 3 / 0
4,332
619
2,954
3,528
900
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Dirtywindow7695
Morgan Le Fay
6
0 / 4 / 1
3,955
565
1,658
3,174
831
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Kuzenbo
Jrob08
Kuzenbo
6
0 / 2 / 2
3,596
514
412
3,767
2,876
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Guan Yu
Pwnisherr
Guan Yu
6
0 / 1 / 0
4,017
574
488
3,974
1,772
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
2 / 0 / 1
4,611
659
923
3,232
897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
7
3 / 0 / 0
4,526
647
1,742
3,020
738
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
9
7
Kills
5
5
Deaths
7
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
0
0
0
W
Morgan Le Fay
Dirtywindow7695
Morgan Le Fay
0
4
1
0.13
W
Kuzenbo
Jrob08
Kuzenbo
0
2
2
0.5
L
Cthulhu
MasterNutty
Cthulhu
0
0
0
0
L
Tsukuyomi
NemoDePotato
Tsukuyomi
2
2
0
1
W
Guan Yu
Pwnisherr
Guan Yu
0
1
0
0
W
2
0
1
2.5
L
0
0
0
0
L
5
3
0
1.67
W
Apollo
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,793
Damage
5,223
7,213
Taken
17,167
1,718
Mitigated
7,114
1,403
Healing
4,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
0
0
0
0
0
0
0
0
0
0
0
W
Morgan Le Fay
Dirtywindow7695
Morgan Le Fay
1,658
416
0
20
3,174
831
270
895
2,109
16,984
0
W
Kuzenbo
Jrob08
Kuzenbo
412
350
30
390
3,767
2,876
313
890
2,652
5,463
0
L
Cthulhu
MasterNutty
Cthulhu
0
0
0
0
0
0
0
0
0
0
0
L
Tsukuyomi
NemoDePotato
Tsukuyomi
2,839
931
0
823
3,685
818
0
228
3,457
0
11,534
W
Guan Yu
Pwnisherr
Guan Yu
488
172
204
1,738
3,974
1,772
292
176
3,764
0
13,670
W
923
189
196
1,029
3,232
897
0
217
2,981
0
19,484
L
0
0
0
0
0
0
0
0
0
0
0
L
2,954
458
0
580
3,528
900
93
1,652
1,686
8,803
0
W
Apollo
1,742
1,049
0
1,254
3,020
738
1,056
279
2,707
0
17,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,479
Gold Earned
20,705
27
Minions Killed
164
0
Camps Cleared
0
229,939
Distance Traveled
650,760
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
2,775
396
0
0
0
0
0
W
Morgan Le Fay
3,955
565
35
5
0
109,960
0
W
Kuzenbo
3,596
514
7
1
0
134,403
0
L
Cthulhu
2,775
396
0
0
0
0
0
L
Tsukuyomi
3,822
546
14
2
0
121,279
0
W
Guan Yu
4,017
574
38
5
0
130,120
1
W
Da Ji
4,611
659
47
7
0
147,036
1
L
Geb
2,775
396
0
0
0
0
0
L
Nu Wa
4,332
619
13
2
0
108,660
2
W
Apollo
4,526
647
37
5
0
129,241
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role