Player Matchup

Pele
Pele
Botrux
Pele
Level 26
God Stats
0W - 3L
1,301 SR
Queue Stats
90W - 64L
1,612 Elo+
Party 1
Ra
Ra
DFalconz
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,715 Elo+
Solo
Guan Yu
Guan Yu
LckyFox
Guan Yu
Level 21
God Stats
0W - 2L
1,190 SR
Queue Stats
63W - 48L
1,570 Elo+
Party 1
Yemoja
Yemoja
Volorflex
Yemoja
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 24L
1,565 Elo+
Party 2
Ullr
Ullr
thisisnonsense
Ullr
Level 27
God Stats
2W - 2L
1,705 SR
Queue Stats
54W - 33L
1,611 Elo+
Party 2
Team Averages
Level 21
1,439 SR
1,615 Elo+

VS

Team Averages
Level 17
1,605 SR
1,591 Elo+
Chronos
Chronos
 
Chronos
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hou Yi
Hou Yi
AbsoluteAxel
Hou Yi
Level 14
God Stats
6W - 1L
1,643 SR
Queue Stats
34W - 15L
1,684 Elo+
Solo
Ymir
Ymir
Entye
Ymir
Level 26
God Stats
4W - 2L
1,879 SR
Queue Stats
56W - 55L
1,536 Elo+
Solo
Loki
Loki
Jøseh
Loki
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,608 Elo+
Solo
Kali
Kali
Kiilliion
Kali
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 36L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
Botrux
Pele
14
6 / 6 / 2
9,340
519
14,268
16,833
4,595
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

11
0 / 12 / 5
7,130
396
6,111
12,857
3,125
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Guan Yu
LckyFox
Guan Yu
14
1 / 6 / 2
8,440
469
5,358
13,967
11,897
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Yemoja
Volorflex
Yemoja
13
1 / 5 / 4
8,746
486
1,831
12,995
12,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
3 / 6 / 1
8,745
486
7,861
13,103
2,347
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
19
10 / 3 / 4
12,220
679
16,496
19,033
7,206
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hou Yi
18
4 / 0 / 6
11,292
627
11,581
11,694
4,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ymir
Entye
Ymir
12
1 / 3 / 8
8,954
497
1,690
10,658
9,085
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Loki
Jøseh
Loki
19
13 / 2 / 6
12,190
677
14,486
10,747
4,148
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kali
18
7 / 3 / 7
11,834
657
13,906
16,451
8,647
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
66
11
Kills
35
35
Deaths
11
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
10
3
4
4
W
Hou Yi
4
0
6
7
L
Pele
Botrux
Pele
6
6
2
1.17
L
0
12
5
0.21
W
Ymir
Entye
Ymir
1
3
8
1.67
W
Loki
Jøseh
Loki
13
2
6
8
W
Kali
7
3
7
3.5
L
Guan Yu
LckyFox
Guan Yu
1
6
2
0.33
L
Yemoja
Volorflex
Yemoja
1
5
4
0.6
L
3
6
1
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,429
Damage
58,159
69,755
Taken
68,583
34,280
Mitigated
33,825
10,070
Healing
29,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
16,496
4,399
0
7,830
19,033
7,206
4,804
3,130
15,567
96,709
0
W
Hou Yi
11,581
4,654
0
7,292
11,694
4,739
913
1,186
10,414
0
106,509
L
Pele
Botrux
Pele
14,268
4,024
0
2,700
16,833
4,595
520
4,580
12,253
0
47,625
L
6,111
1,266
391
1,824
12,857
3,125
0
5,039
7,818
27,430
0
W
Ymir
Entye
Ymir
1,690
272
0
1,177
10,658
9,085
312
1,536
8,945
11,746
0
W
Loki
Jøseh
Loki
14,486
4,626
0
3,156
10,747
4,148
0
1,702
8,935
0
86,318
W
Kali
13,906
8,303
0
9,766
16,451
8,647
584
447
15,988
0
78,719
L
Guan Yu
LckyFox
Guan Yu
5,358
788
280
1,537
13,967
11,897
208
4,610
9,357
2,496
35,503
L
Yemoja
Volorflex
Yemoja
1,831
640
1,726
1,037
12,995
12,316
0
2,924
10,071
6,994
0
L
7,861
3,126
0
575
13,103
2,347
0
1,033
12,070
0
61,963

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,401
Gold Earned
56,490
349
Minions Killed
635
0
Camps Cleared
0
1,599,744
Distance Traveled
1,800,406
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
12,220
679
162
9
0
366,797
4
W
Hou Yi
11,292
627
171
10
0
319,442
5
L
Pele
9,340
519
80
4
0
330,684
1
L
Ra
7,130
396
44
2
0
291,914
3
W
Ymir
8,954
497
14
1
0
359,548
4
W
Loki
12,190
677
150
8
0
365,082
0
W
Kali
11,834
657
138
8
0
389,537
2
L
Guan Yu
8,440
469
88
5
0
365,035
5
L
Yemoja
8,746
486
16
1
0
300,290
1
L
Ullr
8,745
486
121
7
0
311,821
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role