Player Matchup

Discordia
Discordia
 
Discordia
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Cthulhu
Cthulhu
SaintMCCIII
Cthulhu
Level 128
God Stats
8W - 4L
1,630 SR
Queue Stats
148W - 146L
1,592 Elo+
Party 3
Loki
Loki
SexyBullDozer
Loki
Level 117
God Stats
15W - 12L
1,605 SR
Queue Stats
518W - 511L
1,511 Elo+
Party 3
Chaac
Chaac
SexyDumpTruck
Chaac
Level 121
God Stats
31W - 15L
1,659 SR
Queue Stats
377W - 402L
1,489 Elo+
Party 3
Ullr
Ullr
lLeunaml
Ullr
Level 87
God Stats
1W - 0L
1,669 SR
Queue Stats
23W - 15L
1,656 Elo+
Party 2
Team Averages
Level 122
1,613 SR
1,550 Elo+

VS

Team Averages
Level 110
1,463 SR
1,481 Elo+
Izanami
Izanami
Filbo Baggin
Izanami
Level 79
God Stats
19W - 19L
1,404 SR
Queue Stats
371W - 406L
1,441 Elo+
Party 1
Zeus
Zeus
Kinlar
Zeus
Level 137
God Stats
7W - 12L
1,323 SR
Queue Stats
268W - 249L
1,511 Elo+
Solo
Xing Tian
Xing Tian
Megajay33
Xing Tian
Level 128
God Stats
1W - 2L
1,500 SR
Queue Stats
142W - 154L
1,480 Elo+
Party 1
Fenrir
Fenrir
OffensiveMid
Fenrir
Level 123
God Stats
8W - 4L
1,710 SR
Queue Stats
195W - 181L
1,490 Elo+
Party 1
Guan Yu
Guan Yu
ŚAINT
Guan Yu
Level 85
God Stats
4W - 6L
1,377 SR
Queue Stats
480W - 462L
1,483 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
12
1 / 3 / 6
6,998
583
5,338
5,100
1,424
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
SaintMCCIII
Cthulhu
12
3 / 1 / 4
7,051
588
4,031
8,188
5,457
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

13
7 / 2 / 1
7,815
651
6,363
7,663
2,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
3 / 0 / 1
7,847
654
10,600
9,194
7,225
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Ullr
13
2 / 1 / 1
7,131
594
4,597
5,706
1,570
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Filbo Baggin
Izanami
11
0 / 3 / 1
5,831
486
3,067
6,300
941
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Zeus
Kinlar
Zeus
12
3 / 4 / 0
7,323
610
2,728
5,428
1,694
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xing Tian
Megajay33
Xing Tian
9
1 / 1 / 2
5,888
491
3,502
11,298
8,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Fenrir
11
3 / 5 / 4
7,018
585
7,221
10,239
3,866
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Guan Yu
ŚAINT
Guan Yu
11
0 / 3 / 0
6,276
523
5,063
12,645
9,346
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
14
16
Kills
7
7
Deaths
16
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Discordia
 
Discordia
1
3
6
1.33
L
Izanami
Filbo Baggin
Izanami
0
3
1
0.17
L
Zeus
Kinlar
Zeus
3
4
0
0.75
L
Xing Tian
Megajay33
Xing Tian
1
1
2
2
L
Fenrir
3
5
4
1
W
Cthulhu
SaintMCCIII
Cthulhu
3
1
4
5
W
7
2
1
3.75
W
3
0
1
3.5
W
Ullr
2
1
1
2.5
L
Guan Yu
ŚAINT
Guan Yu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,929
Damage
21,581
35,851
Taken
45,910
17,910
Mitigated
24,556
13,468
Healing
12,421
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Discordia
 
Discordia
5,338
37
0
916
5,100
1,424
21
1,282
3,818
41,435
0
L
Izanami
Filbo Baggin
Izanami
3,067
1,697
0
1,898
6,300
941
391
256
6,044
0
42,270
L
Zeus
Kinlar
Zeus
2,728
639
0
750
5,428
1,694
0
2,842
2,366
42,378
0
L
Xing Tian
Megajay33
Xing Tian
3,502
934
0
2,028
11,298
8,709
0
3,745
7,427
16,205
0
L
Fenrir
7,221
1,872
0
2,362
10,239
3,866
0
2,098
7,963
0
38,179
W
Cthulhu
SaintMCCIII
Cthulhu
4,031
489
0
2,254
8,188
5,457
0
2,910
5,278
20,762
0
W
6,363
2,410
0
3,892
7,663
2,234
0
1,153
6,465
0
48,758
W
10,600
2,333
0
4,821
9,194
7,225
0
0
8,516
0
53,251
W
Ullr
4,597
2,927
0
1,585
5,706
1,570
1,346
885
4,821
0
53,797
L
Guan Yu
ŚAINT
Guan Yu
5,063
935
50
5,333
12,645
9,346
0
0
11,523
0
36,737

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,842
Gold Earned
32,336
441
Minions Killed
383
0
Camps Cleared
0
1,274,568
Distance Traveled
1,135,964
17
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Discordia
6,998
583
92
8
0
246,018
5
L
Izanami
5,831
486
95
8
0
203,247
0
L
Zeus
7,323
610
98
8
0
209,726
1
L
Xing Tian
5,888
491
27
2
0
241,101
4
L
Fenrir
7,018
585
68
6
0
260,257
2
W
Cthulhu
7,051
588
33
3
0
255,750
2
W
Loki
7,815
651
97
8
0
274,924
2
W
Chaac
7,847
654
110
9
0
257,349
4
W
Ullr
7,131
594
109
9
0
240,527
4
L
Guan Yu
6,276
523
95
8
0
221,633
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role