Player Matchup

Danzaburou
Danzaburou
JS_TheKing29
Danzaburou
Level 70
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,433 Elo+
Party 1
Ah Puch
Ah Puch
JesusHansChrist
Ah Puch
Level 103
God Stats
9W - 12L
1,467 SR
Queue Stats
42W - 72L
1,326 Elo+
Party 2
Yemoja
Yemoja
Raven_Nights924
Yemoja
Level 144
God Stats
0W - 1L
1,477 SR
Queue Stats
0W - 2L
1,223 Elo+
Party 1
Tiamat
Tiamat
Saber_of_Fate
Tiamat
Level 42
God Stats
0W - 1L
1,332 SR
Queue Stats
1W - 1L
1,700 Elo+
Party 1
Artemis
Artemis
s3ab3ar
Artemis
Level 43
God Stats
2W - 5L
1,468 SR
Queue Stats
9W - 25L
1,331 Elo+
Party 2
Team Averages
Level 80
1,449 SR
1,403 Elo+

VS

Team Averages
Level 114
1,453 SR
1,418 Elo+
Ganesha
Ganesha
Chasing_ghostsaa
Ganesha
Level 138
God Stats
2W - 4L
1,017 SR
Queue Stats
122W - 139L
1,386 Elo+
Party 3
Bacchus
Bacchus
SilentOwl_Z
Bacchus
Level 123
God Stats
21W - 19L
1,532 SR
Queue Stats
111W - 133L
1,407 Elo+
Party 3
Vamana
Vamana
Taco El Gordo
Vamana
Level 95
God Stats
2W - 3L
1,524 SR
Queue Stats
64W - 77L
1,408 Elo+
Party 4
Neith
Neith
UncountedEnd418
Neith
Level 109
God Stats
33W - 13L
1,648 SR
Queue Stats
91W - 84L
1,460 Elo+
Solo
Thoth
Thoth
Vznh
Thoth
Level 105
God Stats
2W - 1L
1,544 SR
Queue Stats
93W - 80L
1,429 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
JS_TheKing29
Danzaburou
15
1 / 6 / 2
9,168
705
5,776
12,667
2,701
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
2 / 3 / 4
9,228
710
14,837
8,499
2,316
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
0 / 6 / 3
7,448
573
4,472
12,747
10,648
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
2 / 7 / 1
8,869
682
8,218
11,966
4,850
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Artemis
s3ab3ar
Artemis
13
2 / 6 / 1
8,103
623
7,238
10,073
2,529
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 1 / 13
9,580
737
6,346
11,612
5,222
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Bacchus
SilentOwl_Z
Bacchus
16
2 / 2 / 8
9,936
764
4,044
12,237
14,669
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 1 / 13
10,337
795
6,527
15,334
9,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
8 / 2 / 5
11,229
864
10,465
11,605
4,550
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thoth
Vznh
Thoth
19
13 / 2 / 9
13,126
1,010
24,640
9,117
3,297
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
76
7
Kills
28
28
Deaths
8
11
Assists
48
Player
Kills
Deaths
Assists
KDA
W
1
1
13
7.5
L
Danzaburou
JS_TheKing29
Danzaburou
1
6
2
0.33
L
2
3
4
1.33
L
0
6
3
0.25
L
2
7
1
0.36
W
Bacchus
SilentOwl_Z
Bacchus
2
2
8
3
W
4
1
13
10.5
W
8
2
5
5.25
W
Thoth
Vznh
Thoth
13
2
9
8.75
L
Artemis
s3ab3ar
Artemis
2
6
1
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,541
Damage
52,022
55,952
Taken
59,905
23,044
Mitigated
37,680
3,845
Healing
16,491
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,346
93
312
2,798
11,612
5,222
0
5,955
5,556
23,997
0
L
Danzaburou
JS_TheKing29
Danzaburou
5,776
2,337
0
389
12,667
2,701
465
6,690
5,751
0
22,567
L
14,837
289
0
1,097
8,499
2,316
0
5,053
3,221
42,880
0
L
4,472
278
841
504
12,747
10,648
1
7,247
4,706
16,084
0
L
8,218
198
0
628
11,966
4,850
183
8,566
2,826
22,540
0
W
Bacchus
SilentOwl_Z
Bacchus
4,044
123
306
2,006
12,237
14,669
487
3,854
8,200
16,305
0
W
6,527
1,335
0
6,442
15,334
9,942
2,617
7,976
7,062
0
23,405
W
10,465
2,016
0
3,447
11,605
4,550
1,390
5,175
6,288
0
46,037
W
Thoth
Vznh
Thoth
24,640
730
0
1,180
9,117
3,297
833
4,474
4,415
58,203
0
L
Artemis
s3ab3ar
Artemis
7,238
1,341
0
386
10,073
2,529
0
6,386
3,316
0
17,837

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,816
Gold Earned
54,208
221
Minions Killed
332
4
Camps Cleared
11
1,141,542
Distance Traveled
1,269,098
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
9,580
737
11
1
2
259,666
0
L
Danzaburou
9,168
705
52
4
0
211,483
0
L
Ah Puch
9,228
710
77
6
3
259,914
4
L
Yemoja
7,448
573
16
1
0
223,998
5
L
Tiamat
8,869
682
41
3
1
241,130
0
W
Bacchus
9,936
764
50
4
5
230,686
1
W
Vamana
10,337
795
55
4
0
269,868
2
W
Neith
11,229
864
112
9
3
230,265
1
W
Thoth
13,126
1,010
104
8
1
278,613
0
L
Artemis
8,103
623
35
3
0
205,017
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role