Player Matchup

Fenrir
Fenrir
Kid-Keso
Fenrir
Level 4
God Stats
1W - 4L
1,500 SR
Queue Stats
1W - 8L
981 Elo+
Party 1
Loki
Loki
Kid-roncco
Loki
Level 8
God Stats
3W - 8L
1,740 SR
Queue Stats
5W - 14L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
axel_4errgfg
Kukulkan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 34L
1,251 Elo+
Solo
Nemesis
Nemesis
cxunnie
Nemesis
Level 14
God Stats
2W - 5L
1,253 SR
Queue Stats
3W - 7L
1,235 Elo+
Solo
Thanatos
Thanatos
kid-leo24
Thanatos
Level 13
God Stats
4W - 16L
1,173 SR
Queue Stats
5W - 20L
1,066 Elo+
Party 1
Team Averages
Level 11
1,433 SR
1,162 Elo+

VS

Team Averages
Level 15
1,489 SR
1,345 Elo+
Anubis
Anubis
Joaoh1171
Anubis
Level 16
God Stats
17W - 4L
1,689 SR
Queue Stats
27W - 25L
1,306 Elo+
Solo
Medusa
Medusa
LIL J 954
Medusa
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Set
Set
SNShadow
Set
Level 16
God Stats
10W - 12L
1,257 SR
Queue Stats
16W - 24L
1,169 Elo+
Solo
Olorun
Olorun
SupplyMeerkat52
Olorun
Level 12
God Stats
5W - 5L
1,500 SR
Queue Stats
5W - 5L
1,500 Elo+
Solo
Yemoja
Yemoja
urielito2000523
Yemoja
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 2L
1,248 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kid-Keso
Fenrir
14
9 / 10 / 3
10,142
461
8,293
20,690
5,791
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
4 / 3 / 4
9,926
451
5,191
13,746
4,721
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Kukulkan
axel_4errgfg
Kukulkan
14
3 / 11 / 2
8,745
398
6,416
16,688
4,510
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
cxunnie
Nemesis
17
5 / 14 / 1
11,572
526
9,543
24,523
9,921
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Thanatos
kid-leo24
Thanatos
16
3 / 5 / 4
9,810
446
5,863
18,395
5,762
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Joaoh1171
Anubis
17
13 / 6 / 4
12,078
549
17,484
16,020
8,146
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
LIL J 954
Medusa
20
20 / 4 / 3
13,797
627
35,023
21,018
9,159
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 7 / 6
10,259
466
8,338
11,832
5,915
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

17
3 / 8 / 1
11,610
528
7,777
16,032
9,985
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
2 / 1 / 10
10,753
489
2,394
9,581
14,040
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
67
24
Kills
43
43
Deaths
26
14
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Anubis
Joaoh1171
Anubis
13
6
4
2.5
L
Fenrir
Kid-Keso
Fenrir
9
10
3
1.05
L
4
3
4
2
W
Medusa
LIL J 954
Medusa
20
4
3
5.38
W
5
7
6
1.14
W
3
8
1
0.44
L
Kukulkan
axel_4errgfg
Kukulkan
3
11
2
0.36
L
Nemesis
cxunnie
Nemesis
5
14
1
0.39
L
Thanatos
kid-leo24
Thanatos
3
5
4
1
W
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,306
Damage
71,016
94,042
Taken
74,483
30,705
Mitigated
47,245
14,385
Healing
24,041
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
Joaoh1171
Anubis
17,484
1,902
0
5,445
16,020
8,146
1,789
264
15,756
55,809
0
L
Fenrir
Kid-Keso
Fenrir
8,293
3,051
0
2,271
20,690
5,791
1,210
7,438
12,929
0
22,516
L
5,191
2,112
0
735
13,746
4,721
848
6,885
6,861
0
31,964
W
Medusa
LIL J 954
Medusa
35,023
22,479
0
8,630
21,018
9,159
3,853
1,142
18,748
0
133,069
W
8,338
2,413
105
2,580
11,832
5,915
2,363
3,229
8,603
0
46,647
W
7,777
3,985
339
3,976
16,032
9,985
5,425
1,771
14,261
67,087
5,927
L
Kukulkan
axel_4errgfg
Kukulkan
6,416
852
0
1,500
16,688
4,510
0
3,047
13,217
32,771
0
L
Nemesis
cxunnie
Nemesis
9,543
4,798
0
1,687
24,523
9,921
909
3,024
21,352
100
37,570
L
Thanatos
kid-leo24
Thanatos
5,863
2,522
0
8,192
18,395
5,762
1,192
6,155
12,158
0
49,515
W
2,394
1,255
1,417
1,549
9,581
14,040
2,012
180
9,401
24,654
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,195
Gold Earned
58,497
291
Minions Killed
510
0
Camps Cleared
0
1,731,286
Distance Traveled
1,793,002
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
12,078
549
73
3
0
328,005
1
L
Fenrir
10,142
461
37
2
0
344,522
2
L
Loki
9,926
451
60
3
0
363,056
0
W
Medusa
13,797
627
189
9
0
370,346
1
W
Set
10,259
466
61
3
0
382,480
0
W
Olorun
11,610
528
147
7
0
310,030
0
L
Kukulkan
8,745
398
44
2
0
286,462
1
L
Nemesis
11,572
526
69
3
0
340,512
0
L
Thanatos
9,810
446
81
4
0
396,734
1
W
Yemoja
10,753
489
40
2
0
402,141
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role