Player Matchup

Cthulhu
Cthulhu
Koopaz71
Cthulhu
Level 147
God Stats
5W - 4L
1,702 SR
Queue Stats
83W - 81L
1,612 Elo+
Party 1
Xbalanque
Xbalanque
ProfessorClucker
Xbalanque
Level 156
God Stats
1W - 1L
1,901 SR
Queue Stats
400W - 287L
1,653 Elo+
Party 3
Ymir
Ymir
TankiestTank
Ymir
Level 109
God Stats
7W - 9L
1,522 SR
Queue Stats
89W - 53L
1,670 Elo+
Party 3
Zeus
Zeus
ltz porter
Zeus
Level 140
God Stats
4W - 3L
1,721 SR
Queue Stats
191W - 177L
1,670 Elo+
Party 1
Ravana
Ravana
maxwell566
Ravana
Level 106
God Stats
3W - 3L
1,356 SR
Queue Stats
186W - 172L
1,585 Elo+
Party 1
Team Averages
Level 132
1,640 SR
1,638 Elo+

VS

Team Averages
Level 120
1,619 SR
1,527 Elo+
Zhong Kui
Zhong Kui
Adonisflow
Zhong Kui
Level 152
God Stats
29W - 17L
1,714 SR
Queue Stats
783W - 726L
1,622 Elo+
Party 2
Cthulhu
Cthulhu
Cruddddy1
Cthulhu
Level 107
God Stats
2W - 1L
1,500 SR
Queue Stats
113W - 110L
1,307 Elo+
Solo
Ravana
Ravana
LunchOnMyNuts
Ravana
Level 89
God Stats
18W - 6L
1,734 SR
Queue Stats
604W - 541L
1,587 Elo+
Party 2
Medusa
Medusa
MrPunkey
Medusa
Level 119
God Stats
23W - 20L
1,588 SR
Queue Stats
1,142W - 1,003L
1,563 Elo+
Solo
Chaac
Chaac
SwimmingMan9
Chaac
Level 132
God Stats
3W - 2L
1,560 SR
Queue Stats
295W - 256L
1,555 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Koopaz71
Cthulhu
13
0 / 3 / 3
8,034
502
9,061
11,790
9,803
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Xbalanque
16
2 / 2 / 0
9,012
563
7,351
11,056
3,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 5
6,837
427
2,485
12,148
8,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
0 / 9 / 3
7,366
460
8,216
10,277
1,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ravana
maxwell566
Ravana
12
5 / 8 / 0
7,994
500
7,830
13,046
3,869
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Adonisflow
Zhong Kui
16
4 / 0 / 0
9,638
602
6,225
8,082
6,030
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cthulhu
Cruddddy1
Cthulhu
13
2 / 0 / 7
8,590
537
6,062
9,439
6,911
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
8 / 3 / 9
10,559
660
9,712
8,951
4,181
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Medusa
MrPunkey
Medusa
16
10 / 2 / 6
10,714
670
12,525
10,422
4,420
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

14
1 / 3 / 4
9,141
571
10,406
13,621
12,596
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
51
7
Kills
25
25
Deaths
8
11
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
Adonisflow
Zhong Kui
4
0
0
4
W
Cthulhu
Cruddddy1
Cthulhu
2
0
7
5.5
L
Cthulhu
Koopaz71
Cthulhu
0
3
3
0.5
W
8
3
9
4.17
W
Medusa
MrPunkey
Medusa
10
2
6
6.5
L
Xbalanque
2
2
0
1
W
1
3
4
1
L
0
3
5
0.83
L
0
9
3
0.17
L
Ravana
maxwell566
Ravana
5
8
0
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,943
Damage
44,930
58,317
Taken
50,515
27,029
Mitigated
34,138
14,179
Healing
17,423
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
Adonisflow
Zhong Kui
6,225
912
0
4,613
8,082
6,030
2,690
1,476
6,548
57,888
7,551
W
Cthulhu
Cruddddy1
Cthulhu
6,062
577
154
2,361
9,439
6,911
246
2,208
7,018
28,600
0
L
Cthulhu
Koopaz71
Cthulhu
9,061
1,447
201
4,234
11,790
9,803
0
1,380
10,410
52,811
0
W
9,712
2,261
0
2,761
8,951
4,181
0
3,046
5,657
0
69,684
W
Medusa
MrPunkey
Medusa
12,525
6,047
0
3,331
10,422
4,420
0
3,859
6,322
0
70,853
L
Xbalanque
7,351
3,063
0
5,917
11,056
3,340
0
3,546
7,510
0
65,191
W
10,406
1,864
0
4,203
13,621
12,596
0
7,211
5,208
4,827
53,911
L
2,485
191
0
884
12,148
8,151
0
4,401
7,747
17,347
0
L
8,216
1,408
63
1,146
10,277
1,866
0
1,788
8,489
42,418
0
L
Ravana
maxwell566
Ravana
7,830
2,596
0
1,734
13,046
3,869
0
2,359
10,687
0
47,031

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
48,642
452
Minions Killed
515
0
Camps Cleared
0
1,533,369
Distance Traveled
1,665,247
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
9,638
602
137
9
0
297,712
3
W
Cthulhu
8,590
537
59
4
0
338,503
6
L
Cthulhu
8,034
502
129
8
0
309,658
6
W
Ravana
10,559
660
103
6
0
359,455
5
W
Medusa
10,714
670
97
6
0
325,217
5
L
Xbalanque
9,012
563
136
9
0
298,549
2
W
Chaac
9,141
571
119
7
0
344,360
1
L
Ymir
6,837
427
24
2
0
348,044
2
L
Zeus
7,366
460
85
5
0
291,862
2
L
Ravana
7,994
500
78
5
0
285,256
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role