Player Matchup

Hercules
Hercules
Gold V
Cashiin BN
Hercules
Gold V
Level 95
God Stats
73W - 75L
1,571 SR
Queue Stats
100W - 108L
1,410 MMR
Party 2
Cu Chulainn
Cu Chulainn
Silver II
Shaad Spartan
Cu Chulainn
Silver II
Level 107
God Stats
29W - 30L
1,424 SR
Queue Stats
33W - 46L
981 MMR
Party 2
Merlin
Merlin
Gold I
WagFather
Merlin
Gold I
Level 86
God Stats
78W - 59L
1,632 SR
Queue Stats
723W - 579L
1,266 MMR
Party 2
Team Averages
Gold IV
Gold IV
Average Tier
Level 96
1,542 SR
1,219 MMR

VS

Team Averages
Silver V
Silver V
Average Tier
Level 105
1,627 SR
1,099 MMR
Olorun
Olorun
Silver III
AstupidKing
Olorun
Silver III
Level 108
God Stats
0W - 1L
1,705 SR
Queue Stats
35W - 49L
1,019 MMR
Party 1
Medusa
Medusa
Bronze III
Quinny19XX
Medusa
Bronze III
Level 128
God Stats
0W - 1L
1,842 SR
Queue Stats
34W - 47L
1,366 MMR
Solo
Bacchus
Bacchus
Silver III
SirRazzputin
Bacchus
Silver III
Level 80
God Stats
2W - 4L
1,335 SR
Queue Stats
20W - 54L
913 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Cashiin BN
Hercules
15
6 / 2 / 10
12,201
718
13,873
26,503
33,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Shaad Spartan
Cu Chulainn
17
7 / 2 / 15
12,028
708
12,757
17,142
20,039
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Merlin
WagFather
Merlin
18
9 / 2 / 7
11,975
704
23,874
14,606
6,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
JormungandrArtioZeusSolCthulhu

VS

Bans
Ah Muzen CabGebFenrirAresOdin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
3 / 7 / 2
11,058
650
15,850
17,007
6,871
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Medusa
Quinny19XX
Medusa
13
2 / 8 / 3
9,640
567
16,241
17,568
7,171
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

Bacchus
SirRazzputin
Bacchus
13
1 / 7 / 4
10,033
590
11,183
22,030
25,471
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
15
22
Kills
6
6
Deaths
22
32
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Olorun
3
7
2
0.57
W
Hercules
Cashiin BN
Hercules
6
2
10
5.5
L
Medusa
Quinny19XX
Medusa
2
8
3
0.44
W
Cu Chulainn
Shaad Spartan
Cu Chulainn
7
2
15
7.25
L
Bacchus
SirRazzputin
Bacchus
1
7
4
0.43
W
Merlin
WagFather
Merlin
9
2
7
6.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,504
Damage
43,274
58,251
Taken
56,605
59,974
Mitigated
39,513
15,988
Healing
8,749
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
15,850
8,577
950
2,674
17,007
6,871
0
8,152
8,855
42,098
0
W
Hercules
Cashiin BN
Hercules
13,873
4,524
0
8,358
26,503
33,609
350
11,209
15,294
3,051
19,824
L
Medusa
Quinny19XX
Medusa
16,241
6,699
0
1,614
17,568
7,171
0
6,971
10,597
0
39,902
W
Cu Chulainn
Shaad Spartan
Cu Chulainn
12,757
2,194
0
3,153
17,142
20,039
632
7,206
9,936
0
39,176
L
Bacchus
SirRazzputin
Bacchus
11,183
2,019
449
3,062
22,030
25,471
0
10,614
11,416
24,203
0
W
Merlin
WagFather
Merlin
23,874
2,210
72
4,405
14,606
6,326
1,022
9,204
5,402
75,100
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,204
Gold Earned
30,731
200
Minions Killed
156
10
Camps Cleared
4
911,140
Distance Traveled
858,450
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
11,058
650
71
4
2
283,315
2
W
Hercules
12,201
718
32
2
2
290,092
3
L
Medusa
9,640
567
64
4
2
272,357
2
W
Cu Chulainn
12,028
708
57
3
0
321,876
3
L
Bacchus
10,033
590
21
1
0
302,778
2
W
Merlin
11,975
704
111
7
8
299,172
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role