Player Matchup

Chang'e
Chang'e
NYStheGOAT
Chang'e
Level 10
God Stats
2W - 1L
1,183 SR
Queue Stats
7W - 5L
1,342 Elo+
Solo
Bellona
Bellona
SmexyyLexii
Bellona
Level 26
God Stats
23W - 15L
1,296 SR
Queue Stats
46W - 33L
1,371 Elo+
Solo
Medusa
Medusa
Styfler27
Medusa
Level 42
God Stats
22W - 29L
1,452 SR
Queue Stats
23W - 36L
1,373 Elo+
Party 1
Sobek
Sobek
ZeusBzH35
Sobek
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 6L
1,219 Elo+
Party 1
Nemesis
Nemesis
cincosromel867
Nemesis
Level 27
God Stats
22W - 29L
1,464 SR
Queue Stats
157W - 176L
1,298 Elo+
Solo
Team Averages
Level 22
1,379 SR
1,321 Elo+

VS

Team Averages
Level 10
1,496 SR
1,046 Elo+
Anhur
Anhur
LoCo Ono808
Anhur
Level 16
God Stats
13W - 9L
1,481 SR
Queue Stats
57W - 86L
1,236 Elo+
Solo
Olorun
Olorun
Tmesis96
Olorun
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
988 Elo+
Party 2
Ares
Ares
UsainBands
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,026 Elo+
Party 2
Cerberus
Cerberus
fantasyfbgenius
Cerberus
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
993 Elo+
Solo
Hun Batz
Hun Batz
xTopShotta_12x
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
988 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
NYStheGOAT
Chang'e
20
8 / 2 / 18
14,056
1,004
22,896
15,913
5,795
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bellona
SmexyyLexii
Bellona
20
2 / 1 / 15
12,366
883
18,316
13,777
10,424
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Medusa
Styfler27
Medusa
20
10 / 0 / 21
14,710
1,051
28,079
14,109
5,646
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sobek
ZeusBzH35
Sobek
19
4 / 1 / 14
12,196
871
10,295
15,278
17,625
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

20
13 / 2 / 7
14,588
1,042
24,455
17,094
7,963
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Team 1 Tickets

243

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
1 / 10 / 5
12,391
885
15,670
19,369
10,401
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Olorun
Tmesis96
Olorun
17
1 / 6 / 1
10,933
781
5,680
15,001
6,003
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

17
1 / 8 / 2
11,724
837
11,582
26,589
31,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
19
0 / 3 / 4
11,896
850
7,258
27,636
19,391
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Hun Batz
18
3 / 10 / 2
12,129
866
24,796
23,588
9,455
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

112
Kill Participation
20
37
Kills
6
6
Deaths
37
75
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
10
5
0.35
W
Chang'e
NYStheGOAT
Chang'e
8
2
18
8.5
W
Bellona
SmexyyLexii
Bellona
2
1
15
9.5
W
Medusa
Styfler27
Medusa
10
0
21
20.5
L
Olorun
Tmesis96
Olorun
1
6
1
0.25
L
1
8
2
0.25
W
Sobek
ZeusBzH35
Sobek
4
1
14
11
W
13
2
7
8.25
L
Cerberus
0
3
4
0.67
L
Hun Batz
3
10
2
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,041
Damage
64,986
76,171
Taken
112,183
47,453
Mitigated
77,041
23,463
Healing
11,170
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,670
7,802
0
0
19,369
10,401
0
4,821
14,548
0
38,051
W
Chang'e
NYStheGOAT
Chang'e
22,896
6,244
4,403
4,920
15,913
5,795
0
4,019
11,894
37,481
0
W
Bellona
SmexyyLexii
Bellona
18,316
7,104
0
4,761
13,777
10,424
0
7,040
6,737
0
31,142
W
Medusa
Styfler27
Medusa
28,079
15,849
0
3,665
14,109
5,646
0
4,299
9,810
18
48,780
L
Olorun
Tmesis96
Olorun
5,680
156
905
1,912
15,001
6,003
0
4,344
10,657
11,730
0
L
11,582
1,198
0
376
26,589
31,791
0
6,377
19,965
24,485
0
W
Sobek
ZeusBzH35
Sobek
10,295
1,659
0
4,406
15,278
17,625
0
4,576
10,702
14,476
0
W
24,455
13,434
0
1,308
17,094
7,963
0
4,586
11,508
0
59,299
L
Cerberus
7,258
552
0
7,977
27,636
19,391
0
10,309
17,327
41,195
0
L
Hun Batz
24,796
7,113
0
0
23,588
9,455
0
7,358
16,230
0
36,803

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,916
Gold Earned
59,073
207
Minions Killed
216
6
Camps Cleared
0
1,344,479
Distance Traveled
1,125,061
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
12,391
885
61
4
0
166,564
0
W
Chang'e
14,056
1,004
39
3
0
229,522
0
W
Bellona
12,366
883
38
3
2
281,918
2
W
Medusa
14,710
1,051
49
4
0
278,016
0
L
Olorun
10,933
781
13
1
0
251,273
0
L
Ares
11,724
837
18
1
0
194,566
0
W
Sobek
12,196
871
8
1
0
269,045
5
W
Nemesis
14,588
1,042
73
5
4
285,978
0
L
Cerberus
11,896
850
98
7
0
247,779
0
L
Hun Batz
12,129
866
26
2
0
264,879
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role